Player Matchup

Tsukuyomi
Tsukuyomi
BaneOfBahamut
Tsukuyomi
Level 137
God Stats
10W - 10L
1,562 SR
Queue Stats
231W - 198L
1,400 Elo+
Party 4
Da Ji
Da Ji
CanonessLunaria
Da Ji
Level 43
God Stats
6W - 4L
1,829 SR
Queue Stats
34W - 32L
1,585 Elo+
Solo
Scylla
Scylla
MADginary
Scylla
Level 29
God Stats
4W - 5L
1,184 SR
Queue Stats
171W - 177L
1,349 Elo+
Party 4
Jing Wei
Jing Wei
MikeyBoi63
Jing Wei
Level 29
God Stats
7W - 11L
1,289 SR
Queue Stats
435W - 345L
1,516 Elo+
Party 1
Khepri
Khepri
et_mar_11
Khepri
Level 91
God Stats
12W - 2L
1,872 SR
Queue Stats
295W - 284L
1,537 Elo+
Party 1
Team Averages
Level 66
1,547 SR
1,477 Elo+

VS

Team Averages
Level 58
1,500 SR
1,617 Elo+
Ullr
Ullr
CeruleanG
Ullr
Level 41
God Stats
10W - 15L
1,500 SR
Queue Stats
217W - 204L
1,477 Elo+
Party 3
Ao Kuang
Ao Kuang
Jstranczek12
Ao Kuang
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
300W - 302L
1,448 Elo+
Solo
Bellona
Bellona
KillerCheemStar
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,688 Elo+
Party 2
Sylvanus
Sylvanus
WeedRragonsLayer
Sylvanus
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
135W - 147L
1,973 Elo+
Party 2
Khepri
Khepri
middy35
Khepri
Level 102
God Stats
8W - 15L
1,500 SR
Queue Stats
639W - 605L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaneOfBahamut
Tsukuyomi
13
6 / 2 / 2
7,480
680
8,036
8,815
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 1 / 1
6,755
614
2,891
6,358
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
MADginary
Scylla
11
1 / 3 / 0
6,164
560
2,733
4,344
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
MikeyBoi63
Jing Wei
11
8 / 1 / 3
7,186
653
9,108
4,270
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
et_mar_11
Khepri
9
1 / 1 / 10
6,496
591
4,435
7,652
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 5 / 0
4,975
452
2,407
7,140
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Jstranczek12
Ao Kuang
10
2 / 5 / 1
6,202
564
2,945
8,141
2,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 6 / 1
6,231
566
4,983
8,112
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 2
6,784
617
5,010
6,049
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
middy35
Khepri
8
1 / 4 / 1
5,344
486
2,218
7,858
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
8
8
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BaneOfBahamut
Tsukuyomi
6
2
2
3.5
W
5
1
1
5.5
L
Ullr
0
5
0
0
L
Ao Kuang
Jstranczek12
Ao Kuang
2
5
1
0.5
L
2
6
1
0.42
W
Scylla
MADginary
Scylla
1
3
0
0.33
W
Jing Wei
MikeyBoi63
Jing Wei
8
1
3
9.5
L
3
2
2
2
W
Khepri
et_mar_11
Khepri
1
1
10
6
L
Khepri
middy35
Khepri
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
17,563
31,439
Taken
37,300
16,773
Mitigated
19,011
10,850
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BaneOfBahamut
Tsukuyomi
8,036
2,317
0
3,442
8,815
6,199
302
1,534
7,281
3,172
34,579
W
2,891
573
0
3,058
6,358
2,155
585
654
5,704
0
34,623
L
Ullr
2,407
1,046
0
1,219
7,140
1,921
0
1,688
5,452
0
23,362
L
Ao Kuang
Jstranczek12
Ao Kuang
2,945
1,015
0
2,678
8,141
2,175
0
726
7,415
25,277
0
L
4,983
2,205
0
320
8,112
6,938
0
523
7,589
2,155
23,950
W
Scylla
MADginary
Scylla
2,733
584
0
665
4,344
1,244
0
2,855
1,489
24,648
0
W
Jing Wei
MikeyBoi63
Jing Wei
9,108
6,478
0
1,582
4,270
2,361
302
2,111
2,159
5,223
32,492
L
5,010
1,394
536
2,219
6,049
3,817
0
3,123
2,782
36,736
0
W
Khepri
et_mar_11
Khepri
4,435
521
0
2,103
7,652
4,814
0
3,478
4,174
17,814
0
L
Khepri
middy35
Khepri
2,218
361
0
503
7,858
4,160
0
2,510
5,308
12,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
29,536
294
Minions Killed
232
0
Camps Cleared
0
1,114,586
Distance Traveled
1,036,821
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,480
680
73
7
0
240,780
2
W
Da Ji
6,755
614
72
7
0
251,627
0
L
Ullr
4,975
452
46
4
0
203,285
3
L
Ao Kuang
6,202
564
44
4
0
221,335
0
L
Bellona
6,231
566
53
5
0
205,008
0
W
Scylla
6,164
560
70
6
0
185,321
0
W
Jing Wei
7,186
653
63
6
0
214,423
4
L
Sylvanus
6,784
617
70
6
0
204,374
1
W
Khepri
6,496
591
16
1
0
222,435
2
L
Khepri
5,344
486
19
2
0
202,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role