Player Matchup

Ullr
Ullr
AHenryWoodhouse
Ullr
Level 5
God Stats
1W - 3L
1,355 SR
Queue Stats
214W - 231L
1,627 Elo+
Solo
Terra
Terra
Amaxiris
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,837 Elo+
Solo
Odin
Odin
ColinOMFG
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,547 Elo+
Solo
Nemesis
Nemesis
Son1cc
Nemesis
Level 16
God Stats
23W - 22L
1,526 SR
Queue Stats
156W - 153L
1,598 Elo+
Solo
Pele
Pele
WhjteWjfe
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,622 Elo+

VS

Team Averages
Level 14
1,573 SR
1,736 Elo+
Thoth
Thoth
Kaiyø
Thoth
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,689 Elo+
Party 1
Ares
Ares
KgdSmeety
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,689 Elo+
Solo
Loki
Loki
RubixHD
Loki
Level 6
God Stats
29W - 15L
1,614 SR
Queue Stats
29W - 15L
1,621 Elo+
Party 1
Amaterasu
Amaterasu
TX103
Amaterasu
Level 29
God Stats
16W - 15L
1,574 SR
Queue Stats
27W - 17L
1,690 Elo+
Solo
Danzaburou
Danzaburou
kuldonc
Danzaburou
Level 17
God Stats
17W - 3L
1,678 SR
Queue Stats
22W - 9L
1,992 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,413
490
1,373
4,684
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Amaxiris
Terra
5
1 / 1 / 0
4,179
464
1,116
2,653
1,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
7
0 / 4 / 1
4,345
483
2,555
4,149
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Son1cc
Nemesis
9
3 / 1 / 0
5,387
599
2,582
3,961
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
9
1 / 3 / 0
5,107
567
2,138
6,514
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kaiyø
Thoth
9
2 / 1 / 1
5,889
654
1,584
2,668
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
6
1 / 2 / 0
4,230
470
306
3,925
1,484
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
RubixHD
Loki
10
4 / 1 / 3
6,023
669
4,472
6,161
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
TX103
Amaterasu
9
2 / 1 / 3
5,419
602
3,206
5,394
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
kuldonc
Danzaburou
10
2 / 1 / 1
5,821
647
2,893
4,387
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
11
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Terra
Amaxiris
Terra
1
1
0
1
L
Odin
0
4
1
0.13
W
Thoth
Kaiyø
Thoth
2
1
1
2.5
W
Ares
1
2
0
0.5
W
Loki
RubixHD
Loki
4
1
3
5.5
L
Nemesis
Son1cc
Nemesis
3
1
0
3
W
Amaterasu
TX103
Amaterasu
2
1
3
3.5
L
Pele
1
3
0
0.33
W
Danzaburou
kuldonc
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,764
Damage
12,461
21,961
Taken
22,535
8,868
Mitigated
8,279
5,407
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,373
375
0
1,179
4,684
1,212
174
0
4,684
0
16,309
L
Terra
Amaxiris
Terra
1,116
243
30
1,002
2,653
1,362
0
38
2,615
6,594
0
L
Odin
2,555
1,255
0
211
4,149
2,049
477
766
3,383
0
9,734
W
Thoth
Kaiyø
Thoth
1,584
89
0
715
2,668
551
0
0
2,668
26,642
0
W
Ares
306
99
0
0
3,925
1,484
0
496
3,404
6,407
0
W
Loki
RubixHD
Loki
4,472
1,231
0
2,375
6,161
1,473
0
181
5,960
0
28,721
L
Nemesis
Son1cc
Nemesis
2,582
985
0
969
3,961
2,371
383
520
3,441
4,828
20,568
W
Amaterasu
TX103
Amaterasu
3,206
1,588
0
1,436
5,394
3,629
851
0
5,177
2,440
17,690
L
Pele
2,138
293
0
2,016
6,514
1,874
507
945
5,569
0
20,380
W
Danzaburou
kuldonc
Danzaburou
2,893
1,133
0
1,628
4,387
1,142
128
612
3,775
0
29,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
27,382
159
Minions Killed
235
0
Camps Cleared
0
794,806
Distance Traveled
868,642
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,413
490
31
3
0
152,571
0
L
Terra
4,179
464
6
1
0
95,267
3
L
Odin
4,345
483
23
3
0
181,928
0
W
Thoth
5,889
654
58
6
0
182,053
3
W
Ares
4,230
470
13
1
0
168,007
1
W
Loki
6,023
669
53
6
0
203,988
3
L
Nemesis
5,387
599
57
6
0
195,780
2
W
Amaterasu
5,419
602
43
5
0
157,177
2
L
Pele
5,107
567
42
5
0
169,260
4
W
Danzaburou
5,821
647
68
8
0
157,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role