Player Matchup

Danzaburou
Danzaburou
Mario71258745
Danzaburou
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,416 Elo+
Party 2
Arachne
Arachne
NDO Active
Arachne
Level 26
God Stats
22W - 23L
1,713 SR
Queue Stats
105W - 141L
1,578 Elo+
Party 2
Geb
Geb
NDO Input
Geb
Level 23
God Stats
6W - 7L
1,605 SR
Queue Stats
34W - 50L
1,585 Elo+
Party 2
Osiris
Osiris
NDO Stats
Osiris
Level 44
God Stats
30W - 36L
1,520 SR
Queue Stats
372W - 444L
1,427 Elo+
Party 2
Merlin
Merlin
TheLisp3606
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 304L
1,484 Elo+
Party 2
Team Averages
Level 57
1,568 SR
1,498 Elo+

VS

Team Averages
Level 53
1,670 SR
1,487 Elo+
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ARMOREDMATER421
Ares
Level 17
God Stats
2W - 0L
1,864 SR
Queue Stats
20W - 24L
1,575 Elo+
Party 3
Awilix
Awilix
Ochoyita1908
Awilix
Level 65
God Stats
5W - 4L
1,675 SR
Queue Stats
19W - 7L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
iam_Destruktor
Nu Wa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,203 Elo+
Solo
Bakasura
Bakasura
katonash09
Bakasura
Level 29
God Stats
55W - 43L
1,813 SR
Queue Stats
274W - 261L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mario71258745
Danzaburou
11
0 / 6 / 1
6,524
384
5,332
12,073
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
NDO Active
Arachne
14
7 / 5 / 2
9,548
562
8,292
13,022
4,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
7,256
427
5,980
16,133
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
NDO Stats
Osiris
15
0 / 3 / 0
8,296
488
1,779
10,274
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
5 / 1 / 4
9,974
587
13,405
9,926
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 1 / 6
9,195
541
12,364
11,940
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 11
9,370
551
6,402
10,337
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
16
6 / 1 / 2
9,941
585
8,176
14,364
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 2
7,393
435
6,286
11,360
3,822
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
katonash09
Bakasura
19
6 / 2 / 2
11,305
665
11,984
9,432
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
20
20
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
6
9
W
2
0
11
7.5
L
Danzaburou
Mario71258745
Danzaburou
0
6
1
0.08
L
Arachne
NDO Active
Arachne
7
5
2
1.6
L
0
5
1
0.1
L
Osiris
NDO Stats
Osiris
0
3
0
0
W
Awilix
6
1
2
7
L
Merlin
5
1
4
7
W
0
8
2
0.13
W
Bakasura
katonash09
Bakasura
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
45,212
61,428
Taken
57,433
29,080
Mitigated
33,068
18,100
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,364
7,473
0
5,322
11,940
5,501
2,112
5,399
6,465
0
75,095
W
6,402
306
0
1,443
10,337
9,193
640
3,689
6,548
16,764
0
L
Danzaburou
Mario71258745
Danzaburou
5,332
737
0
3,260
12,073
3,472
0
3,057
8,785
0
33,930
L
Arachne
NDO Active
Arachne
8,292
5,465
0
4,423
13,022
4,831
0
1,084
11,728
0
51,495
L
5,980
753
755
4,994
16,133
9,125
0
4,146
11,713
27,407
0
L
Osiris
NDO Stats
Osiris
1,779
722
0
2,030
10,274
8,155
298
1,098
8,331
5,957
39,701
W
Awilix
8,176
3,156
530
4,064
14,364
5,650
96
2,061
12,197
0
75,591
L
Merlin
13,405
778
0
2,638
9,926
3,497
0
3,907
5,949
57,735
0
W
6,286
1,249
0
1,793
11,360
3,822
541
7,078
3,690
35,461
0
W
Bakasura
katonash09
Bakasura
11,984
8,076
0
3,250
9,432
8,902
671
402
8,990
5,945
68,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
47,204
387
Minions Killed
475
0
Camps Cleared
0
1,476,924
Distance Traveled
1,589,503
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,195
541
133
8
0
289,202
5
W
Ares
9,370
551
24
1
0
311,634
3
L
Danzaburou
6,524
384
63
4
0
264,427
3
L
Arachne
9,548
562
74
4
0
331,502
4
L
Geb
7,256
427
34
2
0
286,148
3
L
Osiris
8,296
488
109
6
0
274,830
0
W
Awilix
9,941
585
108
6
0
368,011
1
L
Merlin
9,974
587
107
6
0
320,017
1
W
Nu Wa
7,393
435
47
3
0
292,090
1
W
Bakasura
11,305
665
163
10
0
328,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role