Player Matchup

Kumbhakarna
Kumbhakarna
AfterReboot
Kumbhakarna
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 184L
1,482 Elo+
Party 1
Anubis
Anubis
AzenBearg
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
MAINKRAH
Sun Wukong
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,379 Elo+
Solo
Neith
Neith
Nucial
Neith
Level 25
God Stats
1W - 5L
1,541 SR
Queue Stats
4W - 8L
1,537 Elo+
Party 1
Set
Set
VeniMeuh
Set
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 45
1,508 SR
1,454 Elo+

VS

Team Averages
Level 45
1,564 SR
1,421 Elo+
Mercury
Mercury
DamsGTRS
Mercury
Level 17
God Stats
42W - 31L
1,838 SR
Queue Stats
214W - 201L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
MagicalGoatz
Sun Wukong
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 62L
1,303 Elo+
Solo
Cabrakan
Cabrakan
MillerSero69
Cabrakan
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Scylla
Scylla
Mr_Dazers
Scylla
Level 54
God Stats
5W - 6L
1,480 SR
Queue Stats
68W - 68L
1,426 Elo+
Party 3
Artemis
Artemis
ЕбанутыйЕнот
Artemis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AfterReboot
Kumbhakarna
12
0 / 9 / 0
8,515
387
5,752
22,711
17,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
AzenBearg
Anubis
14
3 / 7 / 2
9,343
425
11,846
14,655
9,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
MAINKRAH
Sun Wukong
19
6 / 3 / 0
12,053
548
16,836
17,604
15,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Nucial
Neith
14
2 / 5 / 3
9,117
414
12,803
13,121
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 4
9,303
423
7,933
18,438
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DamsGTRS
Mercury
19
10 / 3 / 6
11,998
545
14,747
17,996
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MagicalGoatz
Sun Wukong
18
5 / 2 / 9
11,939
543
12,688
19,083
12,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
MillerSero69
Cabrakan
16
5 / 1 / 12
10,706
487
10,830
20,040
27,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Mr_Dazers
Scylla
18
5 / 3 / 7
11,282
513
7,507
11,833
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 12
10,200
464
21,647
13,245
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
12
Kills
30
30
Deaths
12
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AfterReboot
Kumbhakarna
0
9
0
0
L
Anubis
AzenBearg
Anubis
3
7
2
0.57
W
Mercury
DamsGTRS
Mercury
10
3
6
4.33
L
Sun Wukong
MAINKRAH
Sun Wukong
6
3
0
2
W
Sun Wukong
MagicalGoatz
Sun Wukong
5
2
9
4.75
W
Cabrakan
MillerSero69
Cabrakan
5
1
12
11
W
Scylla
Mr_Dazers
Scylla
5
3
7
2.83
L
Neith
Nucial
Neith
2
5
3
0.7
L
1
6
4
0.5
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,170
Damage
67,419
86,529
Taken
82,197
56,076
Mitigated
58,265
11,641
Healing
30,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AfterReboot
Kumbhakarna
5,752
1,043
0
498
22,711
17,580
0
6,182
16,493
15,073
0
L
Anubis
AzenBearg
Anubis
11,846
540
30
3,734
14,655
9,162
156
3,946
10,463
48,345
0
W
Mercury
DamsGTRS
Mercury
14,747
8,085
0
6,100
17,996
7,007
0
3,950
14,046
0
72,641
L
Sun Wukong
MAINKRAH
Sun Wukong
16,836
4,339
0
2,193
17,604
15,738
696
1,351
16,227
0
93,304
W
Sun Wukong
MagicalGoatz
Sun Wukong
12,688
1,947
0
6,692
19,083
12,910
1,028
2,333
16,750
0
77,079
W
Cabrakan
MillerSero69
Cabrakan
10,830
1,767
1,086
5,915
20,040
27,546
585
5,741
14,299
33,135
0
W
Scylla
Mr_Dazers
Scylla
7,507
347
172
4,035
11,833
4,965
0
2,659
9,174
73,040
0
L
Neith
Nucial
Neith
12,803
7,397
0
1,409
13,121
5,293
0
2,764
10,311
0
49,984
L
7,933
3,299
0
3,777
18,438
8,303
690
3,628
14,698
0
51,901
W
21,647
10,891
915
6,077
13,245
5,837
4,757
2,915
10,330
0
59,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
56,125
449
Minions Killed
529
0
Camps Cleared
0
1,740,153
Distance Traveled
1,954,072
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,515
387
24
1
0
316,469
0
L
Anubis
9,343
425
84
4
0
343,567
3
W
Mercury
11,998
545
100
5
0
447,635
3
L
Sun Wukong
12,053
548
182
8
0
402,856
1
W
Sun Wukong
11,939
543
168
8
0
425,393
5
W
Cabrakan
10,706
487
50
2
0
356,769
3
W
Scylla
11,282
513
130
6
0
362,033
2
L
Neith
9,117
414
86
4
0
301,569
0
L
Set
9,303
423
73
3
0
375,692
6
W
Artemis
10,200
464
81
4
0
362,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role