Player Matchup

Scylla
Scylla
KingsBait
Scylla
Level 104
God Stats
5W - 0L
1,500 SR
Queue Stats
297W - 253L
1,631 Elo+
Party 1
Poseidon
Poseidon
Snooplion267
Poseidon
Level 19
God Stats
4W - 0L
1,914 SR
Queue Stats
6W - 2L
1,804 Elo+
Party 2
King Arthur
King Arthur
SurfBOI511
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,804 Elo+
Party 2
Bacchus
Bacchus
braxton203
Bacchus
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
732W - 680L
1,631 Elo+
Solo
Set
Set
dc1015567
Set
Level 67
God Stats
3W - 4L
1,739 SR
Queue Stats
140W - 125L
1,717 Elo+
Party 1
Team Averages
Level 67
1,631 SR
1,717 Elo+

VS

Team Averages
Level 81
1,528 SR
1,495 Elo+
Cupid
Cupid
ChillSquishster
Cupid
Level 121
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Serqet
Serqet
LORDSN1FFY
Serqet
Level 126
God Stats
4W - 8L
1,500 SR
Queue Stats
635W - 518L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Ruben002002
Nu Wa
Level 104
God Stats
13W - 5L
1,810 SR
Queue Stats
96W - 90L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Srappedivy
Cthulhu
Level 18
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
VitaIsinez
Apollo
Level 36
God Stats
5W - 4L
1,621 SR
Queue Stats
19W - 16L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingsBait
Scylla
12
6 / 1 / 1
7,262
660
4,816
6,063
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Snooplion267
Poseidon
11
4 / 4 / 1
6,704
609
4,890
6,309
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SurfBOI511
King Arthur
12
1 / 0 / 2
6,519
593
4,860
8,265
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
braxton203
Bacchus
10
1 / 2 / 4
6,395
581
3,543
9,757
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 3
6,505
591
2,550
4,998
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,720
520
2,030
4,515
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Serqet
LORDSN1FFY
Serqet
11
2 / 0 / 2
6,180
562
3,539
8,218
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 3
5,163
469
4,968
6,823
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Srappedivy
Cthulhu
9
0 / 3 / 0
5,231
476
4,625
6,645
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
VitaIsinez
Apollo
11
6 / 5 / 2
6,986
635
6,093
7,450
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
15
Kills
8
8
Deaths
16
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
W
Scylla
KingsBait
Scylla
6
1
1
6.5
L
Serqet
LORDSN1FFY
Serqet
2
0
2
3
L
0
7
3
0.21
W
Poseidon
Snooplion267
Poseidon
4
4
1
1.13
L
Cthulhu
Srappedivy
Cthulhu
0
3
0
0
W
King Arthur
SurfBOI511
King Arthur
1
0
2
2
L
Apollo
VitaIsinez
Apollo
6
5
2
1.4
W
Bacchus
braxton203
Bacchus
1
2
4
1.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
21,255
35,392
Taken
33,651
18,641
Mitigated
15,206
10,594
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,030
792
0
1,049
4,515
1,336
378
2,930
1,585
0
16,978
W
Scylla
KingsBait
Scylla
4,816
514
0
1,904
6,063
1,495
0
2,153
3,196
44,725
0
L
Serqet
LORDSN1FFY
Serqet
3,539
1,004
0
3,038
8,218
2,473
13
1,119
7,022
0
32,210
L
4,968
823
0
500
6,823
2,035
0
4,260
2,394
25,037
0
W
Poseidon
Snooplion267
Poseidon
4,890
1,125
0
1,195
6,309
3,150
548
687
5,533
32,665
0
L
Cthulhu
Srappedivy
Cthulhu
4,625
635
0
1,356
6,645
5,781
0
5
6,251
23,589
0
W
King Arthur
SurfBOI511
King Arthur
4,860
501
0
3,379
8,265
4,574
293
4,392
3,119
0
33,415
L
Apollo
VitaIsinez
Apollo
6,093
3,065
0
440
7,450
3,581
1,256
4,762
2,669
3,828
29,513
W
Bacchus
braxton203
Bacchus
3,543
461
0
3,056
9,757
6,006
110
891
8,790
17,656
0
W
2,550
945
0
1,060
4,998
3,416
38
1,026
3,855
2,875
23,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
29,280
294
Minions Killed
242
0
Camps Cleared
0
1,104,433
Distance Traveled
1,080,229
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,720
520
34
3
0
192,446
1
W
Scylla
7,262
660
90
8
0
231,133
3
L
Serqet
6,180
562
64
6
0
254,230
0
L
Nu Wa
5,163
469
39
4
0
191,109
1
W
Poseidon
6,704
609
55
5
0
196,857
0
L
Cthulhu
5,231
476
37
3
0
228,062
0
W
King Arthur
6,519
593
58
5
0
231,447
0
L
Apollo
6,986
635
68
6
0
214,382
1
W
Bacchus
6,395
581
29
3
0
232,318
0
W
Set
6,505
591
62
6
0
212,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role