Player Matchup

Janus
Janus
Gold V
Poker_333
Janus
Gold V
Level 120
God Stats
1W - 1L
1,361 SR
Queue Stats
24W - 26L
1,541 MMR
Party 2
Chaac
Chaac
Gold V
Varuno_500
Chaac
Gold V
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,541 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
eloybueeno22
Heimdallr
Bronze III
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 2L
1,432 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,526 SR
1,504 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,475 SR
1,444 MMR
Ullr
Ullr
Bronze III
Kurisura
Ullr
Bronze III
Level 35
God Stats
0W - 1L
1,424 SR
Queue Stats
4W - 7L
1,364 MMR
Party 1
Bacchus
Bacchus
Gold IV
Sawyer REX
Bacchus
Gold IV
Level 148
God Stats
4W - 12L
1,500 SR
Queue Stats
270W - 362L
1,603 MMR
Solo
Eset
Eset
Bronze III
Sefhrodite
Eset
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,364 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Poker_333
Janus
17
11 / 4 / 10
14,136
832
18,019
13,999
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
16
7 / 4 / 11
13,104
771
15,370
18,879
19,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
eloybueeno22
Heimdallr
16
6 / 7 / 8
12,413
730
15,875
16,366
6,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditePersephoneCthulhuScyllaGuan Yu

VS

Bans
ThothIzanamiMedusaHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
6 / 10 / 6
12,343
726
15,289
19,694
7,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Sawyer REX
Bacchus
17
7 / 3 / 6
12,556
739
14,773
21,388
28,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
2 / 11 / 6
11,346
667
3,828
16,669
5,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
24
Kills
15
15
Deaths
24
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
6
10
6
0.9
W
Janus
Poker_333
Janus
11
4
10
4
L
Bacchus
Sawyer REX
Bacchus
7
3
6
3.33
L
2
11
6
0.45
W
Chaac
7
4
11
3.13
W
Heimdallr
eloybueeno22
Heimdallr
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,264
Damage
33,890
49,244
Taken
57,751
31,622
Mitigated
41,689
16,760
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
15,289
11,044
0
3,238
19,694
7,869
0
5,919
13,425
0
47,544
W
Janus
Poker_333
Janus
18,019
1,188
368
2,960
13,999
4,885
356
5,445
8,304
52,721
0
L
Bacchus
Sawyer REX
Bacchus
14,773
863
69
7,793
21,388
28,215
0
6,055
15,004
41,460
0
L
3,828
140
240
595
16,669
5,605
0
5,152
11,295
17,802
0
W
Chaac
15,370
5,525
0
8,209
18,879
19,965
336
5,968
12,561
0
64,723
W
Heimdallr
eloybueeno22
Heimdallr
15,875
11,397
428
4,795
16,366
6,772
2,102
6,487
9,112
0
44,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
36,245
182
Minions Killed
117
0
Camps Cleared
0
822,146
Distance Traveled
873,876
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,343
726
54
3
0
232,943
0
W
Janus
14,136
832
67
4
0
310,404
1
L
Bacchus
12,556
739
35
2
0
423,275
2
L
Eset
11,346
667
28
2
0
217,658
0
W
Chaac
13,104
771
73
4
0
266,670
1
W
Heimdallr
12,413
730
42
2
0
245,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role