Player Matchup

Cthulhu
Cthulhu
CrimsonCat76861
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Ronin JOjo
Zeus
Level 18
God Stats
0W - 3L
1,034 SR
Queue Stats
9W - 12L
1,132 Elo+
Solo
Kukulkan
Kukulkan
Tundor19
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ra
Ra
high-ninja-man
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,236 Elo+
Solo
Tsukuyomi
Tsukuyomi
men_gucci
Tsukuyomi
Level 22
God Stats
10W - 13L
1,246 SR
Queue Stats
21W - 23L
1,185 Elo+
Solo
Team Averages
Level 12
1,356 SR
1,311 Elo+

VS

Team Averages
Level 22
1,337 SR
1,200 Elo+
Izanami
Izanami
BlackBear Shmiz
Izanami
Level 29
God Stats
21W - 19L
1,333 SR
Queue Stats
122W - 119L
1,401 Elo+
Solo
Thor
Thor
GatlingSZN
Thor
Level 17
God Stats
1W - 10L
1,056 SR
Queue Stats
1W - 11L
1,009 Elo+
Party 1
Ra
Ra
HDoTs_
Ra
Level 25
God Stats
12W - 24L
1,295 SR
Queue Stats
12W - 31L
1,060 Elo+
Party 1
Sol
Sol
xBlack_Cat90x
Sol
Level 12
God Stats
8W - 5L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
yhops_123
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
5,893
281
802
6,771
2,047
4
0 / 4 / 0
5,753
274
499
2,625
252
Kukulkan
Tundor19
Kukulkan
16
1 / 10 / 9
9,938
473
9,849
14,776
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 19 / 8
8,685
414
7,030
20,125
10,543
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
men_gucci
Tsukuyomi
18
18 / 6 / 0
12,328
587
17,913
21,693
9,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 4
13,597
647
25,164
14,568
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 5 / 0
9,289
442
6,438
9,636
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
17
15 / 4 / 5
12,551
598
16,316
10,951
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 12
9,455
450
1,432
10,722
2,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
yhops_123
Tsukuyomi
16
4 / 6 / 4
10,701
510
5,157
9,930
3,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
21
Kills
45
45
Deaths
26
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
17
4
4
4.75
L
0
6
1
0.08
W
8
5
0
1.6
W
Ra
15
4
5
4.38
L
0
4
0
0
L
Kukulkan
Tundor19
Kukulkan
1
10
9
0.55
L
2
19
8
0.32
L
Tsukuyomi
men_gucci
Tsukuyomi
18
6
0
3
W
1
7
12
1
W
Tsukuyomi
yhops_123
Tsukuyomi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
54,507
65,990
Taken
55,807
28,367
Mitigated
20,686
5,867
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,164
18,815
0
3,940
14,568
5,750
6,203
4,353
9,940
0
113,020
L
802
272
0
0
6,771
2,047
0
2,539
4,122
6,746
0
W
6,438
573
0
332
9,636
4,965
354
1,916
7,720
0
21,740
W
Ra
16,316
2,620
1,077
4,084
10,951
3,823
700
4,566
6,267
62,506
0
L
499
286
0
0
2,625
252
105
0
2,625
4,726
0
L
Kukulkan
Tundor19
Kukulkan
9,849
328
0
0
14,776
5,575
362
4,125
10,208
53,898
0
L
7,030
1,446
72
753
20,125
10,543
0
6,951
12,836
28,443
0
L
Tsukuyomi
men_gucci
Tsukuyomi
17,913
4,292
0
5,042
21,693
9,950
0
3,422
18,011
0
68,185
W
1,432
816
0
1,618
10,722
2,927
912
4,932
5,790
23,569
0
W
Tsukuyomi
yhops_123
Tsukuyomi
5,157
994
0
497
9,930
3,221
3,102
2,413
7,517
0
47,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
55,593
257
Minions Killed
461
0
Camps Cleared
0
1,129,578
Distance Traveled
1,691,707
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,597
647
188
9
0
332,028
2
L
Cthulhu
5,893
281
7
0
0
145,920
0
W
Thor
9,289
442
44
2
0
310,215
0
W
Ra
12,551
598
98
5
0
362,577
1
L
Zeus
5,753
274
8
0
0
92,738
0
L
Kukulkan
9,938
473
105
5
0
309,821
1
L
Ra
8,685
414
41
2
0
232,998
1
L
Tsukuyomi
12,328
587
96
5
0
348,101
0
W
Sol
9,455
450
45
2
0
360,165
0
W
Tsukuyomi
10,701
510
86
4
0
326,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role