Player Matchup

Ganesha
Ganesha
Blippisfriend
Ganesha
Level 27
God Stats
15W - 13L
1,698 SR
Queue Stats
45W - 47L
1,763 Elo+
Solo
Skadi
Skadi
ELR4FIT4
Skadi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 2L
1,902 Elo+
Solo
Hera
Hera
ThePotato13
Hera
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 13L
1,710 Elo+
Solo
Aphrodite
Aphrodite
aasdfew
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,579 Elo+
Solo
Neith
Neith
iLriGgo
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,504 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,691 Elo+

VS

Team Averages
Level 20
1,692 SR
1,616 Elo+
Mulan
Mulan
GMEstock
Mulan
Level 25
God Stats
6W - 4L
1,580 SR
Queue Stats
7W - 7L
1,560 Elo+
Solo
Nemesis
Nemesis
KidMij0
Nemesis
Level 18
God Stats
5W - 2L
1,774 SR
Queue Stats
94W - 100L
1,624 Elo+
Solo
Danzaburou
Danzaburou
LeFit
Danzaburou
Level 16
God Stats
6W - 1L
1,812 SR
Queue Stats
72W - 40L
1,877 Elo+
Solo
Ra
Ra
SoyUnRaPlayer
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,328 Elo+
Solo
Kukulkan
Kukulkan
ZiriusPatronus
Kukulkan
Level 15
God Stats
8W - 5L
1,796 SR
Queue Stats
29W - 35L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 5 / 9
9,999
1,000
8,326
18,629
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
ELR4FIT4
Skadi
15
1 / 9 / 9
9,512
951
5,069
15,450
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 3 / 4
10,575
1,058
11,368
8,341
3,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
aasdfew
Aphrodite
16
2 / 4 / 9
10,209
1,021
17,571
17,680
13,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iLriGgo
Neith
16
5 / 5 / 5
10,559
1,056
9,340
9,287
3,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

148

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GMEstock
Mulan
17
2 / 3 / 14
10,232
1,023
11,182
14,641
15,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
KidMij0
Nemesis
16
5 / 4 / 9
10,508
1,051
9,810
12,124
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
LeFit
Danzaburou
16
11 / 3 / 7
12,234
1,223
15,423
12,715
5,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 15
10,953
1,095
16,604
15,077
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
16
3 / 1 / 9
10,276
1,028
12,428
2,531
636
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
13
Kills
26
26
Deaths
13
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
9
0.9
L
Skadi
ELR4FIT4
Skadi
1
9
9
0.61
W
Mulan
GMEstock
Mulan
2
3
14
3
W
Nemesis
KidMij0
Nemesis
5
4
9
2.38
W
Danzaburou
LeFit
Danzaburou
11
3
7
4.83
W
5
2
15
6.25
L
5
3
4
2.33
W
Kukulkan
3
1
9
7.5
L
Aphrodite
aasdfew
Aphrodite
2
4
9
1.63
L
Neith
iLriGgo
Neith
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,674
Damage
65,447
69,387
Taken
57,088
41,747
Mitigated
33,598
17,982
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
8,326
1,451
0
749
18,629
15,211
0
7,234
11,099
19,450
0
L
Skadi
ELR4FIT4
Skadi
5,069
2,380
0
813
15,450
6,128
0
5,760
9,460
0
18,765
W
Mulan
GMEstock
Mulan
11,182
1,629
0
1,045
14,641
15,456
0
10,962
3,679
270
17,740
W
Nemesis
KidMij0
Nemesis
9,810
4,565
0
1,484
12,124
5,559
0
8,383
3,741
0
27,271
W
Danzaburou
LeFit
Danzaburou
15,423
7,556
0
1,709
12,715
5,203
0
8,543
4,172
0
32,976
W
16,604
1,723
3,933
5,364
15,077
6,744
0
8,226
6,851
39,002
0
L
11,368
3,736
863
777
8,341
3,090
0
2,526
5,689
27,694
0
W
Kukulkan
12,428
658
0
0
2,531
636
0
1,151
1,380
39,308
0
L
Aphrodite
aasdfew
Aphrodite
17,571
1,598
3,945
9,198
17,680
13,737
0
8,400
8,807
43,552
0
L
Neith
iLriGgo
Neith
9,340
3,127
0
1,637
9,287
3,581
0
4,500
4,485
0
29,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
54,203
193
Minions Killed
205
7
Camps Cleared
10
889,161
Distance Traveled
940,656
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,999
1,000
4
0
0
201,064
0
L
Skadi
9,512
951
39
4
1
159,997
0
W
Mulan
10,232
1,023
17
2
0
183,780
0
W
Nemesis
10,508
1,051
29
3
7
203,363
2
W
Danzaburou
12,234
1,223
36
4
1
173,391
1
W
Ra
10,953
1,095
59
6
0
187,979
3
L
Hera
10,575
1,058
37
4
4
185,932
1
W
Kukulkan
10,276
1,028
64
6
2
192,143
0
L
Aphrodite
10,209
1,021
73
7
0
194,605
0
L
Neith
10,559
1,056
40
4
2
147,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role