Player Matchup

Jormungandr
Jormungandr
Gaspair
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 1
Cerberus
Cerberus
PickledViking
Cerberus
Level 46
God Stats
7W - 9L
1,303 SR
Queue Stats
96W - 113L
1,521 Elo+
Solo
Ra
Ra
SlantingBbb
Ra
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 28L
1,565 Elo+
Party 1
Da Ji
Da Ji
ewsagi
Da Ji
Level 27
God Stats
8W - 3L
1,620 SR
Queue Stats
12W - 6L
1,625 Elo+
Party 1
Ullr
Ullr
x2 Owl
Ullr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,625 Elo+
Party 1
Team Averages
Level 77
1,485 SR
1,563 Elo+

VS

Team Averages
Level 68
1,522 SR
1,356 Elo+
Bellona
Bellona
Mxte Kyro
Bellona
Level 102
God Stats
13W - 8L
1,500 SR
Queue Stats
293W - 278L
1,436 Elo+
Solo
Vamana
Vamana
XxGJOA1771xX
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,141 Elo+
Party 2
Zeus
Zeus
fryskert
Zeus
Level 84
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 12L
1,318 Elo+
Party 2
Athena
Athena
tigre1705rayas
Athena
Level 48
God Stats
2W - 3L
1,608 SR
Queue Stats
526W - 498L
1,570 Elo+
Solo
Neith
Neith
youngcrema43
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gaspair
Jormungandr
11
1 / 1 / 9
6,938
496
5,519
9,566
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
PickledViking
Cerberus
13
3 / 4 / 0
7,160
511
5,578
9,305
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 3 / 7
7,720
551
8,597
6,447
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
ewsagi
Da Ji
12
6 / 4 / 4
7,740
553
5,499
10,783
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
x2 Owl
Ullr
13
6 / 1 / 2
7,881
563
8,085
11,445
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mxte Kyro
Bellona
16
4 / 1 / 0
9,097
650
5,929
7,532
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
13
5 / 4 / 2
7,850
561
5,735
11,867
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
10
2 / 5 / 2
6,848
489
8,610
5,934
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 3
6,983
499
3,975
12,456
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 5
6,392
457
7,480
8,843
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
13
13
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Gaspair
Jormungandr
1
1
9
5.5
L
Bellona
Mxte Kyro
Bellona
4
1
0
4
W
Cerberus
PickledViking
Cerberus
3
4
0
0.75
W
2
3
7
1.83
L
Vamana
5
4
2
1.5
W
Da Ji
ewsagi
Da Ji
6
4
4
2
L
Zeus
2
5
2
0.6
L
2
5
3
0.7
W
Ullr
x2 Owl
Ullr
6
1
2
7
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
31,729
47,546
Taken
46,632
23,233
Mitigated
25,752
15,985
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Gaspair
Jormungandr
5,519
2,223
0
2,493
9,566
4,407
0
4,372
5,064
23,779
0
L
Bellona
Mxte Kyro
Bellona
5,929
2,201
0
3,162
7,532
5,612
246
4,221
2,981
4,035
55,067
W
Cerberus
PickledViking
Cerberus
5,578
387
0
3,019
9,305
8,446
0
756
8,535
34,543
0
W
8,597
205
837
1,226
6,447
2,379
47
2,208
4,095
48,140
0
L
Vamana
5,735
2,403
0
1,757
11,867
7,332
0
5,085
6,782
6,031
43,569
W
Da Ji
ewsagi
Da Ji
5,499
1,975
0
2,938
10,783
3,977
0
2,872
7,797
0
33,193
L
Zeus
8,610
236
0
333
5,934
2,015
0
3,686
2,223
33,476
0
L
3,975
1,374
0
2,465
12,456
8,049
0
4,615
7,816
20,765
0
W
Ullr
x2 Owl
Ullr
8,085
3,495
0
5,472
11,445
4,024
1,452
2,619
8,718
0
44,183
L
7,480
3,006
0
3,774
8,843
2,744
0
1,707
7,136
0
33,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
37,170
350
Minions Killed
382
0
Camps Cleared
0
1,289,592
Distance Traveled
1,306,580
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,938
496
44
3
0
252,044
0
L
Bellona
9,097
650
143
10
0
282,118
0
W
Cerberus
7,160
511
94
7
0
204,240
1
W
Ra
7,720
551
80
6
0
265,076
1
L
Vamana
7,850
561
82
6
0
292,499
2
W
Da Ji
7,740
553
62
4
0
298,877
0
L
Zeus
6,848
489
71
5
0
204,959
0
L
Athena
6,983
499
31
2
0
288,452
4
W
Ullr
7,881
563
70
5
0
269,355
0
L
Neith
6,392
457
55
4
0
238,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role