Player Matchup

Nu Wa
Nu Wa
Silver I
Alexxandroz
Nu Wa
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Chivitoni
Fenrir
Gold V
Level 160
God Stats
62W - 56L
1,500 SR
Queue Stats
376W - 361L
1,418 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
Tanquesito
Erlang Shen
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
borjitis
Ymir
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
danielmen
Danzaburou
Gold V
Level 146
God Stats
6W - 5L
1,588 SR
Queue Stats
149W - 151L
1,465 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,518 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,534 SR
1,475 MMR
Janus
Janus
Silver II
FotoPallePVT
Janus
Silver II
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 24L
1,511 MMR
Party 2
Rama
Rama
Gold V
Mickydod
Rama
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
Steward2727
Cerberus
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hades
Hades
Bronze III
Zexar93
Hades
Bronze III
Level 160
God Stats
11W - 6L
1,500 SR
Queue Stats
76W - 85L
1,419 MMR
Party 2
Ravana
Ravana
Silver I
emmad666
Ravana
Silver I
Level 116
God Stats
8W - 11L
1,670 SR
Queue Stats
20W - 26L
1,444 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 7
11,344
667
15,818
5,274
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Chivitoni
Fenrir
14
3 / 3 / 6
8,777
516
6,206
13,236
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Tanquesito
Erlang Shen
16
10 / 0 / 13
10,529
619
16,493
13,668
12,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
15
1 / 3 / 3
9,430
555
4,494
11,307
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
danielmen
Danzaburou
16
5 / 2 / 8
10,546
620
12,631
15,196
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TsukuyomiAo KuangNemesis

VS

Bans
CthulhuKumbhakarnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,345
550
6,255
9,977
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
12
2 / 5 / 1
7,607
447
5,398
13,051
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Steward2727
Cerberus
8
0 / 12 / 3
6,204
365
5,773
17,822
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Zexar93
Hades
12
1 / 5 / 5
7,606
447
8,428
15,134
7,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
emmad666
Ravana
14
3 / 7 / 2
8,259
486
5,126
12,865
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
34
Kills
8
8
Deaths
34
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
15
0
7
18.5
W
Fenrir
Chivitoni
Fenrir
3
3
6
2
L
2
5
1
0.5
L
Rama
2
5
1
0.5
L
Cerberus
Steward2727
Cerberus
0
12
3
0.13
W
Erlang Shen
Tanquesito
Erlang Shen
10
0
13
16.5
L
Hades
Zexar93
Hades
1
5
5
0.7
W
Ymir
1
3
3
0.83
W
Danzaburou
danielmen
Danzaburou
5
2
8
4.5
L
Ravana
emmad666
Ravana
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,642
Damage
30,980
58,681
Taken
68,849
30,678
Mitigated
29,318
20,069
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,818
3,799
0
639
5,274
1,849
290
2,558
2,716
65,688
0
W
Fenrir
Chivitoni
Fenrir
6,206
1,380
0
4,512
13,236
4,862
736
3,574
9,662
0
53,511
L
6,255
584
0
2,807
9,977
3,674
24
4,178
5,686
70,145
0
L
Rama
5,398
3,591
0
3,494
13,051
3,218
0
1,751
11,090
0
32,806
L
Cerberus
Steward2727
Cerberus
5,773
344
0
2,096
17,822
9,695
0
4,918
12,544
15,412
0
W
Erlang Shen
Tanquesito
Erlang Shen
16,493
9,400
0
3,450
13,668
12,429
352
4,905
8,763
8,197
53,257
L
Hades
Zexar93
Hades
8,428
520
394
5,133
15,134
7,876
0
6,629
8,171
49,570
0
W
Ymir
4,494
1,126
0
2,640
11,307
5,538
531
5,771
5,536
53,626
0
W
Danzaburou
danielmen
Danzaburou
12,631
4,688
0
8,828
15,196
6,000
2,836
3,648
11,548
0
73,052
L
Ravana
emmad666
Ravana
5,126
1,537
0
2,801
12,865
4,855
0
2,816
9,865
0
49,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,626
Gold Earned
39,021
506
Minions Killed
418
0
Camps Cleared
0
1,592,619
Distance Traveled
1,509,712
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,344
667
103
6
0
316,348
7
W
Fenrir
8,777
516
98
6
0
309,292
6
L
Janus
9,345
550
155
9
0
286,448
7
L
Rama
7,607
447
66
4
0
283,591
7
L
Cerberus
6,204
365
17
1
0
291,426
8
W
Erlang Shen
10,529
619
78
5
0
364,598
2
L
Hades
7,606
447
93
5
0
335,052
7
W
Ymir
9,430
555
113
7
0
324,389
6
W
Danzaburou
10,546
620
114
7
0
277,992
5
L
Ravana
8,259
486
87
5
0
313,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role