Player Matchup

Medusa
Medusa
CC Tinkrhell
Medusa
Level 127
God Stats
3W - 1L
1,556 SR
Queue Stats
11W - 2L
1,756 Elo+
Party 3
Fenrir
Fenrir
Lancypoo WTS
Fenrir
Level 120
God Stats
10W - 5L
1,929 SR
Queue Stats
34W - 25L
1,506 Elo+
Party 3
Ares
Ares
Lilpeewizzle
Ares
Level 14
God Stats
4W - 1L
1,614 SR
Queue Stats
53W - 45L
1,611 Elo+
Party 3
Nu Wa
Nu Wa
TheNexusBein
Nu Wa
Level 119
God Stats
18W - 22L
1,206 SR
Queue Stats
31W - 38L
1,248 Elo+
Party 3
Mulan
Mulan
sharpblaze3432
Mulan
Level 107
God Stats
11W - 10L
1,290 SR
Queue Stats
694W - 716L
1,565 Elo+
Party 3
Team Averages
Level 97
1,519 SR
1,537 Elo+

VS

Team Averages
Level 65
1,444 SR
1,462 Elo+
Hercules
Hercules
Gram_Pacer_Test
Hercules
Level 105
God Stats
37W - 30L
1,238 SR
Queue Stats
514W - 469L
1,453 Elo+
Party 2
Da Ji
Da Ji
IWoopZI
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,566 Elo+
Party 2
Izanami
Izanami
JuicedTyler
Izanami
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 92L
1,290 Elo+
Solo
Freya
Freya
Rattlechains
Freya
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
269W - 229L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Tommy No Socks
Cthulhu
Level 12
God Stats
5W - 7L
1,482 SR
Queue Stats
244W - 226L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 2 / 6
10,557
528
13,026
10,819
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
18
7 / 0 / 8
11,387
569
13,202
9,963
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 7
9,168
458
4,493
8,947
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 5
10,793
540
15,538
7,921
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 4
10,959
548
14,312
16,973
11,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 7 / 0
10,366
518
10,376
21,462
19,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
IWoopZI
Da Ji
14
0 / 3 / 0
8,460
423
1,943
12,945
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JuicedTyler
Izanami
16
1 / 3 / 2
9,535
477
3,290
18,240
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 4 / 2
9,333
467
9,234
15,100
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 6 / 3
7,897
395
4,845
16,015
10,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
23
Kills
6
6
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
6
3.5
L
Hercules
2
7
0
0.29
L
Da Ji
IWoopZI
Da Ji
0
3
0
0
L
Izanami
JuicedTyler
Izanami
1
3
2
0.67
W
Fenrir
7
0
8
11
W
2
1
7
5.5
L
3
4
2
1
W
4
1
5
6.5
L
0
6
3
0.25
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,571
Damage
29,688
54,623
Taken
83,762
31,334
Mitigated
46,346
21,455
Healing
20,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,026
4,732
0
1,277
10,819
3,835
816
5,369
5,450
0
80,185
L
Hercules
10,376
3,517
0
6,650
21,462
19,754
359
2,329
19,133
0
67,369
L
Da Ji
IWoopZI
Da Ji
1,943
292
0
0
12,945
4,560
0
2,575
10,370
0
62,259
L
Izanami
JuicedTyler
Izanami
3,290
2,337
0
5,054
18,240
5,669
1,045
8,192
10,048
0
70,263
W
Fenrir
13,202
3,344
0
6,814
9,963
7,847
305
771
9,092
0
81,375
W
4,493
190
0
987
8,947
5,625
162
4,384
4,538
21,575
0
L
9,234
3,284
0
6,819
15,100
5,941
109
2,466
12,634
71,967
0
W
15,538
3,266
265
3,152
7,921
2,957
990
1,637
6,279
73,414
0
L
4,845
45
525
1,492
16,015
10,422
119
4,589
11,426
28,537
0
W
14,312
2,894
0
8,960
16,973
11,070
423
1,918
14,630
128
70,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
45,591
515
Minions Killed
572
0
Camps Cleared
0
1,920,374
Distance Traveled
1,832,633
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,557
528
126
6
0
379,581
0
L
Hercules
10,366
518
151
8
0
360,137
2
L
Da Ji
8,460
423
105
5
0
410,968
3
L
Izanami
9,535
477
137
7
0
360,795
5
W
Fenrir
11,387
569
117
6
0
435,913
7
W
Ares
9,168
458
33
2
0
378,910
4
L
Freya
9,333
467
116
6
0
338,619
3
W
Nu Wa
10,793
540
122
6
0
353,299
4
L
Cthulhu
7,897
395
63
3
0
362,114
0
W
Mulan
10,959
548
117
6
0
372,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role