Player Matchup

Sylvanus
Sylvanus
Demon__Shadow666
Sylvanus
Level 93
God Stats
1W - 1L
1,155 SR
Queue Stats
7W - 8L
1,697 Elo+
Party 2
Erlang Shen
Erlang Shen
endermage123
Erlang Shen
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
jjbonk12
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Ullr
Ullr
reese391
Ullr
Level 119
God Stats
1W - 0L
1,173 SR
Queue Stats
5W - 10L
1,697 Elo+
Party 2
Team Averages
Level 77
1,332 SR
1,598 Elo+

VS

Team Averages
Level 22
1,403 SR
1,075 Elo+
Thanatos
Thanatos
BigBlackHuIk
Thanatos
Level 25
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 10L
1,075 Elo+
Party 1
Sun Wukong
Sun Wukong
CIashOfChief
Sun Wukong
Level 16
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 3L
1,075 Elo+
Party 1
Olorun
Olorun
LightsOn D F
Olorun
Level 18
God Stats
0W - 1L
1,795 SR
Queue Stats
1W - 2L
1,075 Elo+
Party 1
Ares
Ares
SoulC4tcher7
Ares
Level 28
God Stats
0W - 1L
1,361 SR
Queue Stats
3W - 9L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,627
875
4,970
5,564
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
endermage123
Erlang Shen
14
5 / 1 / 4
9,345
850
6,426
6,005
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
jjbonk12
Janus
15
5 / 1 / 8
9,686
881
10,396
3,864
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
3 / 2 / 9
9,383
853
7,523
7,637
3,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBlackHuIk
Thanatos
13
2 / 4 / 2
8,069
734
3,135
6,320
2,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
CIashOfChief
Sun Wukong
13
1 / 5 / 0
7,554
687
3,664
11,061
7,562
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
13
0 / 4 / 1
7,598
691
3,254
5,842
1,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 0
7,912
719
1,815
12,443
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
4
4
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigBlackHuIk
Thanatos
2
4
2
0.75
L
Sun Wukong
CIashOfChief
Sun Wukong
1
5
0
0.2
W
6
0
7
9.5
L
Olorun
0
4
1
0.13
L
1
6
0
0.17
W
Erlang Shen
endermage123
Erlang Shen
5
1
4
7
W
Janus
jjbonk12
Janus
5
1
8
9
W
Ullr
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
11,868
23,070
Taken
35,666
12,209
Mitigated
23,462
6,942
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigBlackHuIk
Thanatos
3,135
444
0
2,148
6,320
2,395
0
2,163
4,097
0
11,973
L
Sun Wukong
CIashOfChief
Sun Wukong
3,664
1,797
0
1,026
11,061
7,562
0
4,213
6,644
0
20,859
W
4,970
2,353
1,953
2,665
5,564
3,165
3,123
3,051
2,513
21,576
0
L
Olorun
3,254
2,490
209
722
5,842
1,928
1,445
3,205
2,587
26,611
0
L
1,815
247
0
863
12,443
11,577
0
5,942
6,267
5,402
0
W
Erlang Shen
endermage123
Erlang Shen
6,426
3,502
0
530
6,005
4,123
912
564
5,441
1,533
14,460
W
Janus
jjbonk12
Janus
10,396
637
0
498
3,864
1,688
1,351
634
3,230
36,189
0
W
Ullr
7,523
3,157
0
1,296
7,637
3,233
2,638
1,124
6,513
0
44,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
31,133
173
Minions Killed
129
11
Camps Cleared
2
815,277
Distance Traveled
613,696
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,069
734
16
1
1
191,949
1
L
Sun Wukong
7,554
687
48
4
1
128,044
3
W
Sylvanus
9,627
875
36
3
3
196,180
1
L
Olorun
7,598
691
56
5
0
151,233
0
L
Ares
7,912
719
9
1
0
142,470
1
W
Erlang Shen
9,345
850
17
2
3
234,904
1
W
Janus
9,686
881
71
6
1
205,335
1
W
Ullr
9,383
853
49
4
4
178,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role