Player Matchup

Ares
Ares
Dante9099
Ares
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,408 Elo+
Solo
Anubis
Anubis
ImTRoniX
Anubis
Level 36
God Stats
23W - 28L
1,637 SR
Queue Stats
660W - 696L
1,614 Elo+
Party 1
Izanami
Izanami
MA6NUS
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
SaintLawrent
Arachne
Level 20
God Stats
20W - 20L
1,529 SR
Queue Stats
34W - 34L
1,455 Elo+
Party 1
Scylla
Scylla
Ziegle666
Scylla
Level 28
God Stats
30W - 28L
1,501 SR
Queue Stats
55W - 49L
1,468 Elo+
Party 3
Team Averages
Level 26
1,533 SR
1,489 Elo+

VS

Team Averages
Level 16
1,500 SR
1,368 Elo+
Nemesis
Nemesis
RoaringRauros
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,324 Elo+
Solo
Ra
Ra
Tetraza
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,254 Elo+
Solo
Sun Wukong
Sun Wukong
hikary02
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
iamaurora
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Terra
Terra
yukitofuyu
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 4
5,931
456
1,880
6,802
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
ImTRoniX
Anubis
11
5 / 0 / 2
7,009
539
6,918
3,171
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
MA6NUS
Izanami
14
6 / 0 / 0
8,163
628
6,816
4,792
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
SaintLawrent
Arachne
10
0 / 3 / 5
6,117
471
2,136
6,831
4,598
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Ziegle666
Scylla
12
4 / 0 / 3
7,253
558
3,976
1,660
489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 4 / 4
5,547
427
2,330
8,029
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 2 / 1
6,089
468
4,446
5,106
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
hikary02
Sun Wukong
8
0 / 4 / 2
5,335
410
1,984
9,366
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
iamaurora
Hachiman
9
0 / 3 / 0
5,629
433
1,936
6,534
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
8
0 / 4 / 0
5,398
415
52
6,400
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
4
5
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
4
1
W
Anubis
ImTRoniX
Anubis
5
0
2
6
W
Izanami
MA6NUS
Izanami
6
0
0
6
L
Nemesis
1
4
4
0.75
W
Arachne
SaintLawrent
Arachne
0
3
5
0.83
L
3
2
1
1.75
W
Scylla
Ziegle666
Scylla
4
0
3
5.5
L
Sun Wukong
hikary02
Sun Wukong
0
4
2
0.25
L
Hachiman
iamaurora
Hachiman
0
3
0
0
L
Terra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
10,748
23,256
Taken
35,435
11,964
Mitigated
12,601
5,101
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,880
203
0
1,274
6,802
3,476
602
1,328
5,374
12,151
0
W
Anubis
ImTRoniX
Anubis
6,918
424
0
1,301
3,171
1,881
846
1,098
1,935
31,811
0
W
Izanami
MA6NUS
Izanami
6,816
4,611
0
1,072
4,792
1,520
891
52
4,740
0
57,843
L
Nemesis
2,330
856
0
1,343
8,029
2,027
612
3,210
4,719
0
14,233
W
Arachne
SaintLawrent
Arachne
2,136
1,348
0
1,053
6,831
4,598
0
1,931
4,878
9,340
25,860
L
4,446
517
1,271
1,963
5,106
1,405
307
2,807
2,274
25,240
0
W
Scylla
Ziegle666
Scylla
3,976
376
0
401
1,660
489
725
89
1,521
28,661
0
L
Sun Wukong
hikary02
Sun Wukong
1,984
351
0
2,252
9,366
4,840
0
6,184
2,929
0
20,321
L
Hachiman
iamaurora
Hachiman
1,936
1,151
0
2,592
6,534
1,411
0
350
6,184
0
30,336
L
Terra
52
0
51
713
6,400
2,918
100
33
6,367
5,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
27,998
317
Minions Killed
205
0
Camps Cleared
0
1,123,012
Distance Traveled
1,118,517
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,931
456
14
1
0
214,371
0
W
Anubis
7,009
539
60
5
0
199,680
2
W
Izanami
8,163
628
115
9
0
250,672
5
L
Nemesis
5,547
427
32
2
0
251,320
0
W
Arachne
6,117
471
65
5
0
213,364
2
L
Ra
6,089
468
47
4
0
239,413
4
W
Scylla
7,253
558
63
5
0
244,925
2
L
Sun Wukong
5,335
410
36
3
0
203,142
0
L
Hachiman
5,629
433
74
6
0
209,614
3
L
Terra
5,398
415
16
1
0
215,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role