Player Matchup

Tsukuyomi
Tsukuyomi
APEX AllFatherx
Tsukuyomi
Level 153
God Stats
5W - 12L
1,152 SR
Queue Stats
102W - 102L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
Dirty Gravity
Kukulkan
Level 139
God Stats
1W - 4L
1,304 SR
Queue Stats
39W - 62L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
GeorgeWash69
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,355 Elo+
Party 1
Khepri
Khepri
TheCrunkMan420
Khepri
Level 155
God Stats
1W - 3L
1,213 SR
Queue Stats
261W - 254L
1,464 Elo+
Party 1
Izanami
Izanami
atokadreaper0
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,500 Elo+
Solo
Team Averages
Level 136
1,334 SR
1,367 Elo+

VS

Team Averages
Level 120
1,521 SR
1,604 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrowPaladin
Nu Wa
Level 150
God Stats
43W - 39L
1,557 SR
Queue Stats
692W - 703L
1,683 Elo+
Solo
Apollo
Apollo
Is Dumbledore
Apollo
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
323W - 286L
1,567 Elo+
Solo
Ymir
Ymir
Sympthian 4K
Ymir
Level 82
God Stats
10W - 12L
1,169 SR
Queue Stats
510W - 482L
1,546 Elo+
Solo
Jing Wei
Jing Wei
untd_untd_wmbo_
Jing Wei
Level 86
God Stats
27W - 19L
1,877 SR
Queue Stats
805W - 724L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
APEX AllFatherx
Tsukuyomi
12
1 / 4 / 1
6,976
498
3,753
10,889
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Dirty Gravity
Kukulkan
12
2 / 1 / 0
6,742
482
5,251
5,023
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GeorgeWash69
Cthulhu
11
0 / 4 / 0
6,311
451
6,170
11,858
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 4
6,436
460
3,441
11,231
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
10
2 / 5 / 0
6,855
490
6,334
8,913
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 2 / 6
7,918
566
8,675
8,815
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 0 / 5
8,188
585
10,109
6,189
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 2
8,201
586
5,467
7,000
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 1 / 5
8,155
583
6,128
7,561
2,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
13
1 / 2 / 6
7,144
510
5,406
7,580
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
19
19
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
6
3.5
L
Tsukuyomi
APEX AllFatherx
Tsukuyomi
1
4
1
0.38
W
4
0
5
6.5
L
Kukulkan
Dirty Gravity
Kukulkan
2
1
0
2
L
Cthulhu
GeorgeWash69
Cthulhu
0
4
0
0
W
5
0
2
6
W
5
1
5
7.5
L
0
5
4
0.4
L
Izanami
2
5
0
0.4
W
Jing Wei
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,949
Damage
35,785
47,914
Taken
37,145
20,540
Mitigated
19,311
9,390
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,675
4,473
0
684
8,815
7,366
0
3,343
5,326
6,907
42,734
L
Tsukuyomi
APEX AllFatherx
Tsukuyomi
3,753
722
0
4,822
10,889
3,173
0
3,362
7,452
0
50,044
W
10,109
3,938
0
2,469
6,189
3,436
1,264
3,581
2,332
45,169
0
L
Kukulkan
Dirty Gravity
Kukulkan
5,251
590
0
1,000
5,023
1,768
0
1,457
3,566
42,436
0
L
Cthulhu
GeorgeWash69
Cthulhu
6,170
84
0
1,625
11,858
8,585
0
5,088
6,343
41,224
0
W
5,467
2,748
0
1,281
7,000
3,764
0
4,050
2,761
3,052
47,116
W
6,128
1,344
0
1,360
7,561
2,791
0
2,130
5,371
35,770
0
L
3,441
886
0
250
11,231
4,644
0
3,429
7,777
17,216
0
L
Izanami
6,334
4,353
0
1,693
8,913
2,370
0
3,284
5,604
0
38,474
W
Jing Wei
5,406
4,089
0
2,735
7,580
1,954
159
1,062
6,493
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
39,606
369
Minions Killed
406
0
Camps Cleared
0
1,278,549
Distance Traveled
1,385,043
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,918
566
94
7
0
292,260
4
L
Tsukuyomi
6,976
498
97
7
0
291,556
0
W
Nu Wa
8,188
585
70
5
0
237,685
2
L
Kukulkan
6,742
482
87
6
0
247,483
5
L
Cthulhu
6,311
451
74
5
0
248,570
3
W
Apollo
8,201
586
110
8
0
273,793
6
W
Ymir
8,155
583
52
4
0
283,339
4
L
Khepri
6,436
460
27
2
0
264,408
5
L
Izanami
6,855
490
84
6
0
226,532
4
W
Jing Wei
7,144
510
80
6
0
297,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role