Player Matchup

Sun Wukong
Sun Wukong
REACHLUXYBRO
Sun Wukong
Level 24
God Stats
16W - 9L
1,641 SR
Queue Stats
58W - 43L
1,617 Elo+
Solo
Anhur
Anhur
StopUrRaijin
Anhur
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
21W - 14L
1,726 Elo+
Party 2
Fenrir
Fenrir
Vladi7
Fenrir
Level 17
God Stats
7W - 7L
1,494 SR
Queue Stats
16W - 24L
1,439 Elo+
Solo
Ra
Ra
bigbirddd
Ra
Level 19
God Stats
3W - 2L
1,309 SR
Queue Stats
29W - 18L
1,726 Elo+
Party 2
Terra
Terra
vaughan712
Terra
Level 19
God Stats
8W - 5L
1,354 SR
Queue Stats
32W - 17L
1,726 Elo+
Party 2
Team Averages
Level 21
1,506 SR
1,647 Elo+

VS

Team Averages
Level 22
1,511 SR
1,639 Elo+
Amaterasu
Amaterasu
Arsene647
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,654 Elo+
Solo
Thoth
Thoth
Cr24ayten
Thoth
Level 27
God Stats
45W - 31L
1,634 SR
Queue Stats
397W - 348L
1,622 Elo+
Party 3
Cupid
Cupid
FatalDreamer
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,684 Elo+
Party 1
Thanatos
Thanatos
Fluffydawg64
Thanatos
Level 28
God Stats
11W - 7L
1,596 SR
Queue Stats
457W - 424L
1,593 Elo+
Party 3
Geb
Geb
MikloelGringo113
Geb
Level 32
God Stats
0W - 3L
1,325 SR
Queue Stats
36W - 26L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
REACHLUXYBRO
Sun Wukong
18
7 / 0 / 4
11,404
600
9,864
11,239
7,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 3
10,734
565
15,148
14,538
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Vladi7
Fenrir
16
7 / 3 / 1
9,802
516
6,914
13,825
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 2 / 5
10,142
534
4,465
6,929
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
15
2 / 1 / 3
9,210
485
4,544
7,588
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arsene647
Amaterasu
11
0 / 10 / 0
6,996
368
3,475
14,866
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Cr24ayten
Thoth
16
2 / 4 / 2
9,672
509
5,597
7,784
2,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 0
8,892
468
9,296
13,838
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Fluffydawg64
Thanatos
16
3 / 4 / 2
9,546
502
5,134
13,404
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 3
7,276
383
3,865
10,567
6,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
8
8
Deaths
23
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arsene647
Amaterasu
0
10
0
0
L
Thoth
Cr24ayten
Thoth
2
4
2
0.75
L
3
3
0
1
L
Thanatos
Fluffydawg64
Thanatos
3
4
2
1
L
0
2
3
0.75
W
Sun Wukong
REACHLUXYBRO
Sun Wukong
7
0
4
9
W
4
2
3
2.75
W
Fenrir
Vladi7
Fenrir
7
3
1
2.5
W
3
2
5
2.75
W
Terra
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,935
Damage
27,367
54,119
Taken
60,459
26,131
Mitigated
27,862
23,234
Healing
20,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arsene647
Amaterasu
3,475
971
0
840
14,866
9,305
184
3,795
11,071
0
24,945
L
Thoth
Cr24ayten
Thoth
5,597
377
0
500
7,784
2,407
34
167
7,617
63,219
0
L
9,296
3,425
278
6,158
13,838
4,486
780
2,123
11,715
0
65,674
L
Thanatos
Fluffydawg64
Thanatos
5,134
757
0
11,541
13,404
5,100
0
203
13,201
0
65,840
L
3,865
174
0
1,400
10,567
6,564
170
2,721
7,846
15,049
0
W
Sun Wukong
REACHLUXYBRO
Sun Wukong
9,864
2,635
0
4,186
11,239
7,381
3,590
544
10,521
0
75,595
W
15,148
7,657
0
7,984
14,538
5,742
135
2,231
12,307
0
90,147
W
Fenrir
Vladi7
Fenrir
6,914
1,131
0
4,765
13,825
5,262
0
3,275
10,279
0
60,505
W
4,465
857
182
1,822
6,929
2,514
250
1,475
5,132
69,744
0
W
Terra
4,544
841
1,223
3,072
7,588
5,232
0
1,445
6,143
23,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
42,382
593
Minions Killed
457
0
Camps Cleared
0
1,869,091
Distance Traveled
1,725,523
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,996
368
42
2
0
320,755
2
L
Thoth
9,672
509
126
7
0
333,015
8
L
Cupid
8,892
468
148
8
0
325,836
1
L
Thanatos
9,546
502
128
7
0
366,933
3
L
Geb
7,276
383
13
1
0
378,984
5
W
Sun Wukong
11,404
600
159
8
0
421,631
4
W
Anhur
10,734
565
150
8
0
301,992
5
W
Fenrir
9,802
516
96
5
0
381,315
4
W
Ra
10,142
534
138
7
0
373,877
3
W
Terra
9,210
485
50
3
0
390,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role