Player Matchup

Apollo
Apollo
Coach_BigAl
Apollo
Level 31
God Stats
5W - 3L
1,334 SR
Queue Stats
205W - 240L
1,607 Elo+
Party 1
Hachiman
Hachiman
Jeteclateasec
Hachiman
Level 27
God Stats
2W - 0L
1,742 SR
Queue Stats
59W - 51L
1,716 Elo+
Solo
Cthulhu
Cthulhu
Owenbehan1
Cthulhu
Level 17
God Stats
1W - 1L
1,771 SR
Queue Stats
49W - 48L
1,622 Elo+
Party 1
Thoth
Thoth
Saltiest_Rob
Thoth
Level 26
God Stats
10W - 2L
1,835 SR
Queue Stats
112W - 129L
1,655 Elo+
Party 1
Arachne
Arachne
magpiedowd
Arachne
Level 22
God Stats
13W - 13L
1,709 SR
Queue Stats
89W - 102L
1,583 Elo+
Party 1
Team Averages
Level 25
1,678 SR
1,636 Elo+

VS

Team Averages
Level 21
1,649 SR
1,388 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alberto_N123
Scylla
Level 23
God Stats
17W - 24L
1,855 SR
Queue Stats
189W - 208L
1,460 Elo+
Solo
Artemis
Artemis
Twitter-Hidan___
Artemis
Level 15
God Stats
3W - 6L
1,729 SR
Queue Stats
134W - 136L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
brino03
Tsukuyomi
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 8L
1,175 Elo+
Solo
Thor
Thor
de89nnio
Thor
Level 26
God Stats
6W - 7L
1,663 SR
Queue Stats
280W - 299L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
7 / 1 / 0
9,010
644
9,326
11,800
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Jeteclateasec
Hachiman
11
3 / 5 / 2
7,314
522
5,083
10,505
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Owenbehan1
Cthulhu
11
1 / 2 / 2
6,564
469
4,379
10,677
4,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 1 / 1
8,231
588
5,465
5,131
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
magpiedowd
Arachne
12
3 / 0 / 5
7,528
538
3,810
7,666
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 1 / 3
7,197
514
9,537
10,348
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
9
0 / 7 / 0
5,631
402
2,837
9,178
2,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 4 / 0
6,806
486
9,437
12,457
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
brino03
Tsukuyomi
9
2 / 6 / 3
6,033
431
2,486
9,227
2,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
10
1 / 3 / 0
6,523
466
4,690
10,623
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
19
Kills
9
9
Deaths
21
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
1
3
5.5
L
Scylla
0
7
0
0
W
Apollo
7
1
0
7
W
Hachiman
Jeteclateasec
Hachiman
3
5
2
0.8
W
Cthulhu
Owenbehan1
Cthulhu
1
2
2
1
W
5
1
1
5.5
L
2
4
0
0.5
L
Tsukuyomi
brino03
Tsukuyomi
2
6
3
0.58
L
Thor
1
3
0
0.33
W
Arachne
magpiedowd
Arachne
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
28,987
45,779
Taken
51,833
15,822
Mitigated
18,239
13,994
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,537
846
107
3,923
10,348
5,434
0
2,390
7,958
33,808
0
L
Scylla
2,837
213
0
1,891
9,178
2,232
225
1,830
7,080
28,307
0
W
Apollo
9,326
6,798
0
5,189
11,800
4,765
1,939
939
10,861
0
52,075
W
Hachiman
Jeteclateasec
Hachiman
5,083
2,118
0
4,833
10,505
2,894
210
5,637
4,868
0
32,964
W
Cthulhu
Owenbehan1
Cthulhu
4,379
1,095
0
286
10,677
4,302
27
3,855
6,822
18,680
0
W
5,465
483
0
642
5,131
1,515
1,714
1,838
3,293
33,231
0
L
9,437
5,150
0
4,946
12,457
4,494
1,369
1,113
11,276
0
39,371
L
Tsukuyomi
brino03
Tsukuyomi
2,486
677
0
1,046
9,227
2,797
25
1,529
7,654
0
18,728
L
Thor
4,690
2,295
0
4,304
10,623
3,282
0
2,402
8,021
0
35,364
W
Arachne
magpiedowd
Arachne
3,810
2,836
0
3,044
7,666
2,346
519
105
7,561
0
30,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
32,190
334
Minions Killed
260
0
Camps Cleared
0
1,398,454
Distance Traveled
1,244,398
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,197
514
39
3
0
302,166
0
L
Scylla
5,631
402
45
3
0
253,172
0
W
Apollo
9,010
644
104
7
0
276,194
1
W
Hachiman
7,314
522
62
4
0
241,200
0
W
Cthulhu
6,564
469
27
2
0
273,479
1
W
Thoth
8,231
588
75
5
0
274,814
5
L
Artemis
6,806
486
73
5
0
212,341
1
L
Tsukuyomi
6,033
431
35
3
0
246,972
1
L
Thor
6,523
466
68
5
0
229,747
0
W
Arachne
7,528
538
66
5
0
332,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role