Player Matchup

Ymir
Ymir
Gang_Gang_Hippo
Ymir
Level 24
God Stats
9W - 6L
1,290 SR
Queue Stats
198W - 191L
1,489 Elo+
Solo
Danzaburou
Danzaburou
GlacialTexas972
Danzaburou
Level 16
God Stats
8W - 4L
1,786 SR
Queue Stats
27W - 14L
1,674 Elo+
Solo
Amaterasu
Amaterasu
HideMyPerks
Amaterasu
Level 29
God Stats
8W - 5L
1,813 SR
Queue Stats
563W - 431L
1,621 Elo+
Party 1
The Morrigan
The Morrigan
HideMyPerks
The Morrigan
Level 18
God Stats
3W - 1L
1,813 SR
Queue Stats
16W - 6L
1,719 Elo+
Party 1
Erlang Shen
Erlang Shen
KDs_u_c_k_D
Erlang Shen
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
485W - 368L
1,607 Elo+
Party 1
Team Averages
Level 26
1,640 SR
1,622 Elo+

VS

Team Averages
Level 17
1,524 SR
1,670 Elo+
Yemoja
Yemoja
AR_527
Yemoja
Level 28
God Stats
12W - 6L
1,505 SR
Queue Stats
202W - 196L
1,597 Elo+
Solo
Hel
Hel
Kr0niik_Th3iFZ
Hel
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 72L
1,729 Elo+
Party 2
Awilix
Awilix
KsouLz-
Awilix
Level 14
God Stats
16W - 11L
1,613 SR
Queue Stats
112W - 115L
1,729 Elo+
Party 2
King Arthur
King Arthur
iso_dior
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
killingsgood
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 5
5,508
612
2,705
7,291
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
GlacialTexas972
Danzaburou
9
5 / 0 / 2
5,826
647
7,287
5,011
1,755
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
HideMyPerks
Amaterasu
11
4 / 0 / 1
6,282
698
4,112
5,058
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
HideMyPerks
The Morrigan
10
2 / 1 / 3
5,815
646
3,393
2,059
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
KDs_u_c_k_D
Erlang Shen
10
4 / 0 / 3
5,929
659
3,272
4,693
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AR_527
Yemoja
7
0 / 1 / 0
4,261
473
2,850
5,050
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 0
5,135
571
1,605
5,648
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
KsouLz-
Awilix
7
0 / 3 / 0
4,351
483
1,468
5,210
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
iso_dior
King Arthur
7
0 / 3 / 0
4,278
475
2,491
6,437
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 5 / 0
4,141
460
3,816
7,264
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
2
2
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AR_527
Yemoja
0
1
0
0
W
1
1
5
3.5
W
Danzaburou
GlacialTexas972
Danzaburou
5
0
2
6
W
Amaterasu
HideMyPerks
Amaterasu
4
0
1
4.5
W
The Morrigan
HideMyPerks
The Morrigan
2
1
3
3.5
W
Erlang Shen
KDs_u_c_k_D
Erlang Shen
4
0
3
5.5
L
1
4
0
0.25
L
Awilix
KsouLz-
Awilix
0
3
0
0
L
King Arthur
iso_dior
King Arthur
0
3
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,769
Damage
12,230
24,112
Taken
29,609
14,736
Mitigated
12,316
7,316
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AR_527
Yemoja
2,850
744
1,298
2,201
5,050
1,947
0
962
4,088
10,519
0
W
2,705
843
148
1,477
7,291
5,781
56
1,564
5,727
9,923
0
W
Danzaburou
GlacialTexas972
Danzaburou
7,287
4,178
0
2,133
5,011
1,755
856
1,134
3,877
0
31,670
W
Amaterasu
HideMyPerks
Amaterasu
4,112
1,825
0
1,985
5,058
3,639
412
135
4,622
3,159
24,236
W
The Morrigan
HideMyPerks
The Morrigan
3,393
508
0
120
2,059
557
441
625
1,246
26,842
972
W
Erlang Shen
KDs_u_c_k_D
Erlang Shen
3,272
1,793
0
1,453
4,693
3,004
0
875
3,767
7,020
23,213
L
1,605
254
137
1,749
5,648
1,705
0
2,514
3,134
24,446
0
L
Awilix
KsouLz-
Awilix
1,468
552
0
125
5,210
3,164
0
564
4,646
4,548
16,195
L
King Arthur
iso_dior
King Arthur
2,491
638
0
1,227
6,437
3,728
0
420
6,017
0
15,399
L
3,816
1,637
210
1,265
7,264
1,772
0
1,492
5,772
0
14,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
22,166
236
Minions Killed
170
0
Camps Cleared
0
862,528
Distance Traveled
806,552
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,261
473
9
1
0
171,864
0
W
Ymir
5,508
612
23
3
0
161,076
4
W
Danzaburou
5,826
647
52
6
0
151,292
2
W
Amaterasu
6,282
698
55
6
0
181,132
0
W
The Morrigan
5,815
646
49
5
0
163,371
1
W
Erlang Shen
5,929
659
57
6
0
205,657
0
L
Hel
5,135
571
63
7
0
156,473
3
L
Awilix
4,351
483
49
5
0
172,691
2
L
King Arthur
4,278
475
26
3
0
141,143
0
L
Neith
4,141
460
23
3
0
164,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role