Player Matchup

Bakasura
Bakasura
IronmMan720
Bakasura
Level 137
God Stats
18W - 14L
1,259 SR
Queue Stats
200W - 202L
1,473 Elo+
Party 2
Eset
Eset
McTittlesTheKing
Eset
Level 97
God Stats
6W - 6L
1,500 SR
Queue Stats
319W - 308L
1,506 Elo+
Solo
Khepri
Khepri
Roid_Asaurus
Khepri
Level 109
God Stats
14W - 14L
1,679 SR
Queue Stats
131W - 152L
1,612 Elo+
Solo
Guan Yu
Guan Yu
crazyy_Yy
Guan Yu
Level 58
God Stats
20W - 17L
1,701 SR
Queue Stats
32W - 32L
1,595 Elo+
Solo
Cupid
Cupid
zKingGilgamesh
Cupid
Level 89
God Stats
1W - 2L
1,272 SR
Queue Stats
333W - 320L
1,510 Elo+
Party 2
Team Averages
Level 98
1,482 SR
1,539 Elo+

VS

Team Averages
Level 94
1,427 SR
1,457 Elo+
Jing Wei
Jing Wei
Flarfy
Jing Wei
Level 129
God Stats
4W - 4L
1,264 SR
Queue Stats
168W - 188L
1,524 Elo+
Solo
Hel
Hel
Micmac1800
Hel
Level 124
God Stats
1W - 5L
1,553 SR
Queue Stats
97W - 110L
1,428 Elo+
Solo
Chaac
Chaac
Mist_Aztec
Chaac
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 196L
1,426 Elo+
Party 1
Scylla
Scylla
Nickamania99
Scylla
Level 109
God Stats
7W - 7L
1,319 SR
Queue Stats
248W - 230L
1,450 Elo+
Solo
Camazotz
Camazotz
zAzrealz
Camazotz
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IronmMan720
Bakasura
20
7 / 4 / 4
12,668
603
11,884
20,529
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 6 / 7
11,017
525
15,306
16,266
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
3 / 2 / 12
9,357
446
11,195
16,570
11,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
crazyy_Yy
Guan Yu
17
4 / 3 / 3
10,425
496
17,525
24,206
30,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 9
11,023
525
12,582
12,856
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flarfy
Jing Wei
14
2 / 5 / 2
9,456
450
15,479
20,591
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 6 / 5
9,059
431
6,586
20,463
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
18
9 / 4 / 2
11,416
544
17,254
23,339
28,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
3 / 7 / 3
10,619
506
14,829
10,971
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
zAzrealz
Camazotz
17
3 / 2 / 12
10,711
510
10,871
16,068
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
24
Kills
17
18
Deaths
24
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Flarfy
Jing Wei
2
5
2
0.6
W
Bakasura
IronmMan720
Bakasura
7
4
4
2.25
W
6
6
7
1.58
L
0
6
5
0.42
L
Chaac
9
4
2
2.5
L
Scylla
3
7
3
0.64
W
Khepri
3
2
12
4.5
W
Guan Yu
crazyy_Yy
Guan Yu
4
3
3
1.83
L
Camazotz
zAzrealz
Camazotz
3
2
12
4.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,492
Damage
65,019
90,427
Taken
91,432
65,380
Mitigated
60,697
37,663
Healing
38,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Flarfy
Jing Wei
15,479
11,065
0
7,630
20,591
6,442
682
7,263
12,784
0
58,934
W
Bakasura
IronmMan720
Bakasura
11,884
10,486
0
7,312
20,529
9,052
3,293
3,893
16,338
0
74,855
W
15,306
1,027
1,152
3,865
16,266
6,667
554
4,900
11,025
60,386
0
L
6,586
1,369
6,934
8,520
20,463
13,202
152
6,822
13,038
29,647
0
L
Chaac
17,254
4,916
0
7,729
23,339
28,052
139
6,218
16,443
0
67,344
L
Scylla
14,829
616
0
250
10,971
3,701
546
4,981
5,506
64,539
0
W
Khepri
11,195
999
1,743
3,776
16,570
11,995
463
4,233
12,123
30,053
0
W
Guan Yu
crazyy_Yy
Guan Yu
17,525
3,208
4,464
10,314
24,206
30,053
370
5,209
18,292
13,053
42,956
L
Camazotz
zAzrealz
Camazotz
10,871
2,464
0
7,807
16,068
9,300
368
5,442
10,497
8,800
65,619
W
12,582
4,327
2,301
2,736
12,856
7,613
1,204
2,519
10,255
6,275
59,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,490
Gold Earned
51,261
483
Minions Killed
465
0
Camps Cleared
0
1,992,131
Distance Traveled
1,816,051
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,456
450
102
5
0
334,313
11
W
Bakasura
12,668
603
153
7
0
425,309
1
W
Eset
11,017
525
99
5
0
394,114
5
L
Hel
9,059
431
32
2
0
333,131
6
L
Chaac
11,416
544
94
4
0
396,260
1
L
Scylla
10,619
506
122
6
0
336,229
0
W
Khepri
9,357
446
26
1
0
389,990
7
W
Guan Yu
10,425
496
84
4
0
420,466
5
L
Camazotz
10,711
510
115
5
0
416,118
1
W
Cupid
11,023
525
121
6
0
362,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role