Player Matchup

Ravana
Ravana
Silver II
Dubble D31
Ravana
Silver II
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 15L
1,586 MMR
Solo
Ares
Ares
Silver I
EhvertSohn
Ares
Silver I
Level 125
God Stats
22W - 23L
1,625 SR
Queue Stats
42W - 48L
1,586 MMR
Solo
Medusa
Medusa
Silver I
JeffersonnNL
Medusa
Silver I
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 41L
1,586 MMR
Solo
Nu Wa
Nu Wa
Silver I
imManiaK-_-
Nu Wa
Silver I
Level 134
God Stats
7W - 9L
1,500 SR
Queue Stats
545W - 524L
1,587 MMR
Solo
King Arthur
King Arthur
Bronze III
maydu21
King Arthur
Bronze III
Level 117
God Stats
8W - 4L
1,527 SR
Queue Stats
28W - 23L
1,586 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,570 SR
1,586 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,556 SR
1,551 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold V
NainonanoNa
Kali
Gold V
Level 120
God Stats
2W - 1L
1,779 SR
Queue Stats
36W - 31L
1,580 MMR
Solo
Sobek
Sobek
Gold V
broadley10314
Sobek
Gold V
Level 126
God Stats
34W - 29L
1,500 SR
Queue Stats
325W - 297L
1,587 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
rubszy
Zhong Kui
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dubble D31
Ravana
5
1 / 0 / 0
3,259
652
283
602
149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,280
656
1,070
2,133
684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Medusa
5
0 / 0 / 0
3,011
602
1,021
1,992
384
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
3,847
769
886
1,062
227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
maydu21
King Arthur
7
1 / 0 / 2
4,149
830
2,675
2,198
760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneSetCthulhuChronosFreya

VS

Bans
TsukuyomiYemojaKhepriNe ZhaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 0 / 0
3,418
684
411
1,025
235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
 
Izanami
5
0 / 0 / 0
3,037
607
1,046
1,429
632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,249
650
1,068
2,521
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 0
3,266
653
914
3,182
1,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
rubszy
Zhong Kui
4
0 / 2 / 0
2,661
532
63
2,419
935
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
W
Ravana
Dubble D31
Ravana
1
0
0
1
W
0
0
0
0
W
Medusa
0
0
0
0
L
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
King Arthur
maydu21
King Arthur
1
0
2
2
L
Zhong Kui
rubszy
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,935
Damage
3,502
7,987
Taken
10,576
2,204
Mitigated
4,866
2,562
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
411
37
0
600
1,025
235
0
230
795
14,520
0
L
Izanami
 
Izanami
1,046
650
0
564
1,429
632
0
436
993
1,984
13,978
W
Ravana
Dubble D31
Ravana
283
54
0
28
602
149
0
0
602
0
7,880
W
1,070
0
222
1,480
2,133
684
0
458
1,675
3,703
0
W
Medusa
1,021
143
0
0
1,992
384
0
477
1,515
0
15,028
L
1,068
395
0
621
2,521
1,776
0
117
2,404
4,893
8,644
L
914
162
0
1,924
3,182
1,288
0
1,003
2,179
5,800
0
W
886
38
0
450
1,062
227
0
345
651
18,610
0
W
King Arthur
maydu21
King Arthur
2,675
619
0
382
2,198
760
0
352
1,846
0
18,239
L
Zhong Kui
rubszy
Zhong Kui
63
0
0
826
2,419
935
0
170
2,249
3,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,546
Gold Earned
15,631
147
Minions Killed
116
0
Camps Cleared
0
490,658
Distance Traveled
400,114
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,418
684
37
7
0
83,723
2
L
Izanami
3,037
607
33
7
0
85,341
1
W
Ravana
3,259
652
23
5
0
106,902
3
W
Ares
3,280
656
7
1
0
100,934
1
W
Medusa
3,011
602
27
5
0
92,084
1
L
Kali
3,249
650
34
7
0
88,859
2
L
Sobek
3,266
653
6
1
0
89,904
0
W
Nu Wa
3,847
769
45
9
0
91,721
1
W
King Arthur
4,149
830
45
9
0
99,017
0
L
Zhong Kui
2,661
532
6
1
0
52,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role