Player Matchup

Ares
Ares
Aven2334
Ares
Level 49
God Stats
11W - 3L
1,649 SR
Queue Stats
19W - 9L
1,600 Elo+
Party 1
Discordia
Discordia
Damiem
Discordia
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
351W - 361L
1,485 Elo+
Party 1
Apollo
Apollo
DoomxDx
Apollo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DrowsyDodo
Nemesis
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 102L
1,597 Elo+
Party 1
King Arthur
King Arthur
haydeng43
King Arthur
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
347W - 310L
1,708 Elo+
Solo
Team Averages
Level 81
1,530 SR
1,578 Elo+

VS

Team Averages
Level 76
1,469 SR
1,502 Elo+
Heimdallr
Heimdallr
ABottleofLean
Heimdallr
Level 147
God Stats
4W - 4L
1,558 SR
Queue Stats
153W - 155L
1,635 Elo+
Party 2
Anhur
Anhur
AegonOP
Anhur
Level 61
God Stats
1W - 8L
1,500 SR
Queue Stats
531W - 536L
1,423 Elo+
Party 3
Janus
Janus
IIVascII
Janus
Level 81
God Stats
10W - 6L
1,500 SR
Queue Stats
194W - 183L
1,234 Elo+
Party 3
Osiris
Osiris
Kasasagis
Osiris
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
381W - 339L
1,518 Elo+
Party 3
Sobek
Sobek
Lilnate1219
Sobek
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 171L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 2 / 7
8,765
516
8,753
13,703
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Damiem
Discordia
17
8 / 0 / 5
10,571
622
10,458
5,398
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DoomxDx
Apollo
14
3 / 2 / 4
8,501
500
5,801
10,577
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
DrowsyDodo
Nemesis
15
5 / 1 / 7
9,279
546
7,105
9,865
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
haydeng43
King Arthur
16
6 / 2 / 4
10,101
594
9,687
13,428
12,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABottleofLean
Heimdallr
12
2 / 4 / 2
8,242
485
9,493
10,445
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
AegonOP
Anhur
13
1 / 8 / 0
7,854
462
5,103
14,574
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
IIVascII
Janus
15
3 / 5 / 0
9,393
553
5,994
9,237
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Kasasagis
Osiris
13
1 / 6 / 2
7,951
468
5,775
11,386
10,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 2
7,500
441
5,694
13,463
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
25
Kills
7
7
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ABottleofLean
Heimdallr
2
4
2
0.75
L
Anhur
AegonOP
Anhur
1
8
0
0.13
W
Ares
3
2
7
3.25
W
Discordia
Damiem
Discordia
8
0
5
10.5
W
Apollo
DoomxDx
Apollo
3
2
4
2.5
W
Nemesis
DrowsyDodo
Nemesis
5
1
7
8.5
L
Janus
IIVascII
Janus
3
5
0
0.6
L
Osiris
Kasasagis
Osiris
1
6
2
0.33
L
0
2
2
0.5
W
King Arthur
haydeng43
King Arthur
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,804
Damage
32,059
52,971
Taken
59,105
35,917
Mitigated
29,903
15,693
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ABottleofLean
Heimdallr
9,493
5,566
0
2,685
10,445
4,051
0
3,328
7,109
0
55,161
L
Anhur
AegonOP
Anhur
5,103
2,059
0
1,409
14,574
4,537
0
4,696
9,526
0
52,341
W
Ares
8,753
296
1,243
2,791
13,703
12,036
0
3,280
10,381
30,255
0
W
Discordia
Damiem
Discordia
10,458
359
0
1,158
5,398
1,853
719
865
4,475
73,918
0
W
Apollo
DoomxDx
Apollo
5,801
3,412
0
5,846
10,577
3,902
0
4,345
6,160
0
46,481
W
Nemesis
DrowsyDodo
Nemesis
7,105
3,025
0
1,053
9,865
5,906
250
1,605
8,173
7,195
55,323
L
Janus
IIVascII
Janus
5,994
169
0
1,040
9,237
2,766
0
3,920
4,819
58,707
0
L
Osiris
Kasasagis
Osiris
5,775
2,088
0
770
11,386
10,273
782
1,632
9,551
6,077
42,504
L
5,694
324
0
3,977
13,463
8,276
0
5,211
8,186
17,483
0
W
King Arthur
haydeng43
King Arthur
9,687
805
0
3,602
13,428
12,220
28
2,138
11,221
0
61,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
40,940
508
Minions Killed
404
0
Camps Cleared
0
1,704,741
Distance Traveled
1,458,051
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,242
485
94
6
0
281,754
3
L
Anhur
7,854
462
81
5
0
286,081
4
W
Ares
8,765
516
29
2
0
345,709
9
W
Discordia
10,571
622
143
8
0
320,630
6
W
Apollo
8,501
500
116
7
0
314,535
2
W
Nemesis
9,279
546
97
6
0
411,935
5
L
Janus
9,393
553
126
7
0
310,403
3
L
Osiris
7,951
468
84
5
0
289,150
5
L
Sobek
7,500
441
19
1
0
290,663
4
W
King Arthur
10,101
594
123
7
0
311,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role