Player Matchup

Janus
Janus
Ralodbrok
Janus
Level 29
God Stats
5W - 3L
1,473 SR
Queue Stats
47W - 47L
1,960 Elo+
Party 2
King Arthur
King Arthur
Splashy9
King Arthur
Level 17
God Stats
7W - 8L
1,423 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Loki
Loki
T3chnoV1k1ng
Loki
Level 85
God Stats
27W - 18L
1,776 SR
Queue Stats
136W - 107L
1,960 Elo+
Party 2
Neith
Neith
raeudRue
Neith
Level 69
God Stats
130W - 99L
1,822 SR
Queue Stats
211W - 199L
1,960 Elo+
Party 2
Sobek
Sobek
tHen1337
Sobek
Level 66
God Stats
2W - 2L
1,837 SR
Queue Stats
17W - 11L
1,960 Elo+
Party 2
Team Averages
Level 53
1,666 SR
1,868 Elo+

VS

Team Averages
Level 38
1,432 SR
1,302 Elo+
Erlang Shen
Erlang Shen
Bouse98
Erlang Shen
Level 66
God Stats
1W - 3L
1,216 SR
Queue Stats
26W - 27L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
MrBarryBoi
Cthulhu
Level 15
God Stats
2W - 5L
1,510 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 1
Anubis
Anubis
NasalPayment
Anubis
Level 66
God Stats
10W - 17L
1,715 SR
Queue Stats
45W - 51L
1,278 Elo+
Party 1
Neith
Neith
Ritic
Neith
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 22L
1,278 Elo+
Party 1
Tyr
Tyr
Vensom
Tyr
Level 18
God Stats
2W - 3L
1,216 SR
Queue Stats
40W - 48L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ralodbrok
Janus
20
2 / 10 / 16
14,950
482
19,753
21,009
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Splashy9
King Arthur
19
0 / 6 / 13
13,615
439
7,205
22,074
20,274
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 5 / 8
15,909
513
21,115
23,597
13,753
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
raeudRue
Neith
20
20 / 3 / 9
18,913
610
36,984
26,604
11,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
tHen1337
Sobek
20
7 / 3 / 24
16,083
519
14,171
44,691
55,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bouse98
Erlang Shen
20
5 / 8 / 7
14,456
466
17,357
28,925
27,917
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
MrBarryBoi
Cthulhu
17
2 / 12 / 7
12,602
407
5,778
22,945
33,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
14 / 8 / 7
16,800
542
42,613
32,429
21,008
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ritic
Neith
18
1 / 7 / 6
11,771
380
10,540
17,250
6,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Vensom
Tyr
20
5 / 5 / 12
14,224
459
14,879
24,384
23,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
66
39
Kills
27
27
Deaths
40
70
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bouse98
Erlang Shen
5
8
7
1.06
L
Cthulhu
MrBarryBoi
Cthulhu
2
12
7
0.46
L
Anubis
14
8
7
2.19
W
Janus
Ralodbrok
Janus
2
10
16
1
L
Neith
Ritic
Neith
1
7
6
0.57
W
King Arthur
Splashy9
King Arthur
0
6
13
1.08
W
10
5
8
2.8
L
Tyr
Vensom
Tyr
5
5
12
2.2
W
Neith
raeudRue
Neith
20
3
9
8.17
W
Sobek
tHen1337
Sobek
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,228
Damage
91,167
137,975
Taken
125,933
108,596
Mitigated
112,109
49,447
Healing
27,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bouse98
Erlang Shen
17,357
9,580
0
2,665
28,925
27,917
2,779
8,971
19,712
1,568
95,111
L
Cthulhu
MrBarryBoi
Cthulhu
5,778
592
0
851
22,945
33,380
390
5,837
16,884
29,071
0
L
Anubis
42,613
1,415
0
13,617
32,429
21,008
2,279
9,326
22,613
136,789
0
W
Janus
Ralodbrok
Janus
19,753
1,737
655
3,826
21,009
7,236
1,571
8,991
12,018
96,557
0
L
Neith
Ritic
Neith
10,540
6,233
0
3,397
17,250
6,575
816
1,441
15,787
0
59,345
W
King Arthur
Splashy9
King Arthur
7,205
752
0
2,223
22,074
20,274
780
9,694
12,380
0
55,267
W
21,115
7,285
0
6,547
23,597
13,753
1,654
13,530
10,067
10,513
100,659
L
Tyr
Vensom
Tyr
14,879
2,884
399
6,599
24,384
23,229
284
7,915
15,902
0
65,034
W
Neith
raeudRue
Neith
36,984
23,443
0
13,985
26,604
11,987
8,586
8,205
18,399
0
171,999
W
Sobek
tHen1337
Sobek
14,171
1,203
1,292
20,919
44,691
55,346
564
12,058
32,633
53,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,470
Gold Earned
69,853
604
Minions Killed
534
0
Camps Cleared
0
2,817,429
Distance Traveled
2,670,011
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,456
466
136
4
0
584,955
5
L
Cthulhu
12,602
407
26
1
0
485,728
3
L
Anubis
16,800
542
180
6
0
448,029
4
W
Janus
14,950
482
135
4
0
535,166
2
L
Neith
11,771
380
80
3
0
495,607
7
W
King Arthur
13,615
439
84
3
0
553,261
0
W
Loki
15,909
513
159
5
0
597,223
8
L
Tyr
14,224
459
112
4
0
655,692
11
W
Neith
18,913
610
165
5
0
539,783
3
W
Sobek
16,083
519
61
2
0
591,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role