Player Matchup

Nike
Nike
Crips12
Nike
Level 27
God Stats
17W - 20L
1,601 SR
Queue Stats
266W - 307L
1,579 Elo+
Party 2
Arachne
Arachne
Daddy Brown CB
Arachne
Level 62
God Stats
3W - 3L
1,595 SR
Queue Stats
321W - 296L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
Ffstylahooz1
Hou Yi
Level 22
God Stats
40W - 40L
1,538 SR
Queue Stats
289W - 313L
1,501 Elo+
Party 2
Anubis
Anubis
Mercy Steroids
Anubis
Level 47
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 16L
1,383 Elo+
Party 2
Cerberus
Cerberus
Quisck
Cerberus
Level 98
God Stats
11W - 4L
1,745 SR
Queue Stats
92W - 78L
1,454 Elo+
Party 2
Team Averages
Level 51
1,553 SR
1,487 Elo+

VS

Team Averages
Level 94
1,517 SR
1,497 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Car_litoo
Tsukuyomi
Level 146
God Stats
3W - 6L
1,357 SR
Queue Stats
71W - 56L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
berty-iz-da-best
Danzaburou
Level 85
God Stats
8W - 11L
1,346 SR
Queue Stats
27W - 28L
1,470 Elo+
Party 1
Chaac
Chaac
khalidsburgers
Chaac
Level 28
God Stats
3W - 3L
1,769 SR
Queue Stats
9W - 3L
1,746 Elo+
Party 1
Artio
Artio
vikman1315
Artio
Level 106
God Stats
5W - 8L
1,611 SR
Queue Stats
446W - 551L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Crips12
Nike
14
5 / 1 / 2
8,777
585
6,781
7,865
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 5
7,373
492
7,275
10,674
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
13
4 / 0 / 5
8,055
537
6,735
6,607
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 5 / 4
8,157
544
8,140
8,594
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Quisck
Cerberus
12
3 / 1 / 7
7,790
519
7,477
10,560
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 5 / 2
7,868
525
5,789
9,151
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Car_litoo
Tsukuyomi
13
6 / 4 / 2
8,141
543
9,318
10,719
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
berty-iz-da-best
Danzaburou
9
0 / 3 / 1
6,213
414
6,129
8,636
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 1
5,803
387
3,942
13,224
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
10
1 / 4 / 1
6,842
456
3,606
14,051
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
9
10
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
2
0.6
L
Tsukuyomi
Car_litoo
Tsukuyomi
6
4
2
1.75
W
Nike
Crips12
Nike
5
1
2
6
W
3
3
5
1.83
W
Hou Yi
4
0
5
6.5
W
7
5
4
1.8
W
Cerberus
Quisck
Cerberus
3
1
7
6.5
L
Danzaburou
berty-iz-da-best
Danzaburou
0
3
1
0.17
L
0
7
1
0.07
L
Artio
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
28,784
44,300
Taken
55,781
24,333
Mitigated
20,885
14,554
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,789
1,121
0
2,010
9,151
2,369
548
3,636
5,460
38,100
3,562
L
Tsukuyomi
Car_litoo
Tsukuyomi
9,318
2,442
0
4,253
10,719
3,706
0
1,811
8,833
0
44,076
W
Nike
Crips12
Nike
6,781
904
0
1,670
7,865
6,271
949
239
7,419
0
50,651
W
7,275
5,808
114
4,961
10,674
3,455
0
1,863
8,686
0
33,300
W
Hou Yi
6,735
3,121
0
1,924
6,607
3,959
305
467
6,140
4,395
39,734
W
8,140
124
92
2,089
8,594
3,761
520
3,274
5,270
44,250
0
W
Cerberus
Quisck
Cerberus
7,477
518
0
3,704
10,560
6,887
1
2,284
8,276
21,627
0
L
Danzaburou
berty-iz-da-best
Danzaburou
6,129
2,257
0
683
8,636
2,113
715
3,154
5,482
0
34,328
L
3,942
874
0
3,226
13,224
7,130
121
2,106
10,795
0
19,178
L
Artio
3,606
239
685
4,065
14,051
5,567
180
5,438
8,613
13,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
34,867
334
Minions Killed
291
0
Camps Cleared
0
1,387,104
Distance Traveled
1,356,160
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,868
525
74
5
0
239,718
11
L
Tsukuyomi
8,141
543
86
6
0
295,287
3
W
Nike
8,777
585
90
6
0
284,139
0
W
Arachne
7,373
492
58
4
0
302,951
6
W
Hou Yi
8,055
537
95
6
0
268,540
0
W
Anubis
8,157
544
61
4
0
270,591
5
W
Cerberus
7,790
519
30
2
0
260,883
4
L
Danzaburou
6,213
414
74
5
0
269,571
0
L
Chaac
5,803
387
35
2
0
267,204
1
L
Artio
6,842
456
22
1
0
284,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role