Player Matchup

Ymir
Ymir
Chipu98
Ymir
Level 27
God Stats
5W - 5L
1,610 SR
Queue Stats
19W - 23L
1,516 Elo+
Party 1
Bellona
Bellona
HeroicMushroom
Bellona
Level 24
God Stats
3W - 1L
1,712 SR
Queue Stats
13W - 9L
1,516 Elo+
Party 1
Anhur
Anhur
MadAsy
Anhur
Level 24
God Stats
2W - 3L
1,360 SR
Queue Stats
10W - 9L
1,451 Elo+
Party 1
Olorun
Olorun
Muzzzle
Olorun
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,484 Elo+
Solo
Thor
Thor
shmiku
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,516 Elo+
Party 1
Team Averages
Level 28
1,536 SR
1,497 Elo+

VS

Team Averages
Level 16
1,376 SR
1,339 Elo+
Baron Samedi
Baron Samedi
RubenAugustusHUN
Baron Samedi
Level 7
God Stats
1W - 3L
1,289 SR
Queue Stats
6W - 9L
1,097 Elo+
Solo
Thor
Thor
SlimmerSoul4
Thor
Level 29
God Stats
0W - 5L
1,051 SR
Queue Stats
52W - 79L
1,071 Elo+
Solo
Heimdallr
Heimdallr
TahaFromSmite
Heimdallr
Level 5
God Stats
5W - 1L
1,702 SR
Queue Stats
34W - 14L
1,522 Elo+
Solo
King Arthur
King Arthur
TheOnlyChief
King Arthur
Level 10
God Stats
0W - 1L
1,124 SR
Queue Stats
15W - 32L
1,368 Elo+
Solo
Guan Yu
Guan Yu
YxClowNxY
Guan Yu
Level 29
God Stats
2W - 1L
1,717 SR
Queue Stats
25W - 26L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chipu98
Ymir
10
4 / 3 / 2
7,151
447
6,590
11,498
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 0 / 4
8,591
537
9,053
6,914
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
MadAsy
Anhur
11
2 / 6 / 2
7,283
455
4,124
8,472
1,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Muzzzle
Olorun
14
4 / 4 / 2
9,146
572
8,050
12,013
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
shmiku
Thor
12
2 / 2 / 3
7,630
477
4,017
12,112
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RubenAugustusHUN
Baron Samedi
10
0 / 4 / 1
5,903
369
3,408
8,306
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 1
6,977
436
3,185
9,835
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
TahaFromSmite
Heimdallr
14
11 / 2 / 2
9,151
572
19,216
14,031
5,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
TheOnlyChief
King Arthur
10
1 / 8 / 0
6,382
399
1,484
12,163
4,462
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
YxClowNxY
Guan Yu
13
3 / 4 / 8
8,300
519
6,409
10,431
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
19
Kills
15
15
Deaths
20
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chipu98
Ymir
4
3
2
1.67
W
7
0
4
9
W
Anhur
MadAsy
Anhur
2
6
2
0.5
W
Olorun
Muzzzle
Olorun
4
4
2
1.25
L
Baron Samedi
RubenAugustusHUN
Baron Samedi
0
4
1
0.13
L
0
2
1
0.25
L
Heimdallr
TahaFromSmite
Heimdallr
11
2
2
6
L
King Arthur
TheOnlyChief
King Arthur
1
8
0
0.13
L
Guan Yu
YxClowNxY
Guan Yu
3
4
8
1.75
W
Thor
shmiku
Thor
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
33,702
51,009
Taken
54,766
20,342
Mitigated
23,047
15,445
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chipu98
Ymir
6,590
2,110
0
872
11,498
4,954
427
382
11,116
16,911
0
W
9,053
1,865
0
2,162
6,914
6,125
1,246
1,882
5,032
0
37,630
W
Anhur
MadAsy
Anhur
4,124
1,914
0
2,052
8,472
1,687
0
0
8,472
0
23,126
W
Olorun
Muzzzle
Olorun
8,050
4,517
448
5,968
12,013
3,570
2,430
756
11,257
49,583
0
L
Baron Samedi
RubenAugustusHUN
Baron Samedi
3,408
243
272
348
8,306
2,996
650
1,257
6,924
25,336
0
L
3,185
576
0
250
9,835
3,194
0
1,231
8,554
0
46,378
L
Heimdallr
TahaFromSmite
Heimdallr
19,216
13,214
0
8,025
14,031
5,327
77
5,039
8,992
0
70,843
L
King Arthur
TheOnlyChief
King Arthur
1,484
339
0
1,200
12,163
4,462
0
3,243
8,543
0
16,152
L
Guan Yu
YxClowNxY
Guan Yu
6,409
406
585
3,671
10,431
7,068
46
3,870
6,536
0
23,364
W
Thor
shmiku
Thor
4,017
1,084
0
3,943
12,112
4,006
119
388
11,724
0
30,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,801
Gold Earned
36,713
270
Minions Killed
282
0
Camps Cleared
0
1,519,382
Distance Traveled
1,412,546
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,151
447
20
1
0
307,360
2
W
Bellona
8,591
537
68
4
0
319,226
2
W
Anhur
7,283
455
35
2
0
251,311
2
W
Olorun
9,146
572
90
6
0
260,852
5
L
Baron Samedi
5,903
369
42
3
0
283,592
2
L
Thor
6,977
436
78
5
0
310,918
0
L
Heimdallr
9,151
572
98
6
0
257,873
3
L
King Arthur
6,382
399
28
2
0
228,271
2
L
Guan Yu
8,300
519
36
2
0
331,892
5
W
Thor
7,630
477
57
4
0
380,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role