Player Matchup

Hel
Hel
Goliat94
Hel
Level 24
God Stats
6W - 8L
1,820 SR
Queue Stats
9W - 9L
1,663 Elo+
Party 1
Ratatoskr
Ratatoskr
RadioForGods
Ratatoskr
Level 25
God Stats
3W - 2L
1,144 SR
Queue Stats
3W - 2L
1,091 Elo+
Solo
Heimdallr
Heimdallr
barojokun
Heimdallr
Level 24
God Stats
2W - 1L
1,694 SR
Queue Stats
15W - 16L
1,742 Elo+
Party 1
Odin
Odin
cortizas
Odin
Level 22
God Stats
3W - 1L
1,496 SR
Queue Stats
16W - 16L
1,663 Elo+
Party 1
Athena
Athena
pollitafina6
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,708 Elo+
Party 1
Team Averages
Level 23
1,531 SR
1,573 Elo+

VS

Team Averages
Level 21
1,529 SR
1,424 Elo+
Tsukuyomi
Tsukuyomi
BlinkerBoi
Tsukuyomi
Level 16
God Stats
3W - 7L
1,410 SR
Queue Stats
5W - 10L
1,394 Elo+
Solo
Scylla
Scylla
FreedomEagle914
Scylla
Level 42
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 11L
1,383 Elo+
Party 2
Izanami
Izanami
MGPreacher
Izanami
Level 11
God Stats
3W - 4L
1,463 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 2
Fenrir
Fenrir
Strang4r
Fenrir
Level 16
God Stats
21W - 10L
1,573 SR
Queue Stats
521W - 572L
1,588 Elo+
Solo
Cerberus
Cerberus
swagyboss
Cerberus
Level 18
God Stats
3W - 5L
1,487 SR
Queue Stats
10W - 17L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,058
477
2,687
9,116
3,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
RadioForGods
Ratatoskr
17
9 / 5 / 13
10,711
564
11,505
15,974
7,189
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
barojokun
Heimdallr
15
10 / 4 / 22
10,593
558
18,727
10,387
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Odin
15
6 / 1 / 15
10,440
549
7,127
8,039
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
15
14 / 1 / 17
11,161
587
17,491
20,776
24,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlinkerBoi
Tsukuyomi
14
4 / 8 / 2
9,539
502
13,196
16,100
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 9 / 2
7,708
406
6,871
12,267
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MGPreacher
Izanami
10
1 / 10 / 3
7,295
384
7,807
12,861
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Strang4r
Fenrir
13
2 / 5 / 1
8,514
448
4,435
14,220
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
swagyboss
Cerberus
13
4 / 9 / 3
8,939
470
7,463
21,403
16,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
41
Kills
11
12
Deaths
41
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlinkerBoi
Tsukuyomi
4
8
2
0.63
L
0
9
2
0.11
W
2
1
8
6
L
Izanami
MGPreacher
Izanami
1
10
3
0.25
W
Ratatoskr
RadioForGods
Ratatoskr
9
5
13
3.1
L
Fenrir
Strang4r
Fenrir
2
5
1
0.5
W
Heimdallr
barojokun
Heimdallr
10
4
22
5.25
W
Odin
6
1
15
13.5
W
Athena
14
1
17
22.5
L
Cerberus
swagyboss
Cerberus
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,537
Damage
39,772
64,292
Taken
76,851
45,063
Mitigated
36,583
13,731
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlinkerBoi
Tsukuyomi
13,196
4,632
0
3,023
16,100
6,017
256
3,801
12,299
0
47,560
L
6,871
629
0
2,045
12,267
3,937
718
3,376
8,891
32,132
0
W
2,687
57
3,738
2,743
9,116
3,741
1,037
1,147
7,917
45,648
0
L
Izanami
MGPreacher
Izanami
7,807
4,998
453
1,421
12,861
4,402
697
5,401
7,460
0
30,616
W
Ratatoskr
RadioForGods
Ratatoskr
11,505
4,548
0
5,547
15,974
7,189
0
2,210
13,644
0
66,493
L
Fenrir
Strang4r
Fenrir
4,435
1,354
0
3,852
14,220
5,261
652
1,894
12,326
0
36,957
W
Heimdallr
barojokun
Heimdallr
18,727
5,637
0
0
10,387
4,587
1,871
2,207
8,130
0
55,355
W
Odin
7,127
2,070
0
479
8,039
4,992
866
2,318
5,627
0
30,417
W
Athena
17,491
5,770
0
1,224
20,776
24,554
907
5,990
14,640
45,764
0
L
Cerberus
swagyboss
Cerberus
7,463
825
0
3,362
21,403
16,966
262
5,706
15,691
26,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
41,995
401
Minions Killed
327
0
Camps Cleared
0
1,809,134
Distance Traveled
1,605,020
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,539
502
79
4
0
339,102
1
L
Scylla
7,708
406
64
3
0
279,571
0
W
Hel
9,058
477
93
5
0
280,331
0
L
Izanami
7,295
384
60
3
0
267,865
3
W
Ratatoskr
10,711
564
94
5
0
388,049
4
L
Fenrir
8,514
448
67
4
0
367,824
3
W
Heimdallr
10,593
558
90
5
0
349,916
0
W
Odin
10,440
549
68
4
0
368,639
0
W
Athena
11,161
587
56
3
0
422,199
2
L
Cerberus
8,939
470
57
3
0
350,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role