Player Matchup

Ymir
Ymir
Bronze III
ARCEDBLUU
Ymir
Bronze III
Level 129
God Stats
12W - 19L
1,754 SR
Queue Stats
133W - 133L
1,443 MMR
Solo
Set
Set
Silver I
Chefazz-9
Set
Silver I
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
329W - 307L
1,448 MMR
Solo
Ullr
Ullr
Gold IV
Invlcta
Ullr
Gold IV
Level 135
God Stats
8W - 7L
1,564 SR
Queue Stats
257W - 258L
1,447 MMR
Solo
Achilles
Achilles
Silver I
MICHELANGELO935
Achilles
Silver I
Level 149
God Stats
4W - 7L
1,290 SR
Queue Stats
200W - 195L
1,444 MMR
Solo
The Morrigan
The Morrigan
Gold V
ThatBoiDemiYT
The Morrigan
Gold V
Level 145
God Stats
17W - 20L
1,500 SR
Queue Stats
473W - 481L
1,444 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,522 SR
1,445 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,625 SR
1,454 MMR
Danzaburou
Danzaburou
Gold IV
JossV
Danzaburou
Gold IV
Level 129
God Stats
9W - 4L
1,831 SR
Queue Stats
525W - 514L
1,447 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Luker700
Sun Wukong
Bronze III
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,443 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Sepol Agiota
Erlang Shen
Gold V
Level 107
God Stats
22W - 12L
1,794 SR
Queue Stats
141W - 147L
1,447 MMR
Solo
Ares
Ares
Bronze III
Whitewhale2377
Ares
Bronze III
Level 79
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 109L
1,489 MMR
Solo
Hera
Hera
Gold IV
scoffey19
Hera
Gold IV
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
520W - 510L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 10 / 5
7,954
398
5,704
21,706
15,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 6 / 3
10,788
539
9,471
18,978
9,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
Invlcta
Ullr
17
2 / 6 / 1
9,924
496
7,553
15,340
5,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Achilles
13
0 / 3 / 0
8,649
432
6,765
12,928
17,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
ThatBoiDemiYT
The Morrigan
16
5 / 7 / 0
10,142
507
6,525
8,341
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuScyllaCu ChulainnApolloNemesis

VS

Bans
King ArthurGuan YuYemojaSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JossV
Danzaburou
20
13 / 1 / 9
14,257
713
15,335
14,383
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Luker700
Sun Wukong
17
3 / 0 / 10
12,139
607
9,030
14,287
7,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Sepol Agiota
Erlang Shen
18
10 / 3 / 14
12,812
641
14,702
14,999
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 3 / 19
10,710
536
7,905
18,191
19,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
20
6 / 2 / 8
13,884
694
12,362
7,494
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
9
Kills
32
32
Deaths
9
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
10
5
0.35
L
1
6
3
0.42
L
Ullr
Invlcta
Ullr
2
6
1
0.42
W
Danzaburou
JossV
Danzaburou
13
1
9
17.5
W
Sun Wukong
Luker700
Sun Wukong
3
0
10
8
L
Achilles
0
3
0
0
W
Erlang Shen
Sepol Agiota
Erlang Shen
10
3
14
5.67
L
The Morrigan
ThatBoiDemiYT
The Morrigan
5
7
0
0.71
W
0
3
19
3.17
W
Hera
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,018
Damage
59,334
77,293
Taken
69,354
50,135
Mitigated
47,735
15,340
Healing
25,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,704
626
543
1,394
21,706
15,410
0
7,469
14,186
20,655
0
L
9,471
3,644
0
6,666
18,978
9,787
0
5,214
13,664
0
92,707
L
Ullr
Invlcta
Ullr
7,553
2,481
0
771
15,340
5,139
406
5,461
9,812
0
73,027
W
Danzaburou
JossV
Danzaburou
15,335
5,908
0
9,173
14,383
6,291
8,809
2,354
12,029
0
94,765
W
Sun Wukong
Luker700
Sun Wukong
9,030
1,372
0
7,019
14,287
7,751
1,152
1,558
12,729
0
59,073
L
Achilles
6,765
1,991
0
3,485
12,928
17,153
196
813
12,115
3,427
44,820
W
Erlang Shen
Sepol Agiota
Erlang Shen
14,702
7,819
0
4,416
14,999
11,602
2,676
5,647
9,342
8,675
70,432
L
The Morrigan
ThatBoiDemiYT
The Morrigan
6,525
560
0
2,481
8,341
2,646
0
1,803
6,291
58,197
315
W
7,905
758
460
2,032
18,191
19,176
610
2,666
15,515
22,909
0
W
Hera
12,362
3,792
0
2,083
7,494
2,915
2,786
3,317
4,157
113,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
63,802
541
Minions Killed
573
0
Camps Cleared
0
1,617,044
Distance Traveled
1,980,873
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,954
398
15
1
0
330,971
5
L
Set
10,788
539
172
9
0
361,651
2
L
Ullr
9,924
496
141
7
0
329,414
1
W
Danzaburou
14,257
713
132
7
0
373,363
1
W
Sun Wukong
12,139
607
127
6
0
405,805
1
L
Achilles
8,649
432
94
5
0
285,935
10
W
Erlang Shen
12,812
641
89
4
0
430,899
3
L
The Morrigan
10,142
507
119
6
0
309,073
5
W
Ares
10,710
536
21
1
0
383,010
0
W
Hera
13,884
694
204
10
0
387,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role