Player Matchup

Kali
Kali
Clementine90912
Kali
Level 27
God Stats
2W - 0L
1,786 SR
Queue Stats
2W - 1L
1,580 Elo+
Solo
Hachiman
Hachiman
DiabolicInflux
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FormalGlint7603
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,776 Elo+
Solo
Ares
Ares
Robespierre1226
Ares
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
469W - 614L
1,786 Elo+
Solo
Mulan
Mulan
literary-zigzag9
Mulan
Level 30
God Stats
5W - 4L
1,500 SR
Queue Stats
350W - 316L
1,564 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,641 Elo+

VS

Team Averages
Level 13
1,580 SR
1,600 Elo+
Bellona
Bellona
Chiliwili3629
Bellona
Level 7
God Stats
4W - 9L
1,500 SR
Queue Stats
8W - 16L
1,550 Elo+
Party 1
Terra
Terra
CuervosMX
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,550 Elo+
Party 1
Mercury
Mercury
DemonicCupid56
Mercury
Level 16
God Stats
3W - 2L
1,900 SR
Queue Stats
18W - 23L
1,596 Elo+
Solo
Anhur
Anhur
Masterwrx
Anhur
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
zhungkui
Da Ji
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 21L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
9,573
456
5,088
10,794
3,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
18
7 / 4 / 1
11,840
564
11,137
16,644
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
18 / 2 / 6
13,123
625
29,913
14,424
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 4
8,504
405
3,937
17,377
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 0 / 4
11,975
570
16,987
14,936
13,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
4 / 12 / 2
8,301
395
5,150
20,459
16,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
CuervosMX
Terra
11
2 / 11 / 5
8,093
385
3,905
22,365
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 2
8,390
400
1,737
10,350
3,573
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Masterwrx
Anhur
20
8 / 4 / 0
13,263
632
18,236
20,452
13,064
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
zhungkui
Da Ji
16
5 / 2 / 1
10,133
483
14,237
17,244
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
32
Kills
19
19
Deaths
32
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
12
2
0.42
W
1
3
11
2.17
L
Terra
CuervosMX
Terra
2
11
5
0.41
L
0
3
2
0.33
W
Hachiman
7
4
1
1.88
W
Kukulkan
18
2
6
10.5
L
Anhur
Masterwrx
Anhur
8
4
0
2
W
0
10
4
0.2
W
6
0
4
8
L
Da Ji
zhungkui
Da Ji
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,062
Damage
43,265
74,175
Taken
90,870
41,516
Mitigated
65,422
17,321
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,150
3,245
0
555
20,459
16,120
707
10,043
10,301
0
24,368
W
5,088
2,294
0
1,910
10,794
3,564
0
1,024
9,595
0
24,530
L
Terra
CuervosMX
Terra
3,905
1,988
639
2,895
22,365
16,274
148
10,789
11,479
23,459
0
L
1,737
89
0
500
10,350
3,573
536
2,326
7,949
0
47,451
W
Hachiman
11,137
6,512
0
4,263
16,644
8,091
2,073
698
15,836
7,258
67,334
W
Kukulkan
29,913
5,136
0
1,502
14,424
5,789
3,021
1,350
12,924
113,986
0
L
Anhur
Masterwrx
Anhur
18,236
10,781
0
10,348
20,452
13,064
0
7,932
12,503
7,355
104,740
W
3,937
1,284
0
736
17,377
10,338
0
1,686
15,466
28,864
0
W
16,987
2,987
0
8,910
14,936
13,734
86
2,219
12,141
86
90,742
L
Da Ji
zhungkui
Da Ji
14,237
2,482
0
4,923
17,244
16,391
92
3,345
13,485
11,743
42,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,015
Gold Earned
48,180
523
Minions Killed
446
0
Camps Cleared
0
1,998,244
Distance Traveled
1,860,970
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,301
395
42
2
0
371,108
0
W
Kali
9,573
456
34
2
0
474,192
0
L
Terra
8,093
385
24
1
0
377,269
1
L
Mercury
8,390
400
75
4
0
411,797
0
W
Hachiman
11,840
564
114
5
0
354,074
4
W
Kukulkan
13,123
625
161
8
0
383,966
2
L
Anhur
13,263
632
193
9
0
321,428
1
W
Ares
8,504
405
44
2
0
356,940
0
W
Mulan
11,975
570
170
8
0
429,072
1
L
Da Ji
10,133
483
112
5
0
379,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role