Player Matchup

Horus
Horus
DsHDark
Horus
Level 101
God Stats
19W - 19L
1,252 SR
Queue Stats
227W - 245L
1,480 Elo+
Party 2
Eset
Eset
GilsaodaKombi
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Suavex6
Danzaburou
Level 41
God Stats
5W - 6L
1,748 SR
Queue Stats
19W - 30L
1,543 Elo+
Party 3
Bastet
Bastet
Xy SeVen yX
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,395 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iTiToW
Kumbhakarna
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 11L
1,652 Elo+
Party 3
Team Averages
Level 63
1,500 SR
1,503 Elo+

VS

Team Averages
Level 89
1,657 SR
1,610 Elo+
Ganesha
Ganesha
Dehakera
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DragonbornKill
Agni
Level 128
God Stats
3W - 2L
1,623 SR
Queue Stats
34W - 23L
1,624 Elo+
Party 1
Xbalanque
Xbalanque
P4IINNATO
Xbalanque
Level 105
God Stats
9W - 2L
1,957 SR
Queue Stats
29W - 10L
1,757 Elo+
Party 1
Hun Batz
Hun Batz
Sagakaos
Hun Batz
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 66L
1,614 Elo+
Party 1
Cabrakan
Cabrakan
Trooper451
Cabrakan
Level 45
God Stats
15W - 8L
1,706 SR
Queue Stats
110W - 110L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DsHDark
Horus
12
2 / 4 / 2
6,900
493
6,058
10,099
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
7,575
541
7,625
10,980
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Suavex6
Danzaburou
8
0 / 3 / 0
5,234
374
4,121
9,812
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
10
2 / 7 / 3
6,656
475
3,457
11,727
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
iTiToW
Kumbhakarna
8
0 / 3 / 2
5,764
412
2,387
11,436
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dehakera
Ganesha
11
0 / 0 / 14
7,743
553
6,295
12,215
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 3 / 3
7,525
538
9,109
5,876
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
P4IINNATO
Xbalanque
14
8 / 0 / 4
8,255
590
11,773
6,992
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Sagakaos
Hun Batz
12
2 / 2 / 1
7,165
512
4,604
8,468
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Trooper451
Cabrakan
14
4 / 2 / 1
8,039
574
7,700
8,269
6,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
20
20
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dehakera
Ganesha
0
0
14
7
W
6
3
3
2.5
L
Horus
DsHDark
Horus
2
4
2
0.75
L
3
3
1
1.17
W
Xbalanque
P4IINNATO
Xbalanque
8
0
4
10
W
Hun Batz
Sagakaos
Hun Batz
2
2
1
1.25
L
Danzaburou
Suavex6
Danzaburou
0
3
0
0
W
Cabrakan
Trooper451
Cabrakan
4
2
1
2.25
L
Bastet
2
7
3
0.5
L
Kumbhakarna
iTiToW
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,648
Damage
39,481
54,054
Taken
41,820
22,312
Mitigated
24,885
15,088
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dehakera
Ganesha
6,295
855
0
3,932
12,215
10,716
148
4,800
7,365
22,212
0
W
9,109
362
0
1,113
5,876
2,221
729
1,817
4,034
38,278
0
L
Horus
DsHDark
Horus
6,058
3,133
101
1,541
10,099
7,040
207
7,315
2,784
0
29,351
L
7,625
272
1,010
3,225
10,980
3,796
0
5,548
5,432
46,282
0
W
Xbalanque
P4IINNATO
Xbalanque
11,773
6,018
0
4,173
6,992
2,470
3,400
1,016
5,976
0
58,326
W
Hun Batz
Sagakaos
Hun Batz
4,604
1,969
0
3,011
8,468
3,051
433
2,379
6,066
0
43,732
L
Danzaburou
Suavex6
Danzaburou
4,121
1,463
0
4,030
9,812
2,652
0
2,523
7,289
0
27,367
W
Cabrakan
Trooper451
Cabrakan
7,700
969
0
3,348
8,269
6,427
357
0
7,933
44,305
0
L
Bastet
3,457
1,623
111
3,470
11,727
3,202
0
3,057
8,670
0
25,842
L
Kumbhakarna
iTiToW
Kumbhakarna
2,387
743
0
1,600
11,436
5,622
0
4,661
6,775
8,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
38,727
266
Minions Killed
377
0
Camps Cleared
0
1,156,512
Distance Traveled
1,257,872
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,743
553
4
0
0
257,511
2
W
Agni
7,525
538
77
6
0
251,614
0
L
Horus
6,900
493
60
4
0
210,288
3
L
Eset
7,575
541
98
7
0
237,613
1
W
Xbalanque
8,255
590
109
8
0
254,469
0
W
Hun Batz
7,165
512
86
6
0
244,564
1
L
Danzaburou
5,234
374
43
3
0
216,594
3
W
Cabrakan
8,039
574
101
7
0
249,714
4
L
Bastet
6,656
475
49
4
0
249,851
1
L
Kumbhakarna
5,764
412
16
1
0
242,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role