Player Matchup

Athena
Athena
Bunnichas
Athena
Level 67
God Stats
9W - 5L
1,500 SR
Queue Stats
72W - 56L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
Chiappola
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Radïant
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,843 Elo+
Party 2
Vulcan
Vulcan
SuperEpicDude
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 55L
1,547 Elo+
Party 3
Skadi
Skadi
cutsNbruises
Skadi
Level 127
God Stats
4W - 4L
1,613 SR
Queue Stats
46W - 41L
1,655 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,619 Elo+

VS

Team Averages
Level 137
1,555 SR
1,511 Elo+
Zhong Kui
Zhong Kui
ChaosAngelic
Zhong Kui
Level 154
God Stats
2W - 3L
1,537 SR
Queue Stats
266W - 170L
1,442 Elo+
Party 1
Rama
Rama
DarkLedouxt
Rama
Level 128
God Stats
4W - 1L
1,737 SR
Queue Stats
116W - 82L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
DoctorFH
Kukulkan
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
459W - 311L
1,619 Elo+
Party 1
Ganesha
Ganesha
Footw2
Ganesha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Omaneitor
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bunnichas
Athena
8
0 / 0 / 4
5,248
525
2,875
6,860
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Chiappola
Danzaburou
12
5 / 0 / 2
7,262
726
6,715
5,853
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Radïant
Osiris
11
3 / 1 / 1
6,277
628
4,820
5,282
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 4
5,955
596
1,843
2,768
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 2
5,603
560
5,374
2,200
439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChaosAngelic
Zhong Kui
8
1 / 4 / 0
5,015
502
2,612
6,800
3,680
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
4,771
477
2,486
4,818
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
DoctorFH
Kukulkan
10
1 / 3 / 1
5,479
548
3,573
3,943
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Footw2
Ganesha
8
0 / 2 / 0
4,905
491
1,523
8,255
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Vamana
Omaneitor
Vamana
9
1 / 1 / 1
5,355
536
1,978
5,933
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
Bunnichas
Athena
0
0
4
2
L
Zhong Kui
ChaosAngelic
Zhong Kui
1
4
0
0.25
W
Danzaburou
Chiappola
Danzaburou
5
0
2
6
L
0
1
0
0
L
Kukulkan
DoctorFH
Kukulkan
1
3
1
0.5
L
Ganesha
Footw2
Ganesha
0
2
0
0
L
Vamana
Omaneitor
Vamana
1
1
1
1.5
W
Osiris
Radïant
Osiris
3
1
1
3.5
W
2
2
4
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
12,172
22,963
Taken
29,749
10,036
Mitigated
14,211
7,265
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bunnichas
Athena
2,875
887
0
1,731
6,860
2,473
0
2,665
4,195
13,950
0
L
Zhong Kui
ChaosAngelic
Zhong Kui
2,612
67
0
1,740
6,800
3,680
0
274
6,526
17,150
0
W
Danzaburou
Chiappola
Danzaburou
6,715
3,784
0
1,462
5,853
1,976
0
1,793
4,060
0
48,944
L
2,486
2,205
0
2,429
4,818
1,131
0
1,046
3,772
0
25,312
L
Kukulkan
DoctorFH
Kukulkan
3,573
408
0
180
3,943
1,609
78
1,016
2,867
39,336
0
L
Ganesha
Footw2
Ganesha
1,523
37
0
2,738
8,255
3,684
0
1,904
6,351
11,930
0
L
Vamana
Omaneitor
Vamana
1,978
1,059
0
840
5,933
4,107
0
637
5,241
4,148
23,599
W
Osiris
Radïant
Osiris
4,820
1,020
0
2,240
5,282
4,308
0
2,109
3,173
3,874
21,864
W
1,843
711
0
735
2,768
840
0
1,160
1,608
28,124
0
W
5,374
2,316
0
1,097
2,200
439
0
74
2,126
0
32,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
25,525
315
Minions Killed
260
0
Camps Cleared
0
1,024,655
Distance Traveled
934,888
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,248
525
12
1
0
230,015
4
L
Zhong Kui
5,015
502
48
5
0
161,259
2
W
Danzaburou
7,262
726
102
10
0
208,307
4
L
Rama
4,771
477
72
7
0
174,125
4
L
Kukulkan
5,479
548
73
7
0
179,915
5
L
Ganesha
4,905
491
3
0
0
194,197
4
L
Vamana
5,355
536
64
6
0
225,392
2
W
Osiris
6,277
628
55
6
0
209,516
3
W
Vulcan
5,955
596
74
7
0
196,702
2
W
Skadi
5,603
560
72
7
0
180,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role