Player Matchup

Kali
Kali
FENIXCRUJIENTE
Kali
Level 146
God Stats
4W - 2L
1,850 SR
Queue Stats
427W - 353L
1,695 Elo+
Party 2
Ymir
Ymir
Mxrco14
Ymir
Level 16
God Stats
4W - 6L
1,753 SR
Queue Stats
94W - 41L
1,908 Elo+
Party 2
Cthulhu
Cthulhu
Mxstodont
Cthulhu
Level 18
God Stats
34W - 16L
1,953 SR
Queue Stats
276W - 224L
1,617 Elo+
Party 2
Ra
Ra
Piedrota
Ra
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 168L
1,575 Elo+
Party 2
Neith
Neith
dansani
Neith
Level 23
God Stats
10W - 3L
1,850 SR
Queue Stats
204W - 131L
1,635 Elo+
Party 2
Team Averages
Level 46
1,781 SR
1,686 Elo+

VS

Team Averages
Level 24
1,586 SR
1,424 Elo+
Vamana
Vamana
Kruthor
Vamana
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 41L
1,357 Elo+
Party 1
Poseidon
Poseidon
RiciRic
Poseidon
Level 27
God Stats
2W - 1L
1,703 SR
Queue Stats
29W - 56L
1,356 Elo+
Party 1
Mercury
Mercury
Romzes2015
Mercury
Level 27
God Stats
21W - 15L
1,745 SR
Queue Stats
98W - 89L
1,747 Elo+
Solo
Rama
Rama
TheOverMonitor
Rama
Level 28
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 4L
1,344 Elo+
Solo
Ares
Ares
anniell
Ares
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 33L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,746
749
394
3,297
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Mxrco14
Ymir
5
1 / 0 / 6
3,997
799
794
2,658
1,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Mxstodont
Cthulhu
6
0 / 0 / 0
3,457
691
694
1,532
807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 0 / 1
3,840
768
1,431
1,456
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
dansani
Neith
7
6 / 0 / 1
4,511
902
4,491
3,030
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kruthor
Vamana
6
0 / 0 / 0
3,538
708
909
1,691
824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
RiciRic
Poseidon
5
0 / 3 / 0
3,025
605
258
2,125
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Romzes2015
Mercury
6
1 / 1 / 0
3,740
748
1,790
2,470
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

3
0 / 2 / 0
2,762
552
794
1,742
243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
anniell
Ares
4
0 / 4 / 0
2,935
587
846
4,637
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Vamana
Kruthor
Vamana
0
0
0
0
W
Ymir
Mxrco14
Ymir
1
0
6
4
W
Cthulhu
Mxstodont
Cthulhu
0
0
0
0
W
2
0
1
2.5
L
Poseidon
RiciRic
Poseidon
0
3
0
0
L
Mercury
Romzes2015
Mercury
1
1
0
1
L
0
2
0
0
L
Ares
anniell
Ares
0
4
0
0
W
Neith
dansani
Neith
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,804
Damage
4,597
11,973
Taken
12,665
3,752
Mitigated
4,790
5,153
Healing
1,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
394
177
0
2,042
3,297
842
0
179
3,118
0
12,556
L
Vamana
Kruthor
Vamana
909
0
0
544
1,691
824
0
697
848
0
10,468
W
Ymir
Mxrco14
Ymir
794
336
0
787
2,658
1,040
128
631
2,027
7,709
0
W
Cthulhu
Mxstodont
Cthulhu
694
0
0
262
1,532
807
0
0
1,330
10,888
0
W
1,431
82
79
630
1,456
317
408
241
1,215
14,771
0
L
Poseidon
RiciRic
Poseidon
258
38
0
0
2,125
612
0
1,158
843
8,135
0
L
Mercury
Romzes2015
Mercury
1,790
1,237
0
250
2,470
1,445
0
67
2,403
2,999
13,317
L
794
686
0
300
1,742
243
0
49
1,693
0
4,776
L
Ares
anniell
Ares
846
190
0
144
4,637
1,666
0
678
3,959
3,839
0
W
Neith
dansani
Neith
4,491
3,161
0
1,353
3,030
746
234
341
2,689
0
16,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,551
Gold Earned
16,000
115
Minions Killed
90
0
Camps Cleared
0
528,841
Distance Traveled
483,078
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,746
749
34
7
0
114,682
1
L
Vamana
3,538
708
26
5
0
125,396
0
W
Ymir
3,997
799
11
2
0
103,349
0
W
Cthulhu
3,457
691
20
4
0
114,164
0
W
Ra
3,840
768
20
4
0
110,511
0
L
Poseidon
3,025
605
13
3
0
102,297
0
L
Mercury
3,740
748
37
7
0
110,238
0
L
Rama
2,762
552
9
2
0
45,417
0
L
Ares
2,935
587
5
1
0
99,730
1
W
Neith
4,511
902
30
6
0
86,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role