Player Matchup

Cerberus
Cerberus
Barbok123
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Tranats
Kuzenbo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,497 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lukeamabob
Kumbhakarna
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,498 Elo+

VS

Team Averages
Level 101
1,584 SR
1,698 Elo+
Janus
Janus
Maıru
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,730 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NicoTan
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,851 Elo+
Party 1
Odin
Odin
Quatrob
Odin
Level 94
God Stats
1W - 0L
1,751 SR
Queue Stats
6W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barbok123
Cerberus
16
5 / 6 / 9
13,922
633
19,241
32,470
40,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
Tranats
Kuzenbo
16
4 / 4 / 10
14,459
657
11,781
25,533
52,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
lukeamabob
Kumbhakarna
17
6 / 5 / 5
13,494
613
7,406
28,226
33,638
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Maıru
Janus
19
5 / 3 / 6
14,602
664
22,624
17,977
5,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
NicoTan
Tsukuyomi
16
4 / 7 / 5
13,514
614
25,574
16,131
5,574
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
Quatrob
Odin
17
6 / 6 / 7
14,358
653
22,654
18,650
17,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
15
Kills
15
15
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Barbok123
Cerberus
5
6
9
1.58
W
Janus
Maıru
Janus
5
3
6
2.67
W
Tsukuyomi
NicoTan
Tsukuyomi
4
7
5
0.93
W
Odin
Quatrob
Odin
6
6
7
1.58
L
Kuzenbo
Tranats
Kuzenbo
4
4
10
2.25
L
Kumbhakarna
lukeamabob
Kumbhakarna
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,428
Damage
70,852
86,229
Taken
52,758
127,548
Mitigated
28,340
12,709
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Barbok123
Cerberus
19,241
1,219
595
8,787
32,470
40,972
27
7,821
24,649
70,880
0
W
Janus
Maıru
Janus
22,624
3,092
0
8,504
17,977
5,487
63
16,093
1,884
94,783
0
W
Tsukuyomi
NicoTan
Tsukuyomi
25,574
7,376
0
945
16,131
5,574
902
12,891
3,240
0
68,172
W
Odin
Quatrob
Odin
22,654
4,624
0
652
18,650
17,279
0
9,538
9,112
9,799
57,441
L
Kuzenbo
Tranats
Kuzenbo
11,781
4,562
0
1,472
25,533
52,938
65
9,257
16,276
41,116
0
L
Kumbhakarna
lukeamabob
Kumbhakarna
7,406
607
768
1,087
28,226
33,638
0
9,277
18,949
39,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
42,474
219
Minions Killed
262
0
Camps Cleared
0
1,178,110
Distance Traveled
1,220,381
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,922
633
120
5
0
402,987
1
W
Janus
14,602
664
131
6
0
395,897
2
W
Tsukuyomi
13,514
614
62
3
0
442,306
0
W
Odin
14,358
653
69
3
0
382,178
1
L
Kuzenbo
14,459
657
42
2
0
385,369
2
L
Kumbhakarna
13,494
613
57
3
0
389,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role