Player Matchup

Terra
Terra
LaXuS21L
Terra
Level 24
God Stats
5W - 3L
1,717 SR
Queue Stats
85W - 94L
1,719 Elo+
Party 3
Hercules
Hercules
ManagerFungus89
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,606 Elo+
Solo
Ullr
Ullr
Rylver7
Ullr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,631 Elo+
Party 3
Guan Yu
Guan Yu
The Dodo337
Guan Yu
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 2L
1,764 Elo+
Solo
Merlin
Merlin
YuSeP24
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,631 Elo+
Party 3
Team Averages
Level 13
1,587 SR
1,670 Elo+

VS

Team Averages
Level 24
1,475 SR
1,722 Elo+
Heimdallr
Heimdallr
Go Hubert
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
2,055 Elo+
Solo
Scylla
Scylla
Goleemm
Scylla
Level 29
God Stats
1W - 2L
1,289 SR
Queue Stats
137W - 150L
1,577 Elo+
Party 1
Nox
Nox
Rick la brique
Nox
Level 29
God Stats
4W - 0L
1,601 SR
Queue Stats
16W - 23L
1,718 Elo+
Party 2
Neith
Neith
ZaRK Killeur
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,718 Elo+
Party 2
Mulan
Mulan
yGothAngelSinner
Mulan
Level 28
God Stats
19W - 15L
1,487 SR
Queue Stats
125W - 155L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LaXuS21L
Terra
12
1 / 4 / 3
8,019
422
3,696
15,861
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
6
0 / 4 / 0
5,791
305
298
5,323
2,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Rylver7
Ullr
12
3 / 7 / 1
7,656
403
10,750
17,004
6,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
The Dodo337
Guan Yu
10
0 / 5 / 0
6,287
331
1,602
15,402
9,620
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
YuSeP24
Merlin
12
0 / 9 / 0
6,979
367
2,339
13,623
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Go Hubert
Heimdallr
20
6 / 0 / 3
12,738
670
6,443
12,294
8,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Goleemm
Scylla
16
9 / 0 / 7
10,911
574
17,553
7,913
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 10
9,076
478
6,075
6,902
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 8
9,319
490
12,325
10,010
3,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 0 / 5
10,664
561
6,221
11,304
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
26
29
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Go Hubert
Heimdallr
6
0
3
7.5
W
Scylla
Goleemm
Scylla
9
0
7
12.5
L
Terra
LaXuS21L
Terra
1
4
3
0.63
L
Hercules
0
4
0
0
W
1
0
10
6
L
Ullr
Rylver7
Ullr
3
7
1
0.5
L
Guan Yu
The Dodo337
Guan Yu
0
5
0
0
L
Merlin
YuSeP24
Merlin
0
9
0
0
W
3
4
8
1.75
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
48,617
67,213
Taken
48,423
35,638
Mitigated
34,727
12,973
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Go Hubert
Heimdallr
6,443
2,773
0
7,138
12,294
8,510
11,151
137
12,132
0
101,793
W
Scylla
Goleemm
Scylla
17,553
1,508
0
1,547
7,913
3,132
1,550
1,752
6,161
52,457
0
L
Terra
LaXuS21L
Terra
3,696
559
1,434
5,522
15,861
12,076
0
6,032
9,804
24,315
0
L
Hercules
298
76
0
372
5,323
2,988
0
478
4,822
0
15,021
W
6,075
1,602
0
617
6,902
4,865
1,526
1,900
5,002
25,920
0
L
Ullr
Rylver7
Ullr
10,750
4,758
0
2,388
17,004
6,159
52
3,583
13,370
0
41,481
L
Guan Yu
The Dodo337
Guan Yu
1,602
157
170
980
15,402
9,620
0
7,202
8,075
0
21,123
L
Merlin
YuSeP24
Merlin
2,339
366
0
2,107
13,623
4,795
0
6,333
7,190
29,866
0
W
12,325
4,533
187
3,473
10,010
3,987
2,113
1,244
8,741
0
48,361
W
6,221
1,940
0
3,219
11,304
14,233
231
1,002
10,302
0
62,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
52,708
239
Minions Killed
502
0
Camps Cleared
0
1,355,755
Distance Traveled
1,711,027
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,738
670
186
10
0
321,050
4
W
Scylla
10,911
574
93
5
0
363,879
2
L
Terra
8,019
422
36
2
0
340,249
1
L
Hercules
5,791
305
30
2
0
121,197
0
W
Nox
9,076
478
30
2
0
349,587
0
L
Ullr
7,656
403
77
4
0
294,866
1
L
Guan Yu
6,287
331
46
2
0
282,720
2
L
Merlin
6,979
367
50
3
0
316,723
0
W
Neith
9,319
490
81
4
0
314,533
1
W
Mulan
10,664
561
112
6
0
361,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role