Player Matchup

Bellona
Bellona
JorSenpai
Bellona
Level 26
God Stats
11W - 6L
1,469 SR
Queue Stats
207W - 180L
1,584 Elo+
Solo
Izanami
Izanami
MMegumiii
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SimbaISA
Kukulkan
Level 15
God Stats
6W - 1L
1,634 SR
Queue Stats
13W - 11L
1,538 Elo+
Solo
Ravana
Ravana
Sinasama
Ravana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,471 Elo+
Solo
Nemesis
Nemesis
agdsdgsfg
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,481 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,515 Elo+

VS

Team Averages
Level 18
1,617 SR
1,662 Elo+
Cerberus
Cerberus
Hanukey
Cerberus
Level 29
God Stats
1W - 2L
1,767 SR
Queue Stats
10W - 14L
1,515 Elo+
Solo
Neith
Neith
ItzRaidCal
Neith
Level 18
God Stats
2W - 3L
1,569 SR
Queue Stats
35W - 40L
1,522 Elo+
Solo
The Morrigan
The Morrigan
beisil
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,831 Elo+
Solo
Cthulhu
Cthulhu
justin0412
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,805 Elo+
Solo
Nemesis
Nemesis
Аles
Nemesis
Level 28
God Stats
36W - 22L
1,748 SR
Queue Stats
87W - 77L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JorSenpai
Bellona
14
4 / 0 / 8
9,196
575
7,711
10,627
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
MMegumiii
Izanami
15
4 / 3 / 3
9,964
623
8,559
12,342
4,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
SimbaISA
Kukulkan
16
10 / 4 / 5
10,976
686
21,250
7,121
2,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Sinasama
Ravana
10
0 / 6 / 10
7,575
473
2,554
7,258
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
agdsdgsfg
Nemesis
15
4 / 2 / 4
9,329
583
6,869
11,637
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hanukey
Cerberus
14
3 / 4 / 7
8,060
504
5,683
13,295
7,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
13
3 / 3 / 4
7,965
498
3,495
13,160
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
beisil
The Morrigan
3
0 / 2 / 0
4,924
308
137
1,226
346
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
justin0412
Cthulhu
11
1 / 6 / 4
6,830
427
5,330
13,123
9,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Аles
Nemesis
14
7 / 7 / 2
8,977
561
8,531
18,398
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
22
Kills
14
15
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hanukey
Cerberus
3
4
7
1.63
L
Neith
3
3
4
1.67
W
Bellona
JorSenpai
Bellona
4
0
8
8
W
Izanami
MMegumiii
Izanami
4
3
3
1.83
W
Kukulkan
SimbaISA
Kukulkan
10
4
5
3.13
W
Ravana
Sinasama
Ravana
0
6
10
0.83
W
Nemesis
agdsdgsfg
Nemesis
4
2
4
3
L
The Morrigan
beisil
The Morrigan
0
2
0
0
L
Cthulhu
justin0412
Cthulhu
1
6
4
0.5
L
Nemesis
Аles
Nemesis
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,943
Damage
23,176
48,985
Taken
59,202
23,810
Mitigated
29,456
12,532
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hanukey
Cerberus
5,683
412
0
1,667
13,295
7,592
488
3,919
9,376
22,048
0
L
Neith
3,495
1,410
0
4,469
13,160
4,786
0
3,948
9,212
0
50,364
W
Bellona
JorSenpai
Bellona
7,711
2,708
0
4,171
10,627
10,533
1,187
2,844
7,607
4,168
37,153
W
Izanami
MMegumiii
Izanami
8,559
5,718
0
3,404
12,342
4,106
6,212
2,333
9,984
0
73,501
W
Kukulkan
SimbaISA
Kukulkan
21,250
1,419
0
560
7,121
2,558
3,072
2,157
4,889
64,443
0
W
Ravana
Sinasama
Ravana
2,554
957
0
692
7,258
2,351
167
1,600
5,633
0
9,958
W
Nemesis
agdsdgsfg
Nemesis
6,869
3,429
0
3,705
11,637
4,262
1,993
1,815
9,722
0
50,042
L
The Morrigan
beisil
The Morrigan
137
40
0
10
1,226
346
0
1,012
214
5,035
0
L
Cthulhu
justin0412
Cthulhu
5,330
418
0
575
13,123
9,386
87
5,029
8,094
25,459
0
L
Nemesis
Аles
Nemesis
8,531
5,218
0
4,802
18,398
7,346
0
7,833
10,565
0
45,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
36,756
421
Minions Killed
297
0
Camps Cleared
0
1,543,558
Distance Traveled
1,175,193
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,060
504
33
2
0
305,774
4
L
Neith
7,965
498
117
7
0
269,059
3
W
Bellona
9,196
575
77
5
0
350,657
6
W
Izanami
9,964
623
137
9
0
280,142
3
W
Kukulkan
10,976
686
111
7
0
293,684
4
W
Ravana
7,575
473
15
1
0
260,371
1
W
Nemesis
9,329
583
81
5
0
358,704
5
L
The Morrigan
4,924
308
7
0
0
40,113
0
L
Cthulhu
6,830
427
44
3
0
277,792
1
L
Nemesis
8,977
561
96
6
0
282,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role