Player Matchup

Nemesis
Nemesis
Darkdonaar
Nemesis
Level 31
God Stats
9W - 7L
1,923 SR
Queue Stats
116W - 113L
1,740 Elo+
Solo
Cupid
Cupid
IndefiniteAsp
Cupid
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
458W - 699L
1,700 Elo+
Solo
Nox
Nox
TigerShadow19
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,639 Elo+
Solo
Hera
Hera
Wayy2rare
Hera
Level 18
God Stats
1W - 3L
1,244 SR
Queue Stats
40W - 31L
1,282 Elo+
Solo
Bakasura
Bakasura
Xl_Fetti_lX
Bakasura
Level 29
God Stats
1W - 2L
1,732 SR
Queue Stats
62W - 58L
1,685 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,609 Elo+

VS

Team Averages
Level 24
1,500 SR
1,546 Elo+
Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HiHowAreYa34561
Amaterasu
Level 27
God Stats
10W - 8L
1,438 SR
Queue Stats
50W - 60L
1,473 Elo+
Solo
Skadi
Skadi
VikingPlayzGames
Skadi
Level 16
God Stats
3W - 1L
1,561 SR
Queue Stats
4W - 3L
1,571 Elo+
Solo
Ra
Ra
Z_king1604
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,695 Elo+
Solo
Yemoja
Yemoja
mg92us
Yemoja
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
63W - 75L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkdonaar
Nemesis
18
5 / 12 / 2
12,306
513
16,599
27,015
9,201
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 3
9,628
401
3,859
14,106
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
3 / 4 / 3
10,857
452
8,103
12,146
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
12
1 / 3 / 0
9,476
395
4,446
6,350
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Xl_Fetti_lX
Bakasura
20
7 / 6 / 1
14,227
593
8,627
24,742
10,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
16 / 3 / 5
16,771
699
26,292
24,155
17,093
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
HiHowAreYa34561
Amaterasu
16
8 / 10 / 3
11,598
483
9,693
14,575
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 2 / 2
7,528
314
494
1,977
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 3
14,521
605
14,033
14,844
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
mg92us
Yemoja
20
0 / 1 / 5
12,217
509
4,899
10,123
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
18
Kills
33
34
Deaths
18
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
16
3
5
6.17
L
Nemesis
Darkdonaar
Nemesis
5
12
2
0.5
W
Amaterasu
HiHowAreYa34561
Amaterasu
8
10
3
0.95
L
2
9
3
0.39
L
3
4
3
1.13
W
0
2
2
0.5
L
Hera
1
3
0
0.33
L
Bakasura
Xl_Fetti_lX
Bakasura
7
6
1
1.25
W
9
2
3
5.25
W
Yemoja
mg92us
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
55,411
84,359
Taken
65,674
29,616
Mitigated
39,172
23,793
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
26,292
13,448
0
4,474
24,155
17,093
1,104
1,359
21,891
0
134,286
L
Nemesis
Darkdonaar
Nemesis
16,599
8,052
279
7,130
27,015
9,201
774
2,871
24,144
0
87,324
W
Amaterasu
HiHowAreYa34561
Amaterasu
9,693
5,246
0
1,487
14,575
9,596
913
3,515
10,766
4,838
42,779
L
3,859
3,314
0
2,591
14,106
3,807
795
6,825
7,281
0
26,320
L
8,103
1,552
0
3,901
12,146
3,968
485
3,339
8,807
60,999
0
W
494
299
0
225
1,977
392
238
0
1,977
0
6,016
L
Hera
4,446
1,429
0
1,074
6,350
1,950
0
2,552
3,798
45,154
0
L
Bakasura
Xl_Fetti_lX
Bakasura
8,627
6,582
0
8,818
24,742
10,690
2,911
4,743
19,999
0
100,476
W
14,033
1,098
1,178
6,510
14,844
6,169
1,752
5,762
8,851
119,157
0
W
Yemoja
mg92us
Yemoja
4,899
1,546
787
2,960
10,123
5,922
116
1,688
8,179
78,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,494
Gold Earned
62,635
587
Minions Killed
635
0
Camps Cleared
0
1,822,037
Distance Traveled
1,739,565
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,771
699
206
9
0
483,188
4
L
Nemesis
12,306
513
140
6
0
406,231
2
W
Amaterasu
11,598
483
83
3
0
312,010
0
L
Cupid
9,628
401
42
2
0
303,699
0
L
Nox
10,857
452
112
5
0
383,203
2
W
Skadi
7,528
314
8
0
0
69,530
0
L
Hera
9,476
395
91
4
0
225,293
2
L
Bakasura
14,227
593
202
8
0
503,611
11
W
Ra
14,521
605
208
9
0
443,940
4
W
Yemoja
12,217
509
130
5
0
430,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role