Player Matchup

Heimdallr
Heimdallr
Bronze III
Kryptonotic
Heimdallr
Bronze III
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 58L
1,505 MMR
Party 1
Scylla
Scylla
Silver I
Tuzzies
Scylla
Silver I
Level 126
God Stats
8W - 4L
1,716 SR
Queue Stats
312W - 292L
1,504 MMR
Solo
Bellona
Bellona
Gold V
Victor357357
Bellona
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,505 MMR
Solo
Sylvanus
Sylvanus
Bronze III
XPsychoWOLFxX
Sylvanus
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,496 MMR
Party 1
Fenrir
Fenrir
Silver I
trezegol022
Fenrir
Silver I
Level 93
God Stats
8W - 8L
1,703 SR
Queue Stats
42W - 47L
1,501 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,584 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,670 SR
1,502 MMR
Sobek
Sobek
Silver I
Evadnei
Sobek
Silver I
Level 142
God Stats
3W - 1L
1,852 SR
Queue Stats
14W - 11L
1,502 MMR
Solo
Thanatos
Thanatos
Bronze III
ctempest
Thanatos
Bronze III
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 122L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
kingkhan147
Cthulhu
Gold IV
Level 97
God Stats
45W - 32L
1,701 SR
Queue Stats
620W - 598L
1,501 MMR
Solo
Artemis
Artemis
Gold IV
nagufi
Artemis
Gold IV
Level 109
God Stats
3W - 1L
1,798 SR
Queue Stats
425W - 443L
1,504 MMR
Solo
Agni
Agni
Gold V
pencilvester145
Agni
Gold V
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 58L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kryptonotic
Heimdallr
20
3 / 8 / 5
13,887
479
15,522
27,988
10,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Tuzzies
Scylla
20
7 / 8 / 6
15,094
520
27,672
20,827
8,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Victor357357
Bellona
18
4 / 10 / 8
12,963
447
11,591
28,185
26,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
XPsychoWOLFxX
Sylvanus
20
1 / 8 / 14
12,844
443
10,569
26,804
38,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
20
9 / 8 / 4
15,462
533
12,018
27,454
14,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Erlang ShenDanzaburouJanusNemesisAphrodite

VS

Bans
TsukuyomiKumbhakarnaChronosYemojaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Evadnei
Sobek
20
8 / 3 / 22
16,663
575
20,384
33,384
51,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
ctempest
Thanatos
20
17 / 6 / 9
18,153
626
19,065
18,885
10,173
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
kingkhan147
Cthulhu
20
4 / 5 / 14
15,158
523
21,198
36,289
47,096
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
nagufi
Artemis
20
5 / 3 / 13
16,023
553
20,511
24,840
9,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 7 / 22
15,543
536
22,055
17,098
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
121
24
Kills
41
42
Deaths
24
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sobek
Evadnei
Sobek
8
3
22
6.33
L
Heimdallr
Kryptonotic
Heimdallr
3
8
5
0.69
L
Scylla
Tuzzies
Scylla
7
8
6
1.25
L
Bellona
Victor357357
Bellona
4
10
8
0.8
L
Sylvanus
XPsychoWOLFxX
Sylvanus
1
8
14
1
W
Thanatos
ctempest
Thanatos
17
6
9
3.58
W
Cthulhu
kingkhan147
Cthulhu
4
5
14
2.2
W
Artemis
nagufi
Artemis
5
3
13
3.83
W
7
7
22
2.57
L
Fenrir
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,372
Damage
103,213
131,258
Taken
130,496
98,362
Mitigated
125,122
32,046
Healing
65,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Evadnei
Sobek
20,384
1,954
0
11,917
33,384
51,236
762
13,523
19,433
63,528
0
L
Heimdallr
Kryptonotic
Heimdallr
15,522
9,111
0
9,556
27,988
10,035
2,334
8,563
19,375
0
90,371
L
Scylla
Tuzzies
Scylla
27,672
2,847
187
4,552
20,827
8,898
1,013
11,984
8,552
119,939
0
L
Bellona
Victor357357
Bellona
11,591
3,363
0
3,564
28,185
26,205
572
13,779
13,596
0
56,523
L
Sylvanus
XPsychoWOLFxX
Sylvanus
10,569
2,644
2,513
4,771
26,804
38,373
234
15,203
11,112
65,107
0
W
Thanatos
ctempest
Thanatos
19,065
5,344
0
18,769
18,885
10,173
3,906
3,763
15,114
0
145,586
W
Cthulhu
kingkhan147
Cthulhu
21,198
952
1,913
16,421
36,289
47,096
789
8,512
27,577
79,141
0
W
Artemis
nagufi
Artemis
20,511
6,689
0
11,637
24,840
9,950
6,128
8,432
16,256
0
144,030
W
22,055
731
0
4,735
17,098
6,667
2,800
7,200
9,764
85,529
0
L
Fenrir
12,018
3,547
0
6,903
27,454
14,851
0
12,270
14,986
0
91,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,250
Gold Earned
81,540
633
Minions Killed
671
0
Camps Cleared
0
2,422,251
Distance Traveled
2,841,374
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,663
575
62
2
0
603,074
9
L
Heimdallr
13,887
479
149
5
0
507,982
6
L
Scylla
15,094
520
169
6
0
513,744
5
L
Bellona
12,963
447
87
3
0
425,630
8
L
Sylvanus
12,844
443
81
3
0
442,533
1
W
Thanatos
18,153
626
189
7
0
582,970
2
W
Cthulhu
15,158
523
116
4
0
539,729
5
W
Artemis
16,023
553
186
6
0
530,755
9
W
Agni
15,543
536
118
4
0
584,846
7
L
Fenrir
15,462
533
147
5
0
532,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role