Player Matchup

Scylla
Scylla
Gold III
GutiGames99
Scylla
Gold III
Level 125
God Stats
8W - 4L
1,610 SR
Queue Stats
25W - 30L
1,523 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Mellowlowkey911
Sylvanus
Bronze III
Level 66
God Stats
3W - 3L
1,292 SR
Queue Stats
6W - 4L
1,445 MMR
Party 1
Hercules
Hercules
Bronze III
SKOTHBERT
Hercules
Bronze III
Level 107
God Stats
5W - 3L
1,666 SR
Queue Stats
6W - 4L
1,445 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,523 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,488 SR
1,445 MMR
Mulan
Mulan
Silver IV
Glac1al
Mulan
Silver IV
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
243W - 307L
1,394 MMR
Solo
Agni
Agni
Silver II
HooDoo20
Agni
Silver II
Level 126
God Stats
1W - 8L
1,395 SR
Queue Stats
101W - 130L
1,529 MMR
Solo
Medusa
Medusa
Silver II
XaiHou
Medusa
Silver II
Level 146
God Stats
9W - 12L
1,570 SR
Queue Stats
12W - 14L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 3 / 11
13,774
626
16,383
12,965
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
17
1 / 2 / 13
14,740
670
8,846
26,305
37,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
SKOTHBERT
Hercules
19
12 / 3 / 4
15,469
703
18,249
29,821
31,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
PersephoneAphroditeCu ChulainnThothCthulhu

VS

Bans
DanzaburouAresCupidAthenaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Glac1al
Mulan
15
2 / 7 / 5
12,095
550
13,918
20,843
22,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
17
2 / 5 / 6
12,834
583
21,748
14,056
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
XaiHou
Medusa
15
4 / 4 / 3
13,142
597
19,400
15,149
5,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
8
8
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
Glac1al
Mulan
2
7
5
0.64
W
Scylla
3
3
11
2.83
L
Agni
2
5
6
1
W
Sylvanus
1
2
13
3.75
W
Hercules
SKOTHBERT
Hercules
12
3
4
4.67
L
Medusa
XaiHou
Medusa
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,478
Damage
55,066
69,091
Taken
50,048
76,041
Mitigated
33,282
25,809
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Glac1al
Mulan
13,918
2,532
424
4,659
20,843
22,812
0
12,307
8,126
0
41,495
W
Scylla
16,383
1,315
0
754
12,965
7,155
1,988
4,992
7,948
103,230
0
L
Agni
21,748
1,982
0
101
14,056
4,540
0
5,943
7,947
84,296
0
W
Sylvanus
8,846
2,216
6,007
8,935
26,305
37,422
341
6,783
19,172
29,480
0
W
Hercules
SKOTHBERT
Hercules
18,249
8,941
0
10,113
29,821
31,464
276
10,328
19,093
0
68,261
L
Medusa
XaiHou
Medusa
19,400
8,671
0
3,733
15,149
5,930
0
6,274
8,681
0
64,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
38,071
239
Minions Killed
251
0
Camps Cleared
0
1,202,628
Distance Traveled
1,087,759
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,095
550
49
2
0
325,844
4
W
Scylla
13,774
626
140
6
0
409,169
0
L
Agni
12,834
583
137
6
0
384,340
6
W
Sylvanus
14,740
670
24
1
0
361,541
3
W
Hercules
15,469
703
75
3
0
431,918
4
L
Medusa
13,142
597
65
3
0
377,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role