Player Matchup

Thoth
Thoth
Gold V
Drivcio
Thoth
Gold V
Level 124
God Stats
1W - 0L
1,277 SR
Queue Stats
5W - 11L
1,600 MMR
Solo
Hun Batz
Hun Batz
Silver I
Evocabrezza
Hun Batz
Silver I
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,671 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Luisette
Erlang Shen
Gold II
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 20L
1,593 MMR
Solo
Ne Zha
Ne Zha
Gold IV
MrParadoX2940
Ne Zha
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Pokefederico
Medusa
Bronze III
Level 149
God Stats
3W - 2L
1,887 SR
Queue Stats
147W - 140L
1,506 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,533 SR
1,574 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,556 SR
1,592 MMR
Ganesha
Ganesha
Silver I
Mazingher
Ganesha
Silver I
Level 86
God Stats
1W - 2L
1,285 SR
Queue Stats
80W - 104L
1,596 MMR
Solo
Amaterasu
Amaterasu
Gold V
McKresha
Amaterasu
Gold V
Level 149
God Stats
1W - 3L
1,565 SR
Queue Stats
44W - 52L
1,587 MMR
Solo
Fenrir
Fenrir
Gold V
NopeXD01
Fenrir
Gold V
Level 119
God Stats
7W - 8L
1,595 SR
Queue Stats
125W - 117L
1,643 MMR
Party 2
Cupid
Cupid
Bronze III
threadus
Cupid
Bronze III
Level 123
God Stats
12W - 15L
1,500 SR
Queue Stats
91W - 88L
1,541 MMR
Party 2
Janus
Janus
Gold I
xXVitiCODXx
Janus
Gold I
Level 157
God Stats
30W - 33L
1,836 SR
Queue Stats
701W - 685L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Drivcio
Thoth
18
5 / 0 / 7
11,959
598
9,389
4,954
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Evocabrezza
Hun Batz
19
5 / 5 / 8
12,094
605
12,093
16,662
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Luisette
Erlang Shen
18
6 / 4 / 5
11,923
596
17,035
19,918
14,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 16
11,046
552
9,176
18,511
16,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
19
6 / 1 / 6
12,693
635
14,490
14,478
6,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetDanzaburouTsukuyomiNemesisScylla

VS

Bans
Nu WaApolloThanatosYemojaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mazingher
Ganesha
12
0 / 4 / 3
7,844
392
1,829
13,523
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
McKresha
Amaterasu
16
2 / 4 / 4
9,818
491
11,293
20,575
19,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
NopeXD01
Fenrir
16
5 / 5 / 0
9,985
499
8,874
15,069
8,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
threadus
Cupid
17
3 / 7 / 0
10,364
518
7,824
15,326
5,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 3
10,536
527
12,295
14,986
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
25
Kills
12
12
Deaths
25
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
Drivcio
Thoth
5
0
7
8.5
W
Hun Batz
Evocabrezza
Hun Batz
5
5
8
1.8
W
Erlang Shen
Luisette
Erlang Shen
6
4
5
2.13
L
Ganesha
Mazingher
Ganesha
0
4
3
0.38
L
Amaterasu
McKresha
Amaterasu
2
4
4
1
W
3
2
16
5.5
L
Fenrir
NopeXD01
Fenrir
5
5
0
1
W
Medusa
6
1
6
9
L
Cupid
threadus
Cupid
3
7
0
0.43
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,183
Damage
42,115
74,523
Taken
79,479
46,126
Mitigated
46,005
27,950
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Drivcio
Thoth
9,389
414
202
1,853
4,954
1,760
1,169
1,395
3,483
73,201
0
W
Hun Batz
Evocabrezza
Hun Batz
12,093
4,535
0
5,202
16,662
7,004
194
1,866
14,694
0
83,705
W
Erlang Shen
Luisette
Erlang Shen
17,035
8,639
0
7,844
19,918
14,716
1,733
5,959
13,886
6,900
66,761
L
Ganesha
Mazingher
Ganesha
1,829
80
0
671
13,523
7,760
0
1,400
12,067
21,314
0
L
Amaterasu
McKresha
Amaterasu
11,293
4,690
0
6,848
20,575
19,247
504
2,371
18,162
6,479
52,319
W
9,176
2,704
0
6,125
18,511
16,386
0
5,531
12,682
0
42,462
L
Fenrir
NopeXD01
Fenrir
8,874
1,840
0
3,050
15,069
8,869
0
1,840
13,101
0
62,944
W
Medusa
14,490
7,478
0
6,724
14,478
6,260
4,148
2,731
11,657
0
114,502
L
Cupid
threadus
Cupid
7,824
3,800
28
4,247
15,326
5,284
1,172
1,640
13,596
0
64,901
L
12,295
1,114
0
3,743
14,986
4,845
0
2,927
11,747
87,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,715
Gold Earned
48,547
602
Minions Killed
523
0
Camps Cleared
0
2,075,266
Distance Traveled
1,986,594
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,959
598
142
7
0
425,841
6
W
Hun Batz
12,094
605
128
6
0
449,510
7
W
Erlang Shen
11,923
596
115
6
0
389,122
4
L
Ganesha
7,844
392
10
1
0
397,271
10
L
Amaterasu
9,818
491
92
5
0
390,441
2
W
Ne Zha
11,046
552
41
2
0
425,538
9
L
Fenrir
9,985
499
108
5
0
410,849
3
W
Medusa
12,693
635
176
9
0
385,255
5
L
Cupid
10,364
518
153
8
0
364,206
9
L
Janus
10,536
527
160
8
0
423,827
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role