Player Matchup

Cthulhu
Cthulhu
Gastonleturc193
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 2
Neith
Neith
Hawkeye2165
Neith
Level 8
God Stats
1W - 0L
1,923 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pysee
Tsukuyomi
Level 21
God Stats
27W - 30L
1,774 SR
Queue Stats
100W - 116L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
diamante_cab7
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,275 Elo+
Solo
Danzaburou
Danzaburou
xStorm_SwaG
Danzaburou
Level 27
God Stats
66W - 48L
1,746 SR
Queue Stats
194W - 191L
1,552 Elo+
Solo
Team Averages
Level 12
1,689 SR
1,513 Elo+

VS

Team Averages
Level 23
1,282 SR
1,366 Elo+
Thanatos
Thanatos
BigBlackHuIk
Thanatos
Level 25
God Stats
6W - 12L
1,212 SR
Queue Stats
378W - 454L
1,194 Elo+
Party 1
Sun Wukong
Sun Wukong
CIashOfChief
Sun Wukong
Level 16
God Stats
0W - 5L
1,137 SR
Queue Stats
109W - 167L
1,341 Elo+
Party 1
Achilles
Achilles
LightsOn D F
Achilles
Level 18
God Stats
5W - 6L
1,242 SR
Queue Stats
158W - 209L
1,297 Elo+
Party 1
Ares
Ares
SoulC4tcher7
Ares
Level 28
God Stats
16W - 17L
1,319 SR
Queue Stats
226W - 289L
1,220 Elo+
Party 1
Anubis
Anubis
xBoyWonder21
Anubis
Level 28
God Stats
18W - 21L
1,500 SR
Queue Stats
38W - 46L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,632
560
14,107
14,837
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 0 / 0
4,047
213
0
0
0
Tsukuyomi
Pysee
Tsukuyomi
18
8 / 2 / 10
10,782
567
13,517
11,106
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
14
2 / 3 / 6
9,179
483
2,386
8,247
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xStorm_SwaG
Danzaburou
17
13 / 5 / 7
11,493
605
18,243
11,720
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBlackHuIk
Thanatos
12
6 / 7 / 2
9,349
492
5,189
12,100
3,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
CIashOfChief
Sun Wukong
13
0 / 4 / 3
8,332
439
3,447
13,241
5,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
LightsOn D F
Achilles
11
0 / 5 / 0
6,776
357
2,038
10,956
10,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 4 / 1
7,811
411
2,824
13,890
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
15
3 / 7 / 2
9,840
518
7,645
12,973
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
27
Kills
9
10
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigBlackHuIk
Thanatos
6
7
2
1
L
Sun Wukong
CIashOfChief
Sun Wukong
0
4
3
0.38
W
4
0
7
7.5
W
0
0
0
0
L
Achilles
LightsOn D F
Achilles
0
5
0
0
W
Tsukuyomi
Pysee
Tsukuyomi
8
2
10
6.5
L
0
4
1
0.13
W
Guan Yu
2
3
6
1.67
L
Anubis
3
7
2
0.57
W
Danzaburou
xStorm_SwaG
Danzaburou
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,253
Damage
21,143
45,910
Taken
63,160
23,792
Mitigated
36,937
17,620
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigBlackHuIk
Thanatos
5,189
1,875
0
3,823
12,100
3,784
1,435
792
11,258
0
22,846
L
Sun Wukong
CIashOfChief
Sun Wukong
3,447
1,665
0
1,030
13,241
5,991
180
529
12,662
0
37,123
W
14,107
1,323
0
8,346
14,837
11,051
76
2,906
11,931
69,495
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
LightsOn D F
Achilles
2,038
931
0
149
10,956
10,636
577
5,575
4,981
0
20,846
W
Tsukuyomi
Pysee
Tsukuyomi
13,517
3,141
0
4,867
11,106
4,081
0
1,297
9,809
0
83,273
L
2,824
633
0
3,271
13,890
11,043
510
5,159
8,407
20,486
0
W
Guan Yu
2,386
508
98
1,519
8,247
4,933
205
3,269
4,978
0
31,595
L
Anubis
7,645
93
0
3,069
12,973
5,483
330
1,178
11,745
42,273
0
W
Danzaburou
xStorm_SwaG
Danzaburou
18,243
9,977
0
2,790
11,720
3,727
2,249
2,997
8,723
0
65,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
42,108
399
Minions Killed
277
0
Camps Cleared
0
1,546,397
Distance Traveled
1,442,152
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,349
492
38
2
0
375,660
0
L
Sun Wukong
8,332
439
71
4
0
274,107
3
W
Cthulhu
10,632
560
124
7
0
365,181
1
W
Neith
4,047
213
0
0
0
0
0
L
Achilles
6,776
357
48
3
0
286,108
0
W
Tsukuyomi
10,782
567
125
7
0
443,299
2
L
Ares
7,811
411
37
2
0
262,609
1
W
Guan Yu
9,179
483
58
3
0
392,251
2
L
Anubis
9,840
518
83
4
0
243,668
0
W
Danzaburou
11,493
605
92
5
0
345,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role