Player Matchup

Chaac
Chaac
Forro8264
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,356 Elo+
Party 1
Anubis
Anubis
Leviatã2
Anubis
Level 14
God Stats
10W - 12L
1,751 SR
Queue Stats
23W - 38L
1,407 Elo+
Party 1
Apollo
Apollo
ThiaGoL_77
Apollo
Level 13
God Stats
5W - 8L
1,544 SR
Queue Stats
57W - 70L
1,213 Elo+
Party 1
Loki
Loki
b1e1242
Loki
Level 24
God Stats
5W - 7L
1,805 SR
Queue Stats
106W - 117L
1,429 Elo+
Party 1
Sobek
Sobek
danielfaria371
Sobek
Level 15
God Stats
2W - 1L
1,709 SR
Queue Stats
80W - 94L
1,380 Elo+
Party 1
Team Averages
Level 17
1,662 SR
1,357 Elo+

VS

Team Averages
Level 17
1,613 SR
1,513 Elo+
Heimdallr
Heimdallr
Crujis
Heimdallr
Level 15
God Stats
9W - 6L
1,727 SR
Queue Stats
343W - 317L
1,454 Elo+
Solo
Loki
Loki
StrangerITC
Loki
Level 16
God Stats
7W - 8L
1,444 SR
Queue Stats
17W - 24L
1,423 Elo+
Solo
Bellona
Bellona
Zuldim
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Scylla
Scylla
tsiShin
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
正人君子曹孟德
Yemoja
Level 8
God Stats
4W - 4L
1,894 SR
Queue Stats
18W - 22L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Forro8264
Chaac
9
1 / 5 / 4
6,398
427
4,274
11,540
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Leviatã2
Anubis
9
0 / 6 / 4
6,231
415
1,009
6,129
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
ThiaGoL_77
Apollo
12
2 / 3 / 1
7,084
472
3,476
8,894
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
b1e1242
Loki
14
8 / 3 / 3
8,733
582
10,039
12,559
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 1 / 2
6,017
401
2,163
8,211
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crujis
Heimdallr
14
1 / 1 / 4
8,012
534
7,632
10,780
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 5
8,457
564
6,741
9,059
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Zuldim
Bellona
11
2 / 5 / 3
7,183
479
6,149
9,922
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
tsiShin
Scylla
14
7 / 3 / 5
8,692
579
11,123
6,947
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 6
7,260
484
3,522
4,713
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
17
18
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Crujis
Heimdallr
1
1
4
3
L
Chaac
Forro8264
Chaac
1
5
4
0.6
L
Anubis
Leviatã2
Anubis
0
6
4
0.33
W
7
1
5
9.5
L
Apollo
ThiaGoL_77
Apollo
2
3
1
0.83
W
Bellona
Zuldim
Bellona
2
5
3
0.7
L
Loki
b1e1242
Loki
8
3
3
3.17
L
0
1
2
1
W
Scylla
tsiShin
Scylla
7
3
5
3.17
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,961
Damage
35,167
47,333
Taken
41,421
24,867
Mitigated
20,044
9,006
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Crujis
Heimdallr
7,632
3,309
0
5,308
10,780
4,267
253
802
9,903
0
57,046
L
Chaac
Forro8264
Chaac
4,274
1,240
0
2,064
11,540
11,232
904
2,522
8,656
0
19,270
L
Anubis
Leviatã2
Anubis
1,009
316
0
538
6,129
2,610
464
2,944
2,946
13,722
0
W
6,741
1,834
0
2,865
9,059
2,755
0
790
8,174
0
40,821
L
Apollo
ThiaGoL_77
Apollo
3,476
2,520
0
2,953
8,894
2,806
0
2,556
6,229
0
35,447
W
Bellona
Zuldim
Bellona
6,149
2,481
0
503
9,922
8,291
2,066
618
9,051
0
25,983
L
Loki
b1e1242
Loki
10,039
2,524
0
2,631
12,559
4,178
0
1,968
10,387
0
42,888
L
2,163
270
0
820
8,211
4,041
0
4,198
3,946
4,117
0
W
Scylla
tsiShin
Scylla
11,123
944
0
470
6,947
2,115
397
641
6,281
55,553
0
W
3,522
422
1,074
1,771
4,713
2,616
345
321
4,367
14,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
39,604
179
Minions Killed
317
0
Camps Cleared
0
1,418,283
Distance Traveled
1,398,429
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,012
534
95
6
0
242,586
0
L
Chaac
6,398
427
28
2
0
289,866
3
L
Anubis
6,231
415
23
2
0
164,418
2
W
Loki
8,457
564
72
5
0
346,039
2
L
Apollo
7,084
472
56
4
0
304,570
0
W
Bellona
7,183
479
36
2
0
257,493
1
L
Loki
8,733
582
67
4
0
333,298
2
L
Sobek
6,017
401
5
0
0
326,131
1
W
Scylla
8,692
579
99
7
0
287,004
3
W
Yemoja
7,260
484
15
1
0
265,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role