Player Matchup

Neith
Neith
CoatedTrout4
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,388 Elo+
Party 2
Janus
Janus
TheGorger
Janus
Level 160
God Stats
11W - 8L
1,745 SR
Queue Stats
501W - 339L
1,711 Elo+
Party 2
Mulan
Mulan
XxBEASTnBULLxX
Mulan
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
447W - 323L
1,706 Elo+
Party 2
Team Averages
Level 99
1,582 SR
1,602 Elo+

VS

Team Averages
Level 64
1,597 SR
1,624 Elo+
Apollo
Apollo
EarlyJawn
Apollo
Level 25
God Stats
1W - 1L
1,792 SR
Queue Stats
89W - 29L
1,699 Elo+
Party 1
Chang'e
Chang'e
swplil
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,478 Elo+
Party 1
Tyr
Tyr
thebestever_215
Tyr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 21L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
9,531
733
8,762
5,627
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TheGorger
Janus
12
4 / 3 / 5
9,266
713
11,678
8,529
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 8
9,589
738
9,437
13,327
7,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EarlyJawn
Apollo
11
0 / 3 / 3
7,730
595
2,844
10,908
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
swplil
Chang'e
10
0 / 6 / 3
7,433
572
4,655
10,236
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 4 / 0
8,361
643
11,048
14,583
11,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Apollo
EarlyJawn
Apollo
0
3
3
0.5
W
Janus
TheGorger
Janus
4
3
5
2.17
W
5
1
8
9
L
Chang'e
swplil
Chang'e
0
6
3
0.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,877
Damage
18,547
27,483
Taken
35,727
12,840
Mitigated
19,298
10,357
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,762
2,142
0
2,180
5,627
3,067
1,505
967
4,637
1,666
32,225
L
Apollo
EarlyJawn
Apollo
2,844
589
0
1,256
10,908
5,147
0
3,994
6,669
1,805
26,245
W
Janus
TheGorger
Janus
11,678
651
0
1,790
8,529
2,539
855
973
7,410
45,094
0
W
9,437
1,595
1,461
4,926
13,327
7,234
0
2,490
10,603
0
35,553
L
Chang'e
swplil
Chang'e
4,655
205
1,931
2,321
10,236
3,086
0
3,829
6,159
24,495
0
L
11,048
1,671
0
812
14,583
11,065
0
3,530
10,815
0
25,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
23,524
170
Minions Killed
108
0
Camps Cleared
0
748,414
Distance Traveled
709,044
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,531
733
42
3
0
258,188
0
L
Apollo
7,730
595
49
4
0
255,782
3
W
Janus
9,266
713
83
6
0
240,652
1
W
Mulan
9,589
738
45
3
0
249,574
3
L
Chang'e
7,433
572
30
2
0
221,511
2
L
Tyr
8,361
643
29
2
0
231,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role