Player Matchup

Anubis
Anubis
CZC HYP3R
Anubis
Level 18
God Stats
3W - 4L
1,551 SR
Queue Stats
89W - 72L
1,461 Elo+
Party 1
Thor
Thor
MuffinStuffer72
Thor
Level 68
God Stats
2W - 7L
1,500 SR
Queue Stats
412W - 463L
1,516 Elo+
Solo
Cthulhu
Cthulhu
lil papa282
Cthulhu
Level 27
God Stats
8W - 7L
1,593 SR
Queue Stats
49W - 49L
1,299 Elo+
Party 1
Team Averages
Level 38
1,548 SR
1,425 Elo+

VS

Team Averages
Level 29
1,402 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
CrazyCracker314
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,350 Elo+
Party 2
Izanami
Izanami
Hanbanans3528
Izanami
Level 28
God Stats
7W - 6L
1,495 SR
Queue Stats
17W - 16L
1,632 Elo+
Solo
Mercury
Mercury
K1RSI
Mercury
Level 29
God Stats
1W - 1L
1,212 SR
Queue Stats
30W - 24L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CZC HYP3R
Anubis
16
5 / 7 / 9
12,462
656
19,661
18,794
8,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 5 / 3
13,063
688
9,530
15,125
6,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
lil papa282
Cthulhu
15
2 / 5 / 10
11,632
612
11,343
18,678
19,166
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrazyCracker314
Cu Chulainn
14
2 / 4 / 6
11,559
608
7,925
16,580
6,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
17
8 / 5 / 7
14,326
754
17,599
14,942
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
K1RSI
Mercury
17
6 / 7 / 8
13,117
690
10,622
18,712
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
15
Kills
16
17
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
CZC HYP3R
Anubis
5
7
9
1.36
W
Cu Chulainn
CrazyCracker314
Cu Chulainn
2
4
6
1.25
W
Izanami
8
5
7
2.3
W
Mercury
K1RSI
Mercury
6
7
8
1.43
L
8
5
3
1.9
L
Cthulhu
lil papa282
Cthulhu
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,534
Damage
36,146
52,597
Taken
50,234
33,353
Mitigated
16,876
12,143
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CZC HYP3R
Anubis
19,661
981
727
7,699
18,794
8,150
1,051
0
18,794
45,311
0
W
Cu Chulainn
CrazyCracker314
Cu Chulainn
7,925
2,336
0
4,428
16,580
6,069
740
11,017
5,563
0
32,940
W
Izanami
17,599
8,762
297
3,460
14,942
5,547
2,068
10,245
4,697
0
77,098
W
Mercury
K1RSI
Mercury
10,622
4,159
0
7,994
18,712
5,260
892
10,617
8,095
0
53,910
L
9,530
1,600
0
0
15,125
6,037
252
20
15,105
0
31,934
L
Cthulhu
lil papa282
Cthulhu
11,343
131
2,168
1,549
18,678
19,166
71
15
18,663
46,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
39,002
170
Minions Killed
201
0
Camps Cleared
0
860,408
Distance Traveled
978,442
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,462
656
59
3
0
217,440
0
W
Cu Chulainn
11,559
608
23
1
0
323,102
0
W
Izanami
14,326
754
120
6
0
286,594
0
W
Mercury
13,117
690
58
3
0
368,746
0
L
Thor
13,063
688
45
2
0
339,710
0
L
Cthulhu
11,632
612
66
3
0
303,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role