Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ElVasco_Montoya
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Infinity1149
Hou Yi
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Chaac
Chaac
JustRanked
Chaac
Level 129
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kimywolf
Cthulhu
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Team Averages
Level 121
1,542 SR
1,500 Elo+

VS

Team Averages
Level 104
1,524 SR
1,591 Elo+
Achilles
Achilles
Anacarnil
Achilles
Level 106
God Stats
123W - 98L
1,526 SR
Queue Stats
278W - 248L
1,548 Elo+
Solo
Nox
Nox
Colpik
Nox
Level 147
God Stats
16W - 14L
1,354 SR
Queue Stats
151W - 145L
1,346 Elo+
Solo
Agni
Agni
seniorbocadil00
Agni
Level 56
God Stats
2W - 1L
1,259 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Nu Wa
Nu Wa
the slasher 44p
Nu Wa
Level 65
God Stats
16W - 12L
1,983 SR
Queue Stats
17W - 40L
1,642 Elo+
Solo
Ne Zha
Ne Zha
Αevum
Ne Zha
Level 148
God Stats
6W - 5L
1,500 SR
Queue Stats
119W - 94L
1,918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 2 / 0
8,639
720
6,601
6,723
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 3
7,635
636
3,800
8,499
2,933
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
14
0 / 2 / 0
7,286
607
2,373
9,473
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
14
1 / 5 / 2
7,842
654
4,322
13,650
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
kimywolf
Cthulhu
14
1 / 2 / 1
8,146
679
6,263
11,325
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anacarnil
Achilles
16
5 / 0 / 4
9,148
762
7,922
8,149
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Colpik
Nox
16
2 / 1 / 7
8,824
735
7,432
6,086
2,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 9
9,763
814
17,518
6,401
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
7,905
659
5,513
5,125
2,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Αevum
Ne Zha
15
1 / 0 / 8
8,389
699
5,774
6,202
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
13
13
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
0
1
W
Achilles
Anacarnil
Achilles
5
0
4
7
W
Nox
Colpik
Nox
2
1
7
5.5
L
1
2
3
1.25
L
Hou Yi
0
2
0
0
L
Chaac
1
5
2
0.4
L
Cthulhu
kimywolf
Cthulhu
1
2
1
0.75
W
4
1
9
8.5
W
1
3
4
1
W
Ne Zha
Αevum
Ne Zha
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,359
Damage
44,159
49,670
Taken
31,963
28,602
Mitigated
18,407
10,258
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,601
118
0
612
6,723
2,487
0
5,755
738
52,982
0
W
Achilles
Anacarnil
Achilles
7,922
875
1,023
2,812
8,149
9,249
126
3,497
4,251
0
21,662
W
Nox
Colpik
Nox
7,432
255
429
814
6,086
2,324
438
3,503
2,333
33,610
0
L
3,800
152
0
0
8,499
2,933
0
6,639
1,538
0
13,362
L
Hou Yi
2,373
1,352
0
3,279
9,473
3,406
0
3,997
5,087
0
27,955
L
Chaac
4,322
277
0
2,898
13,650
9,918
0
6,772
6,430
0
22,466
L
Cthulhu
kimywolf
Cthulhu
6,263
67
674
2,795
11,325
9,858
0
6,370
4,615
21,747
0
W
17,518
1,176
0
770
6,401
2,450
731
2,161
4,123
36,600
0
W
5,513
1,670
213
207
5,125
2,024
1,269
1,914
2,953
25,675
0
W
Ne Zha
Αevum
Ne Zha
5,774
749
0
2,389
6,202
2,360
280
2,048
4,079
0
30,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
44,029
320
Minions Killed
274
11
Camps Cleared
7
1,045,367
Distance Traveled
1,104,152
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,639
720
137
11
3
194,566
4
W
Achilles
9,148
762
35
3
0
257,829
0
W
Nox
8,824
735
68
6
1
232,049
5
L
Serqet
7,635
636
25
2
6
206,861
2
L
Hou Yi
7,286
607
73
6
1
203,238
3
L
Chaac
7,842
654
42
4
1
224,191
1
L
Cthulhu
8,146
679
43
4
0
216,511
2
W
Agni
9,763
814
69
6
4
242,423
2
W
Nu Wa
7,905
659
50
4
0
160,866
0
W
Ne Zha
8,389
699
52
4
2
210,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role