Player Matchup

Chaac
Chaac
Deanosauraus
Chaac
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,127 Elo+
Party 1
Discordia
Discordia
labros01
Discordia
Level 69
God Stats
1W - 2L
1,528 SR
Queue Stats
7W - 9L
1,566 Elo+
Solo
Artemis
Artemis
theHarmanator
Artemis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 15L
1,121 Elo+
Party 1
Team Averages
Level 59
1,509 SR
1,271 Elo+

VS

Team Averages
Level 66
1,333 SR
1,224 Elo+
Sun Wukong
Sun Wukong
Kaliboos
Sun Wukong
Level 93
God Stats
2W - 12L
1,123 SR
Queue Stats
15W - 35L
1,099 Elo+
Party 2
Fenrir
Fenrir
Steelswyx
Fenrir
Level 57
God Stats
0W - 3L
1,375 SR
Queue Stats
26W - 23L
1,475 Elo+
Solo
Hera
Hera
Zh3firo
Hera
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 35L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 21
13,730
654
12,590
18,513
16,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
labros01
Discordia
20
14 / 1 / 9
15,816
753
22,266
9,971
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
17
8 / 6 / 12
13,925
663
24,061
18,108
7,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kaliboos
Sun Wukong
15
4 / 7 / 4
12,464
594
6,565
26,293
24,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Steelswyx
Fenrir
16
3 / 8 / 8
12,861
612
9,148
25,748
13,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Zh3firo
Hera
16
4 / 10 / 5
13,430
640
21,180
16,802
5,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
25
Kills
11
11
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
21
3.38
L
Sun Wukong
Kaliboos
Sun Wukong
4
7
4
0.86
L
Fenrir
Steelswyx
Fenrir
3
8
8
0.88
L
Hera
Zh3firo
Hera
4
10
5
0.65
W
Discordia
labros01
Discordia
14
1
9
18.5
W
Artemis
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,917
Damage
36,893
46,592
Taken
68,843
27,153
Mitigated
44,254
16,772
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,590
1,323
0
6,840
18,513
16,732
1,164
9,979
8,534
0
52,122
L
Sun Wukong
Kaliboos
Sun Wukong
6,565
946
0
3,003
26,293
24,498
6
7,776
18,069
0
44,976
L
Fenrir
Steelswyx
Fenrir
9,148
1,462
0
1,823
25,748
13,971
0
5,566
19,670
0
43,607
L
Hera
Zh3firo
Hera
21,180
4,216
0
2,234
16,802
5,785
1,162
8,377
7,998
81,544
0
W
Discordia
labros01
Discordia
22,266
1,064
1,251
2,127
9,971
3,223
1,333
5,144
4,827
80,937
0
W
Artemis
24,061
14,832
0
6,554
18,108
7,198
773
6,135
11,973
0
72,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
38,755
221
Minions Killed
225
0
Camps Cleared
0
985,501
Distance Traveled
1,017,959
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,730
654
35
2
0
379,865
1
L
Sun Wukong
12,464
594
45
2
0
373,417
0
L
Fenrir
12,861
612
52
2
0
332,679
1
L
Hera
13,430
640
128
6
0
311,863
2
W
Discordia
15,816
753
103
5
0
350,168
0
W
Artemis
13,925
663
83
4
0
255,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role