Player Matchup

Heimdallr
Heimdallr
BlaBla13372
Heimdallr
Level 123
God Stats
2W - 0L
1,731 SR
Queue Stats
6W - 2L
1,744 Elo+
Party 1
Ra
Ra
MAKlNBACON
Ra
Level 29
God Stats
7W - 1L
1,491 SR
Queue Stats
84W - 58L
1,720 Elo+
Party 1
Danzaburou
Danzaburou
xX C20H25N30 Xx
Danzaburou
Level 68
God Stats
9W - 12L
1,394 SR
Queue Stats
32W - 50L
1,666 Elo+
Party 1
Team Averages
Level 73
1,539 SR
1,710 Elo+

VS

Team Averages
Level 17
1,492 SR
1,444 Elo+
Hades
Hades
Charlesbigen
Hades
Level 15
God Stats
2W - 3L
1,298 SR
Queue Stats
20W - 42L
1,298 Elo+
Solo
Thor
Thor
JMAN2589
Thor
Level 8
God Stats
4W - 6L
1,679 SR
Queue Stats
4W - 6L
1,535 Elo+
Solo
Terra
Terra
NATE-THE-GREAT09
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlaBla13372
Heimdallr
16
10 / 1 / 6
12,722
748
10,456
10,174
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
7 / 5 / 5
11,913
701
9,019
11,286
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xX C20H25N30 Xx
Danzaburou
16
1 / 3 / 16
11,696
688
15,793
10,021
3,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
10,349
609
9,518
18,885
10,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
1 / 7 / 2
9,787
576
5,055
17,955
17,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 2
9,200
541
34
7,763
2,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
9
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlaBla13372
Heimdallr
10
1
6
13
L
3
6
1
0.58
L
Thor
1
7
2
0.29
W
7
5
5
1.9
L
0
5
2
0.2
W
Danzaburou
xX C20H25N30 Xx
Danzaburou
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,268
Damage
14,607
31,481
Taken
44,603
11,863
Mitigated
31,071
12,089
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlaBla13372
Heimdallr
10,456
4,965
0
2,854
10,174
3,854
1,445
4,162
5,862
0
56,172
L
9,518
433
987
6,095
18,885
10,606
0
3,818
14,860
42,220
0
L
Thor
5,055
1,062
0
200
17,955
17,874
0
2,518
15,302
0
33,173
W
9,019
1,507
2,790
3,784
11,286
4,178
222
2,014
9,138
67,311
0
L
34
34
0
0
7,763
2,591
0
2,328
5,380
251
0
W
Danzaburou
xX C20H25N30 Xx
Danzaburou
15,793
7,180
525
2,136
10,021
3,831
592
4,313
5,608
0
49,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
29,336
189
Minions Killed
95
0
Camps Cleared
0
803,029
Distance Traveled
721,621
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,722
748
69
4
0
274,636
0
L
Hades
10,349
609
53
3
0
345,555
1
L
Thor
9,787
576
42
2
0
277,190
1
W
Ra
11,913
701
72
4
0
267,552
1
L
Terra
9,200
541
0
0
0
98,876
0
W
Danzaburou
11,696
688
48
3
0
260,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role