Player Matchup

Cupid
Cupid
Ailuu
Cupid
Level 37
God Stats
3W - 1L
1,715 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Ymir
Ymir
Dandipowsad2
Ymir
Level 18
God Stats
1W - 0L
1,831 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
Level 28
God Stats
24W - 13L
1,665 SR
Queue Stats
423W - 344L
1,740 Elo+
Solo
Fenrir
Fenrir
Vladi7
Fenrir
Level 17
God Stats
7W - 7L
1,568 SR
Queue Stats
16W - 24L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
rayhoe
Cu Chulainn
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,656 SR
1,548 Elo+

VS

Team Averages
Level 19
1,558 SR
1,566 Elo+
Apollo
Apollo
AsianFiesta
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,608 Elo+
Solo
Bakasura
Bakasura
BosónDeHiggs
Bakasura
Level 17
God Stats
0W - 3L
1,265 SR
Queue Stats
103W - 114L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThatDudeSteelo
Cu Chulainn
Level 15
God Stats
121W - 120L
1,678 SR
Queue Stats
470W - 492L
1,666 Elo+
Solo
Cerberus
Cerberus
randomgod54
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Raijin
Raijin
xHolyV3nomx
Raijin
Level 29
God Stats
3W - 1L
1,848 SR
Queue Stats
118W - 97L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ailuu
Cupid
9
4 / 0 / 0
5,298
662
1,453
3,046
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 5
4,955
619
1,670
4,609
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
10
1 / 0 / 2
5,548
694
4,023
3,827
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Vladi7
Fenrir
7
1 / 0 / 1
4,613
577
1,022
4,200
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
rayhoe
Cu Chulainn
10
4 / 0 / 0
5,759
720
2,479
2,982
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 0 / 0
3,672
459
857
1,364
310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Bakasura
BosónDeHiggs
Bakasura
6
0 / 3 / 0
3,919
490
257
4,883
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
ThatDudeSteelo
Cu Chulainn
2
0 / 1 / 0
3,211
401
211
1,378
735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
randomgod54
Cerberus
3
0 / 4 / 0
3,519
440
588
4,056
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
7
0 / 2 / 0
4,007
501
2,628
4,221
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ailuu
Cupid
4
0
0
4
L
Apollo
0
0
0
0
L
Bakasura
BosónDeHiggs
Bakasura
0
3
0
0
W
0
0
5
2.5
W
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
1
0
2
2
L
Cu Chulainn
ThatDudeSteelo
Cu Chulainn
0
1
0
0
W
Fenrir
Vladi7
Fenrir
1
0
1
1.5
L
Cerberus
randomgod54
Cerberus
0
4
0
0
W
Cu Chulainn
rayhoe
Cu Chulainn
4
0
0
4
L
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,647
Damage
4,541
18,664
Taken
15,902
8,395
Mitigated
4,933
7,264
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ailuu
Cupid
1,453
1,032
53
1,829
3,046
802
706
294
2,752
0
19,870
L
Apollo
857
738
0
421
1,364
310
0
108
1,256
0
9,377
L
Bakasura
BosónDeHiggs
Bakasura
257
156
0
615
4,883
1,258
0
60
4,823
0
8,766
W
1,670
738
0
892
4,609
2,022
150
517
4,083
11,829
0
W
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
4,023
1,863
0
1,540
3,827
2,079
718
1,921
1,678
2,536
33,042
L
Cu Chulainn
ThatDudeSteelo
Cu Chulainn
211
122
0
140
1,378
735
0
114
1,264
0
2,345
W
Fenrir
Vladi7
Fenrir
1,022
132
0
1,724
4,200
1,304
82
238
3,953
0
16,429
L
Cerberus
randomgod54
Cerberus
588
203
0
480
4,056
1,489
0
1,277
2,779
3,775
0
W
Cu Chulainn
rayhoe
Cu Chulainn
2,479
770
0
1,226
2,982
2,188
506
0
2,938
2,609
23,619
L
Raijin
2,628
85
0
828
4,221
1,141
0
627
3,594
18,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
18,328
214
Minions Killed
110
0
Camps Cleared
0
781,096
Distance Traveled
528,460
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,298
662
42
5
0
137,687
3
L
Apollo
3,672
459
22
3
0
125,083
0
L
Bakasura
3,919
490
29
4
0
110,513
0
W
Ymir
4,955
619
13
2
0
163,347
1
W
Ah Muzen Cab
5,548
694
68
9
0
155,465
1
L
Cu Chulainn
3,211
401
7
1
0
43,500
0
W
Fenrir
4,613
577
33
4
0
153,521
2
L
Cerberus
3,519
440
12
2
0
107,703
0
W
Cu Chulainn
5,759
720
58
7
0
171,076
2
L
Raijin
4,007
501
40
5
0
141,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role