Player Matchup

Mulan
Mulan
BIB Ricey
Mulan
Level 28
God Stats
9W - 20L
1,347 SR
Queue Stats
158W - 212L
1,353 Elo+
Party 2
Kali
Kali
Bjoernz5594
Kali
Level 24
God Stats
28W - 24L
1,725 SR
Queue Stats
85W - 82L
1,411 Elo+
Solo
Cernunnos
Cernunnos
MattThe501st
Cernunnos
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 47L
1,735 Elo+
Party 2
King Arthur
King Arthur
antrakon
King Arthur
Level 14
God Stats
6W - 17L
1,292 SR
Queue Stats
126W - 195L
1,097 Elo+
Party 2
The Morrigan
The Morrigan
pero4real
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,368 Elo+

VS

Team Averages
Level 21
1,469 SR
1,436 Elo+
Apollo
Apollo
Yunerity
Apollo
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Solo
Nemesis
Nemesis
dolan0011
Nemesis
Level 24
God Stats
8W - 13L
1,387 SR
Queue Stats
95W - 115L
1,513 Elo+
Party 1
Ra
Ra
graciah000
Ra
Level 17
God Stats
13W - 17L
1,427 SR
Queue Stats
229W - 260L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
manugbalayo
Cu Chulainn
Level 25
God Stats
25W - 29L
1,500 SR
Queue Stats
69W - 91L
1,315 Elo+
Party 1
Scylla
Scylla
pepiom_88
Scylla
Level 29
God Stats
3W - 3L
1,529 SR
Queue Stats
73W - 84L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BIB Ricey
Mulan
17
2 / 7 / 2
10,671
485
12,291
29,647
16,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 4 / 3
10,909
496
6,998
19,440
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
MattThe501st
Cernunnos
14
2 / 14 / 4
9,258
421
10,236
21,185
5,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
antrakon
King Arthur
13
3 / 11 / 1
9,014
410
7,254
26,485
20,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
pero4real
The Morrigan
15
0 / 14 / 2
9,257
421
5,840
14,299
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Yunerity
Apollo
20
26 / 3 / 5
14,454
657
37,479
26,386
12,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
dolan0011
Nemesis
20
9 / 3 / 6
12,947
589
22,320
17,451
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 11
11,876
540
11,226
10,743
5,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
manugbalayo
Cu Chulainn
16
1 / 1 / 7
10,251
466
2,717
12,932
12,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
pepiom_88
Scylla
19
9 / 0 / 7
12,640
575
14,612
7,010
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
10
Kills
50
50
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mulan
BIB Ricey
Mulan
2
7
2
0.43
L
3
4
3
1.13
L
Cernunnos
MattThe501st
Cernunnos
2
14
4
0.29
W
Apollo
Yunerity
Apollo
26
3
5
9.5
L
King Arthur
antrakon
King Arthur
3
11
1
0.32
W
Nemesis
dolan0011
Nemesis
9
3
6
4
W
5
3
11
3.5
W
Cu Chulainn
manugbalayo
Cu Chulainn
1
1
7
4.5
W
Scylla
pepiom_88
Scylla
9
0
7
12.5
L
The Morrigan
pero4real
The Morrigan
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,619
Damage
88,354
111,056
Taken
74,522
55,840
Mitigated
41,402
22,201
Healing
27,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BIB Ricey
Mulan
12,291
3,325
0
7,471
29,647
16,711
984
5,822
23,459
0
64,874
L
6,998
3,491
0
7,612
19,440
8,241
0
2,505
16,873
0
67,597
L
Cernunnos
MattThe501st
Cernunnos
10,236
5,234
205
3,025
21,185
5,885
607
5,845
15,202
0
31,982
W
Apollo
Yunerity
Apollo
37,479
31,522
0
17,446
26,386
12,714
8,670
2,169
23,742
0
121,884
L
King Arthur
antrakon
King Arthur
7,254
1,624
0
3,888
26,485
20,540
215
9,491
16,849
0
16,044
W
Nemesis
dolan0011
Nemesis
22,320
11,635
0
3,919
17,451
7,872
431
791
16,610
0
107,889
W
11,226
1,700
765
2,846
10,743
5,403
1,887
783
9,785
57,331
0
W
Cu Chulainn
manugbalayo
Cu Chulainn
2,717
941
0
2,274
12,932
12,787
1,072
205
12,727
0
28,931
W
Scylla
pepiom_88
Scylla
14,612
209
0
743
7,010
2,626
2,558
91
6,919
79,250
0
L
The Morrigan
pero4real
The Morrigan
5,840
1,987
0
0
14,299
4,463
0
1,680
12,277
49,219
2,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
62,168
382
Minions Killed
586
0
Camps Cleared
0
1,875,670
Distance Traveled
2,135,077
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,671
485
112
5
0
366,331
3
L
Kali
10,909
496
113
5
0
418,927
4
L
Cernunnos
9,258
421
39
2
0
370,645
1
W
Apollo
14,454
657
138
6
0
422,925
0
L
King Arthur
9,014
410
17
1
0
382,971
0
W
Nemesis
12,947
589
147
7
0
478,200
0
W
Ra
11,876
540
94
4
0
387,709
3
W
Cu Chulainn
10,251
466
56
3
0
391,457
0
W
Scylla
12,640
575
151
7
0
454,786
2
L
The Morrigan
9,257
421
101
5
0
336,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role