Player Matchup

Sobek
Sobek
Chatokun
Sobek
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,455 Elo+
Party 4
Artemis
Artemis
Clonks
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,455 Elo+
Party 4
Neith
Neith
Ernesik
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
Thperafiel
Mercury
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,592 Elo+
Party 1
Ra
Ra
Toooeeee
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 130L
1,195 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,439 Elo+

VS

Team Averages
Level 22
1,559 SR
1,446 Elo+
Fenrir
Fenrir
Chillaay
Fenrir
Level 12
God Stats
21W - 20L
1,626 SR
Queue Stats
116W - 116L
1,616 Elo+
Party 3
Zeus
Zeus
GameXtrust
Zeus
Level 25
God Stats
21W - 6L
1,886 SR
Queue Stats
26W - 18L
1,521 Elo+
Party 2
Odin
Odin
JackedIn
Odin
Level 22
God Stats
3W - 3L
1,268 SR
Queue Stats
5W - 7L
1,148 Elo+
Solo
Hercules
Hercules
Kraks21
Hercules
Level 15
God Stats
2W - 1L
1,275 SR
Queue Stats
36W - 28L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
ivanZija
Danzaburou
Level 36
God Stats
21W - 15L
1,739 SR
Queue Stats
186W - 183L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chatokun
Sobek
14
1 / 8 / 5
8,541
949
5,487
17,962
11,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Clonks
Artemis
17
2 / 9 / 14
10,351
1,150
13,054
18,006
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Ernesik
Neith
17
7 / 8 / 7
11,416
1,268
13,023
16,998
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Thperafiel
Mercury
15
7 / 9 / 5
10,902
1,211
6,062
13,336
5,464
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 11 / 11
8,968
996
7,686
16,759
6,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chillaay
Fenrir
17
5 / 3 / 27
10,358
1,151
8,370
10,083
8,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 5 / 27
12,374
1,375
25,965
8,101
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
17
0 / 1 / 29
9,423
1,047
5,286
8,616
9,607
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Kraks21
Hercules
17
5 / 2 / 27
10,589
1,177
10,156
11,191
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ivanZija
Danzaburou
19
24 / 6 / 19
14,759
1,640
29,994
14,417
6,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
174
17
Kills
45
45
Deaths
17
42
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Sobek
Chatokun
Sobek
1
8
5
0.44
W
Fenrir
Chillaay
Fenrir
5
3
27
6.17
L
Artemis
Clonks
Artemis
2
9
14
1
L
Neith
Ernesik
Neith
7
8
7
1.31
W
11
5
27
4.9
W
Odin
0
1
29
14.5
W
Hercules
Kraks21
Hercules
5
2
27
9.25
L
Mercury
Thperafiel
Mercury
7
9
5
1.06
L
0
11
11
0.5
W
Danzaburou
ivanZija
Danzaburou
24
6
19
5.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,312
Damage
79,771
83,061
Taken
52,408
36,959
Mitigated
39,067
7,780
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Chatokun
Sobek
5,487
77
402
1,256
17,962
11,619
0
3,499
14,313
10,701
0
W
Fenrir
Chillaay
Fenrir
8,370
2,588
0
632
10,083
8,519
0
2,965
7,118
0
14,397
L
Artemis
Clonks
Artemis
13,054
10,081
0
2,788
18,006
6,798
0
6,295
11,536
0
21,298
L
Neith
Ernesik
Neith
13,023
6,684
0
2,471
16,998
6,301
0
7,261
9,712
0
22,544
W
25,965
3,014
687
243
8,101
2,898
0
1,600
6,501
48,049
0
W
Odin
5,286
1,849
0
0
8,616
9,607
0
2,046
6,570
0
12,629
W
Hercules
Kraks21
Hercules
10,156
3,362
1,550
4,355
11,191
11,547
0
3,595
7,596
0
15,023
L
Mercury
Thperafiel
Mercury
6,062
1,410
0
0
13,336
5,464
0
3,589
9,672
0
12,445
L
7,686
2,244
231
632
16,759
6,777
0
5,321
11,413
17,396
0
W
Danzaburou
ivanZija
Danzaburou
29,994
21,754
0
3,843
14,417
6,496
0
2,967
11,450
0
55,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
57,503
102
Minions Killed
147
3
Camps Cleared
5
683,281
Distance Traveled
754,618
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,541
949
6
1
0
117,070
0
W
Fenrir
10,358
1,151
11
1
0
176,551
1
L
Artemis
10,351
1,150
19
2
1
131,931
1
L
Neith
11,416
1,268
35
4
1
135,088
0
W
Zeus
12,374
1,375
51
6
0
115,579
0
W
Odin
9,423
1,047
17
2
0
160,188
0
W
Hercules
10,589
1,177
12
1
1
174,217
0
L
Mercury
10,902
1,211
15
2
1
159,020
0
L
Ra
8,968
996
27
3
0
140,172
0
W
Danzaburou
14,759
1,640
56
6
4
128,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role