Player Matchup

Cabrakan
Cabrakan
Angelallis
Cabrakan
Level 102
God Stats
1W - 0L
1,731 SR
Queue Stats
29W - 37L
1,269 Elo+
Party 1
Apollo
Apollo
PoneyBelly
Apollo
Level 69
God Stats
16W - 14L
1,388 SR
Queue Stats
82W - 100L
1,225 Elo+
Solo
Chang'e
Chang'e
TedddyKing
Chang'e
Level 124
God Stats
3W - 4L
1,715 SR
Queue Stats
497W - 477L
1,350 Elo+
Party 1
Chronos
Chronos
fab02
Chronos
Level 75
God Stats
1W - 1L
1,266 SR
Queue Stats
43W - 35L
1,185 Elo+
Party 1
He Bo
He Bo
sweetyscarecrow
He Bo
Level 89
God Stats
4W - 4L
1,389 SR
Queue Stats
662W - 654L
1,421 Elo+
Party 1
Team Averages
Level 92
1,498 SR
1,290 Elo+

VS

Team Averages
Level 86
1,441 SR
1,581 Elo+
Erlang Shen
Erlang Shen
BlindFaith88
Erlang Shen
Level 79
God Stats
3W - 3L
1,297 SR
Queue Stats
18W - 20L
1,563 Elo+
Party 2
Hachiman
Hachiman
MDorn
Hachiman
Level 82
God Stats
9W - 8L
1,621 SR
Queue Stats
58W - 42L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
StripeyJack
Jormungandr
Level 85
God Stats
0W - 3L
1,284 SR
Queue Stats
17W - 14L
1,603 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zoogi
Kumbhakarna
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,671 Elo+
Party 2
Anubis
Anubis
filipichinn
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Angelallis
Cabrakan
14
0 / 5 / 2
8,361
398
6,238
11,490
10,485
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
PoneyBelly
Apollo
16
2 / 2 / 2
9,812
467
7,880
11,827
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TedddyKing
Chang'e
19
2 / 3 / 4
11,270
537
8,718
12,460
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
fab02
Chronos
20
10 / 3 / 3
13,324
634
18,872
14,728
9,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 4
10,504
500
7,449
11,167
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlindFaith88
Erlang Shen
16
6 / 6 / 3
10,350
493
9,100
17,788
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
MDorn
Hachiman
16
1 / 3 / 4
9,173
437
10,026
13,736
5,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
StripeyJack
Jormungandr
18
1 / 3 / 2
10,550
502
6,564
12,723
12,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Zoogi
Kumbhakarna
15
2 / 2 / 6
9,682
461
2,714
14,585
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
18
5 / 5 / 3
11,075
527
10,283
12,239
6,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
18
Kills
15
15
Deaths
19
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Angelallis
Cabrakan
0
5
2
0.2
L
Erlang Shen
BlindFaith88
Erlang Shen
6
6
3
1.25
L
Hachiman
MDorn
Hachiman
1
3
4
1
W
Apollo
PoneyBelly
Apollo
2
2
2
1.5
L
Jormungandr
StripeyJack
Jormungandr
1
3
2
0.67
W
Chang'e
TedddyKing
Chang'e
2
3
4
1.33
L
Kumbhakarna
Zoogi
Kumbhakarna
2
2
6
2.5
W
Chronos
fab02
Chronos
10
3
3
3.83
L
Anubis
5
5
3
1.3
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,157
Damage
38,687
61,672
Taken
71,071
30,444
Mitigated
47,734
28,016
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Angelallis
Cabrakan
6,238
843
414
2,688
11,490
10,485
0
1,939
9,551
32,943
0
L
Erlang Shen
BlindFaith88
Erlang Shen
9,100
4,266
0
1,869
17,788
9,703
0
11,797
5,719
10,439
57,272
L
Hachiman
MDorn
Hachiman
10,026
6,178
0
7,594
13,736
5,142
0
5,961
7,711
0
69,789
W
Apollo
PoneyBelly
Apollo
7,880
5,137
0
6,149
11,827
3,933
0
2,883
8,944
0
63,127
L
Jormungandr
StripeyJack
Jormungandr
6,564
1,073
0
2,319
12,723
12,388
0
9,375
3,016
68,280
0
W
Chang'e
TedddyKing
Chang'e
8,718
1,318
633
6,664
12,460
3,547
611
4,834
7,626
69,964
0
L
Kumbhakarna
Zoogi
Kumbhakarna
2,714
510
0
2,580
14,585
13,776
0
5,788
8,739
19,456
0
W
Chronos
fab02
Chronos
18,872
7,200
0
6,196
14,728
9,238
6,038
6,878
7,850
91,452
0
L
Anubis
10,283
301
0
4,336
12,239
6,725
567
7,253
4,609
69,775
0
W
7,449
326
0
5,272
11,167
3,241
135
3,587
7,580
75,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
50,830
570
Minions Killed
502
0
Camps Cleared
0
1,877,796
Distance Traveled
1,830,365
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,361
398
38
2
0
353,071
4
L
Erlang Shen
10,350
493
100
5
0
374,075
0
L
Hachiman
9,173
437
141
7
0
358,170
5
W
Apollo
9,812
467
107
5
0
358,202
4
L
Jormungandr
10,550
502
128
6
0
396,942
0
W
Chang'e
11,270
537
149
7
0
375,436
1
L
Kumbhakarna
9,682
461
25
1
0
379,006
7
W
Chronos
13,324
634
184
9
0
400,695
2
L
Anubis
11,075
527
108
5
0
322,172
8
W
He Bo
10,504
500
92
4
0
390,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role