Player Matchup

Khepri
Khepri
AlrightJay
Khepri
Level 18
God Stats
2W - 2L
1,584 SR
Queue Stats
8W - 4L
1,777 Elo+
Party 1
Nemesis
Nemesis
AlrightMelo
Nemesis
Level 15
God Stats
2W - 2L
1,896 SR
Queue Stats
8W - 4L
1,777 Elo+
Party 1
Neith
Neith
GabeWRLD
Neith
Level 25
God Stats
2W - 1L
1,822 SR
Queue Stats
8W - 4L
1,777 Elo+
Party 1
Bellona
Bellona
Savy2Spicy
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,870 Elo+
Party 1
Scylla
Scylla
Smite Sweat1
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,777 Elo+
Party 1
Team Averages
Level 18
1,660 SR
1,795 Elo+

VS

Team Averages
Level 22
1,551 SR
1,576 Elo+
Mulan
Mulan
AmonFeitosaJPA
Mulan
Level 27
God Stats
6W - 5L
1,704 SR
Queue Stats
84W - 80L
1,465 Elo+
Solo
Bakasura
Bakasura
MythicalSkinkz
Bakasura
Level 21
God Stats
37W - 27L
1,318 SR
Queue Stats
566W - 530L
1,549 Elo+
Party 2
Raijin
Raijin
Ymir44465
Raijin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 99L
1,827 Elo+
Solo
Sol
Sol
gime-baby5
Sol
Level 22
God Stats
7W - 3L
1,736 SR
Queue Stats
38W - 26L
1,692 Elo+
Solo
Odin
Odin
temp-442129
Odin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
333W - 311L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlrightJay
Khepri
7
0 / 6 / 0
4,739
395
1,862
8,689
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
AlrightMelo
Nemesis
9
1 / 6 / 1
5,826
486
3,676
9,508
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
GabeWRLD
Neith
8
0 / 4 / 0
4,633
386
3,922
6,349
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Savy2Spicy
Bellona
9
1 / 4 / 0
5,558
463
2,145
7,417
6,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
3 / 3 / 1
6,445
537
7,000
7,888
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 8
6,643
554
7,080
10,002
5,170
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
12
4 / 0 / 7
7,177
598
5,613
6,522
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Ymir44465
Raijin
12
4 / 3 / 3
6,941
578
4,543
7,968
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 8
6,689
557
6,616
7,711
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 0
6,598
550
4,211
6,338
4,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
22
23
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
AlrightJay
Khepri
0
6
0
0
L
Nemesis
AlrightMelo
Nemesis
1
6
1
0.25
W
6
1
8
10
L
Neith
GabeWRLD
Neith
0
4
0
0
W
Bakasura
4
0
7
7.5
L
Bellona
Savy2Spicy
Bellona
1
4
0
0.25
L
Scylla
3
3
1
1.17
W
Raijin
Ymir44465
Raijin
4
3
3
1.83
W
3
0
8
7
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,605
Damage
28,063
39,851
Taken
38,541
15,761
Mitigated
16,255
6,287
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AlrightJay
Khepri
1,862
446
0
300
8,689
3,083
169
2,935
5,544
11,590
0
L
Nemesis
AlrightMelo
Nemesis
3,676
1,856
0
1,723
9,508
2,480
0
1,119
7,803
0
24,673
W
7,080
1,991
426
2,568
10,002
5,170
521
3,175
6,655
0
24,129
L
Neith
GabeWRLD
Neith
3,922
991
0
519
6,349
1,578
192
3,540
2,635
0
20,410
W
Bakasura
5,613
3,744
0
3,405
6,522
1,994
490
663
5,794
0
24,913
L
Bellona
Savy2Spicy
Bellona
2,145
1,103
0
948
7,417
6,307
385
0
7,394
0
17,554
L
Scylla
7,000
696
0
2,797
7,888
2,313
641
3,039
4,301
34,390
0
W
Raijin
Ymir44465
Raijin
4,543
362
0
2,224
7,968
2,581
705
3,740
3,972
40,140
0
W
6,616
2,382
0
4,958
7,711
2,143
1,018
816
6,895
44,502
0
W
4,211
2,182
0
410
6,338
4,367
442
0
6,088
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
34,048
187
Minions Killed
291
0
Camps Cleared
0
1,008,547
Distance Traveled
1,067,344
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,739
395
19
2
0
221,475
0
L
Nemesis
5,826
486
42
4
0
213,507
1
W
Mulan
6,643
554
22
2
0
214,764
4
L
Neith
4,633
386
27
2
0
189,556
0
W
Bakasura
7,177
598
68
6
0
260,585
2
L
Bellona
5,558
463
40
3
0
203,743
1
L
Scylla
6,445
537
59
5
0
180,266
3
W
Raijin
6,941
578
77
6
0
196,697
3
W
Sol
6,689
557
80
7
0
165,739
0
W
Odin
6,598
550
44
4
0
229,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role