Player Matchup

Nemesis
Nemesis
IA PROF
Nemesis
Level 5
God Stats
1W - 2L
1,761 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
King Arthur
King Arthur
MachiavelliAnde
King Arthur
Level 12
God Stats
6W - 7L
1,511 SR
Queue Stats
28W - 39L
1,452 Elo+
Solo
Ra
Ra
Scorpio2308
Ra
Level 5
God Stats
5W - 7L
1,660 SR
Queue Stats
12W - 19L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Shadowcobra168
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 14L
1,578 Elo+
Party 1
Bellona
Bellona
muhamad_ali10
Bellona
Level 7
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 5L
1,379 Elo+
Solo
Team Averages
Level 7
1,644 SR
1,538 Elo+

VS

Team Averages
Level 33
1,645 SR
1,667 Elo+
Hercules
Hercules
GeekEvan
Hercules
Level 5
God Stats
3W - 3L
1,641 SR
Queue Stats
137W - 150L
1,679 Elo+
Solo
Merlin
Merlin
OGD Natural 515
Merlin
Level 124
God Stats
2W - 0L
1,793 SR
Queue Stats
14W - 6L
1,568 Elo+
Party 2
Ymir
Ymir
OGDLoaded515
Ymir
Level 5
God Stats
3W - 0L
1,793 SR
Queue Stats
3W - 0L
1,778 Elo+
Party 2
Kukulkan
Kukulkan
Pattillac
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,595 Elo+
Party 2
Odin
Odin
otoodlez
Odin
Level 28
God Stats
4W - 9L
1,500 SR
Queue Stats
188W - 211L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IA PROF
Nemesis
17
4 / 12 / 3
11,232
1,021
10,280
23,544
8,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MachiavelliAnde
King Arthur
16
0 / 11 / 5
10,077
916
12,481
32,854
31,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 8 / 5
10,234
930
7,054
13,085
5,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Shadowcobra168
Danzaburou
17
3 / 5 / 6
11,420
1,038
18,691
14,230
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
16
1 / 8 / 6
10,314
938
4,913
21,308
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GeekEvan
Hercules
20
5 / 3 / 28
12,545
1,140
17,974
16,848
18,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 1 / 13
14,677
1,334
29,190
8,715
3,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 3 / 21
11,530
1,048
3,955
12,586
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Pattillac
Kukulkan
20
5 / 0 / 25
12,407
1,128
20,583
7,450
3,929
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
19
13 / 2 / 19
12,913
1,174
21,420
12,464
5,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
150
9
Kills
44
44
Deaths
9
25
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hercules
GeekEvan
Hercules
5
3
28
6.33
L
Nemesis
IA PROF
Nemesis
4
12
3
0.46
L
King Arthur
MachiavelliAnde
King Arthur
0
11
5
0.23
W
20
1
13
26.5
W
1
3
21
3.83
W
Kukulkan
Pattillac
Kukulkan
5
0
25
17.5
L
1
8
5
0.44
L
Danzaburou
Shadowcobra168
Danzaburou
3
5
6
1.2
L
Bellona
1
8
6
0.5
W
Odin
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,419
Damage
93,122
105,021
Taken
58,063
62,617
Mitigated
40,109
8,971
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GeekEvan
Hercules
17,974
7,050
0
4,791
16,848
18,044
0
2,735
13,822
126
22,411
L
Nemesis
IA PROF
Nemesis
10,280
5,091
0
793
23,544
8,482
0
14,158
9,167
0
25,918
L
King Arthur
MachiavelliAnde
King Arthur
12,481
1,182
0
4,401
32,854
31,134
0
17,196
15,240
286
36,294
W
29,190
3,776
0
0
8,715
3,823
0
788
7,827
63,974
0
W
3,955
1,502
0
1,056
12,586
8,373
0
1,845
10,342
11,837
0
W
Kukulkan
Pattillac
Kukulkan
20,583
3,434
0
0
7,450
3,929
0
175
7,154
40,134
0
L
7,054
1,381
304
217
13,085
5,094
0
5,432
7,433
12,110
0
L
Danzaburou
Shadowcobra168
Danzaburou
18,691
9,837
0
2,834
14,230
5,533
0
5,179
8,852
0
50,983
L
Bellona
4,913
1,496
0
422
21,308
12,374
0
11,423
9,582
0
13,668
W
Odin
21,420
9,884
243
243
12,464
5,940
0
1,460
10,804
0
30,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,277
Gold Earned
64,072
178
Minions Killed
213
3
Camps Cleared
0
960,914
Distance Traveled
991,091
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,545
1,140
13
1
0
218,073
1
L
Nemesis
11,232
1,021
36
3
0
232,256
0
L
King Arthur
10,077
916
49
4
0
228,828
2
W
Merlin
14,677
1,334
91
8
0
190,339
0
W
Ymir
11,530
1,048
26
2
0
147,496
4
W
Kukulkan
12,407
1,128
63
6
0
222,175
1
L
Ra
10,234
930
14
1
0
140,327
0
L
Danzaburou
11,420
1,038
71
6
0
196,639
2
L
Bellona
10,314
938
8
1
3
162,864
1
W
Odin
12,913
1,174
20
2
0
213,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role