Player Matchup

Izanami
Izanami
KSI Draconic
Izanami
Level 16
God Stats
32W - 30L
1,557 SR
Queue Stats
46W - 40L
1,500 Elo+
Party 1
Bacchus
Bacchus
KSI Jezebell
Bacchus
Level 16
God Stats
5W - 6L
1,301 SR
Queue Stats
22W - 30L
1,314 Elo+
Party 1
Skadi
Skadi
KSI Kat
Skadi
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
30W - 44L
1,689 Elo+
Party 1
Anubis
Anubis
KSI Uppish 7
Anubis
Level 21
God Stats
33W - 30L
1,556 SR
Queue Stats
61W - 66L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Tzeentch45
Cthulhu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 13L
1,689 Elo+
Party 1
Team Averages
Level 21
1,483 SR
1,537 Elo+

VS

Team Averages
Level 14
1,617 SR
1,643 Elo+
Tsukuyomi
Tsukuyomi
Light_Slsh
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ThePraetorians
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
fajardoj7
Nu Wa
Level 29
God Stats
1W - 1L
1,526 SR
Queue Stats
23W - 19L
1,684 Elo+
Solo
Scylla
Scylla
kalen-killer
Scylla
Level 16
God Stats
6W - 15L
1,719 SR
Queue Stats
96W - 119L
1,706 Elo+
Solo
Fafnir
Fafnir
moosenews69420
Fafnir
Level 13
God Stats
11W - 5L
1,842 SR
Queue Stats
17W - 12L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KSI Draconic
Izanami
18
7 / 4 / 17
12,695
977
18,659
15,027
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KSI Jezebell
Bacchus
19
0 / 1 / 31
11,916
917
6,615
9,237
11,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
KSI Kat
Skadi
20
11 / 1 / 17
13,605
1,047
14,978
9,438
3,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
10 / 0 / 21
13,831
1,064
24,211
14,904
6,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tzeentch45
Cthulhu
20
8 / 4 / 25
13,532
1,041
17,703
15,117
11,999
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Light_Slsh
Tsukuyomi
18
5 / 21 / 1
12,540
965
12,848
35,118
12,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 4 / 1
11,199
861
6,056
12,266
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nu Wa
fajardoj7
Nu Wa
19
2 / 2 / 5
12,732
979
27,576
14,402
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
0 / 0 / 0
9,566
736
0
510
115
18
3 / 10 / 4
13,205
1,016
12,744
31,196
36,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
21
36
Kills
10
10
Deaths
37
111
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
KSI Draconic
Izanami
7
4
17
3.88
W
Bacchus
KSI Jezebell
Bacchus
0
1
31
15.5
W
Skadi
KSI Kat
Skadi
11
1
17
19.5
W
Anubis
10
0
21
20.5
L
Tsukuyomi
Light_Slsh
Tsukuyomi
5
21
1
0.26
L
0
4
1
0.13
W
Cthulhu
Tzeentch45
Cthulhu
8
4
25
5.13
L
Nu Wa
fajardoj7
Nu Wa
2
2
5
2.25
L
Scylla
0
0
0
0
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,166
Damage
59,224
63,723
Taken
93,492
38,719
Mitigated
59,507
20,715
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KSI Draconic
Izanami
18,659
15,773
0
633
15,027
4,711
0
10,861
3,700
0
48,931
W
Bacchus
KSI Jezebell
Bacchus
6,615
313
0
0
9,237
11,425
0
6,891
2,109
17,918
0
W
Skadi
KSI Kat
Skadi
14,978
9,923
1,083
1,656
9,438
3,674
0
4,180
5,092
0
27,515
W
Anubis
24,211
1,308
2,702
9,839
14,904
6,910
0
9,125
5,429
63,603
0
L
Tsukuyomi
Light_Slsh
Tsukuyomi
12,848
2,406
0
3,912
35,118
12,842
0
17,585
16,212
0
30,467
L
6,056
1,972
0
1,878
12,266
4,734
0
8,013
4,253
0
23,392
W
Cthulhu
Tzeentch45
Cthulhu
17,703
2,435
2,979
1,823
15,117
11,999
0
7,861
7,073
42,946
0
L
Nu Wa
fajardoj7
Nu Wa
27,576
3,857
130
2,212
14,402
5,585
0
8,041
6,361
71,682
0
L
Scylla
0
0
0
0
510
115
0
46
464
622
0
L
12,744
4,102
0
2,944
31,196
36,231
0
14,844
16,352
27,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,579
Gold Earned
59,242
285
Minions Killed
213
5
Camps Cleared
8
1,111,002
Distance Traveled
848,162
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,695
977
77
6
0
190,867
0
W
Bacchus
11,916
917
18
1
0
257,990
0
W
Skadi
13,605
1,047
35
3
1
209,502
0
W
Anubis
13,831
1,064
88
7
3
219,989
2
L
Tsukuyomi
12,540
965
32
2
2
211,430
0
L
Neith
11,199
861
26
2
3
168,441
1
W
Cthulhu
13,532
1,041
67
5
1
232,654
0
L
Nu Wa
12,732
979
135
10
1
235,553
0
L
Scylla
9,566
736
0
0
0
25,614
0
L
Fafnir
13,205
1,016
20
2
2
207,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role